Space Engineers

Space Engineers

45 ratings
MultiplayerPredictionSwitcher (Interpolated serverside grid control)
   
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Type: Mod
Mod category: Script
File Size
Posted
Updated
55.089 KB
7 Sep, 2023 @ 5:07pm
21 Mar @ 10:33pm
12 Change Notes ( view )

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MultiplayerPredictionSwitcher (Interpolated serverside grid control)

In 1 collection by Invalid
StarCoreMTWorld Mod Collection
80 items
Description
CLIENTSIDE PREDICTION DISABLER
(equivalent to putting a rotor on your grid in multiplayer to fix rubberbanding)

I Have No Subgrid And I Must Scream

This mod runs its logic only on the client.

What it does:
By default, sets MyCubeGrid.ForceDisablePrediction = true; whenever you're in a cockpit.
It has to be set to true on only the client. If the server has it set to true, you get "lockstep" movement on your client. It's better but still annoying. Calling it on the client only smooths it out somehow.

you can toggle it with `/toggleprediction`.
NEW: show an estimated line of your orientation on the server with `/toggleserverline`

Ever had rubberbanding on a server? You can fix that by putting a rotor or hinge on. This mod makes your client act as if your grid has one at all times.

The tradeoff is that you get input lag equal to your ping for rotation. Your ship feels "heavier" when turning, but it's not too bad.

There's also a plugin version of this on PluginLoader for servers that don't have this mod.
10 Comments
FlamingNinja 4 Jun @ 3:34am 
@SCLASS for the server admin?
Soggy 18 Apr @ 2:42pm 
Why would a mod that has to be uploaded to a server for server side configuration work on a client?
Ai Spacedestructor 10 Dec, 2023 @ 5:58pm 
does this help in singleplayer too? its probably not rubberbanding buit i keep getting weird issues where my base destroys it self when i walk a certain distance away from it.
Invalid  [author] 8 Nov, 2023 @ 10:21am 
@RavenPearce you need to search the clientside mods section on pluginloader, its not technically a plugin. its called MultiplayerPredictionSwitcher

mod if you're a server owner and you want to make sure everyone who connects to you has it. plugin(clientside mod) if you want to use it on any other servers
| Dev 5 Nov, 2023 @ 7:06pm 
Happen to know the name of the plugin name? Also knowing nothing about mod development, which would be better to use, plugin or mod?
aTruckgril Beverly ✿ 16 Sep, 2023 @ 12:49am 
nice, thanks for the quick response
Invalid  [author] 16 Sep, 2023 @ 12:47am 
yeah it doesn't touch that
aTruckgril Beverly ✿ 15 Sep, 2023 @ 6:11pm 
does this support weaponcore?
Invalid  [author] 13 Sep, 2023 @ 10:29am 
No setup. Just add it to your servers mod list
Carbonated Ham 13 Sep, 2023 @ 9:58am 
Does this work on dedicated servers? If so, how exactly should I set it up? Am caveman with all this config stuff, but I hate the rubberbanding