Arma 3
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JCA - P320
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
34.602 MB
1 Sep, 2023 @ 4:05pm
22 Feb @ 2:08pm
10 Change Notes ( view )

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JCA - P320

In 2 collections by Grave
JCA Collection
10 items
JCA Weapon Collection
4 items
Description
JointCom Armoury - P320
The first mod in the JCA Standalone mod selection, the JCA - P320.


DESCRIPTION:
The Obelisk Weapons Group P320 sets out to arm you with a new sidearm for when things get that little bit tricky. The P320 is a balance between weight and power with it being lighter than the 4-five .45 acp pistols with roughly the same accuracy, though packing less of a punch being chambered in 9 mm.


Weapons:
Pistols:
- P320 9 mm


Attachments:
Sights:
- PRO (Collimator)

Suppressors:
- Enhanced Suppressor 9 mm

Accessories:
- Light Module


Features:
- New attachments compatible with CBA weapons.
- New Red, Green, Yellow, IR Full Tracer mags.

- High Quality sound work.
- High Quality Textures & Materials.

- Placeable weapons, attachments in various configurations for EDEN, Zeus.

- Intigrated ACE3 Compatability.


Credits:
Patreons - For their continued support.
Grave - Model, Config, Sounds.
Korpie - Weapons Testing.
Puppeh - Weapons Testing.
ThickStickRick - Sound effects.


Known Issues:
None currently.


FAQ
Q: Can I re-upload this mod in any way?
A: No, some assets within this mod are paid for and are under the APL-ND license.

Q: Does this mod replace anything?
A: no.

Q: Is this mod compatible with other mods attachments?
A: This mod should be fully compatible with other mods that require CBA as a dependency.

Q: Will you make a [Camo] variant?
A: JCA Weapons come in a standard set of Black, Sand and Olive. However other variants may be added if new environments justify it.

Q: Will you make a patch for X?
A: Possibly.


NOTES
Join the Discord: https://discord.gg/nFEvCkFnTh
Support on Patreon: https://www.patreon.com/E22DEV
13 Comments
Grave  [author] 19 Apr @ 6:21am 
@SSG Aye the model for the sight is made to fit to the P320, i could look into moving the proxies but there isnt currently a plan to do so
SSG 19 Apr @ 5:59am 
Is it possible to add MRD sight from the base game to work with P320's sights? I tried myself and noticed that the models are not aligned...thanks!
Kardagan 2 Mar @ 10:42am 
@Grave understood.
Grave  [author] 2 Mar @ 10:32am 
@Kardagan if you are refering to the weapon icons showing what you have on, then they seem fine, if you are refering to the little glowing things in the shape of attachments, then they are usually just ignored, as positioning them is a pain in the ass and isnt really needed
Kardagan 2 Mar @ 9:39am 
@Grave i mean things like gun flashlights, suppressors and scopes. They are in the wrong position in the UI when you open inventory.
Grave  [author] 2 Mar @ 8:58am 
@Kardagan what?
Kardagan 2 Mar @ 8:50am 
gun attacments are shown in the wrong place in the inventory.
Grave  [author] 1 Mar @ 10:38am 
@FirelightGuy maybe at some stage, but not now. Glocks arent really a priority since we have ones from Aegis for mainline projects, and i dont make anything i use from Aegis into an independent mod
FirelightGuy 1 Mar @ 10:19am 
Optic and lights update is peak. Any plans for Glocks?
Korpie 9 Feb @ 5:25pm 
@FatherSarge the comments were locked before because people kept making that same joke. It's not funny