Total War: WARHAMMER III

Total War: WARHAMMER III

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4.0 Updated Kislev Stronger Cavalry by Biniu reupload
   
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30 Aug, 2023 @ 12:11pm
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4.0 Updated Kislev Stronger Cavalry by Biniu reupload

Description
Reupload of the OG mod. I will try to keep updated until Biniu is back.
Original Mod:
https://steamproxy.net/workshop/filedetails/?id=2789919298

For anyone who miss old Kislev, here is a little submod that slightly changes the basic Kislev cavalry. This makes each unit useful, even in late campaign. Enjoy!

Winged Lancers:

- mobile and deadly. lancers are excellent at fast charges at enemy's rear, but will melt in longer combat
- devastating flanker attribute added - they now deliver double charge bonus from flank and from behind
- melee attack and defence are a bit higher
- armor lowered to 60
- 10% missile resistance
- weapon now has small bonus vs infantry and is a more armor-piercing (as a proper heavy cavalry lance should be)

Gryphon Legion:

- heavy armored and disciplined, they are best at charging at enemy from the front. due to good armor and defence, can stay in combat for a while, then charge again
- ignore 50% of enemy's bracing, so excellent at frontal charge
- armor lowered to 80
- 15% missile resistance
- weapon now has small bonus vs infantry and is a more armor-piercing (as a proper heavy cavalry lance should be)
- overall defence is a bit higher, unit should survive in longer combat

Horse archers:

- fast and versatile, they are best at kiting enemy cavalry and killing large monsters from safe distance
- higher damage output with small armor-piercing value
- bonus vs large added
- better accuracy than in vanilla

Dervishes:

- Dervishes are the terror of enemy archers and artillery. Swift and almost invisible, they can inflict heavy damage in strong charges and disappear as suddenly as they appeared. They are experts in difficult terrain and in stealth combat.
- strider: will move without penalties in any terrain
- vanguard deployment
- unspottable until close to enemy
- attack and defence are a bit higher, but still shoudn't stay in combat at all
- small bonus vs infantry added
12 Comments
Sly Marbo  [author] 16 Mar @ 9:57am 
Need to reinstall the game and update RPFM but I don't think it will be a hard to fix issue. Likely the tables need an update. Trying to get to it this weekend.
Faleg 16 Mar @ 4:21am 
I looked into it, and it looks like the reason why it doesn't work is that the 4.2 added new abilities to Winged Lancers and Gryphon Legion, or so it seems to me at least. Idno, I don't know much about modding.
sigmars_disciple 14 Mar @ 4:13pm 
Hey! Did you have a chance to look into it?
Maybe someone from the community can help? Thx <3
Sly Marbo  [author] 11 Mar @ 8:28am 
@Faleg thanks for checking, I will work on getting it updated.
Faleg 11 Mar @ 2:41am 
Tested, doesn't work in 4.2, at least for me.
airmorrison1234 28 Oct, 2023 @ 2:57am 
Bless you friend! your a true hero
Sly Marbo  [author] 31 Aug, 2023 @ 9:58am 
Updated for 4.0
pyromaniac7777 31 Aug, 2023 @ 9:46am 
people who update old mods are MVPs, full-stop
Sly Marbo  [author] 31 Aug, 2023 @ 6:14am 
@VikingTalon no argument from me. I just saw that this mod had not been updated so I updated it.
VikingTalon 30 Aug, 2023 @ 6:55pm 
i mean polar bear riders wer already insanely stron one of the strongest cav in game