Team Fortress 2

Team Fortress 2

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Cowerhouse
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Andere: Halloween, Nacht
Spielmodus: Kontrollpunkt
Dateigröße
Veröffentlicht
Aktualisiert
47.261 MB
30. Aug. 2023 um 12:04
16. Sep. 2024 um 12:29
7 Änderungshinweise (anzeigen)

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Cowerhouse

Beschreibung

An asymmetrically-themed, from-scratch remake of cp_powerhouse bringing back its unreleased original design with a twist!

24/7 server: cttf2.game.nfoservers.com:27015 | 74.91.114.195:27015







  • The BLU castle hides a gargantuan nefarious plot
  • The RED villagers are incinerating the creations









A sinister new chasm stitches the objectives together in a gameplay-refreshing way








The underground chasm flanks open periodically once a team captures the middle control point.








What's spookier than waterslides?! Well, probably a lot, but these are about as spooky as waterfalls come!
  • The team with the middle control point captured has a forward shortcut one-way waterfall slide into the underground chasm.
  • Ride the second set waterfalls in the underground chasm to the middle control point.








  • The team on the offense (with the middle control point captured) has the incentive to push through the underground chasm to get an additional flank on the last control point.
  • Contrarily, the team on the defense is incentivized to use the waterfalls to capture the middle control point.








Hallowe'en-specific features:
  • Exploding pumpkins
  • Normal pumpkins
  • Underground chasm timed flank (listed above)
  • Pitfall (in the underground chasm)

Other notable features:
  • Over one dozen custom props, and another dozen reskinned props
  • Round-end finale events/animations
  • Custom HUD countdown timer for the underground chasm
  • Custom sound and soundscapes
  • Exceptionally faithful (in terms of structure/collisions) to the original cp_powerhouse
  • Meticulous detail throughout the map








CanadianBill - Map/project, everything else (models/materials/sounds) not listed below
FGD5 - Tesla generator, truck, barrel, and crate models
Zeus - Castle walls, ceiling, and floor materials; tesla generator texture help
Diva Dan - Thin pine tree model pack
PearForceOne - Castle organ model
Scriptis - Feedback
TF2Maps.net community[tf2maps.net] - Feedback, playtesting, and answering questions



Play on the 24/7 server now!
North America: cttf2.game.nfoservers.com:27015 | 74.91.114.195:27015
Beliebte Diskussionen Alle anzeigen (1)
3
24. Aug. 2024 um 18:28
Feedback/bug reports
CanadianBill
39 Kommentare
Kaiser Girl 4. Okt. 2024 um 11:11 
Wonderful work, hope this gets into the game :heart13:
CanadianBill  [Autor] 12. Sep. 2024 um 18:17 
CanadianBill  [Autor] 23. Aug. 2024 um 15:01 
Version B2 for 2024 Scream Fortress is now live! Playtest server is back for September and October! See the "Change Notes" tab for details.
VELP_ 10. Aug. 2024 um 6:40 
This map looks so good, I hope it will goes into the Scream Fortress update ! Keep up the good works guys !
CanadianBill  [Autor] 8. Aug. 2024 um 0:34 
Exciting news-- I've been touching-up and polishing the map for Scream Fortress 2024 with changes including: end-round finale events, multiple Easter eggs, visual improvements, and addressing bug reports!

I'll have it out by the end of the month (with a video showcasing the new end-round finale events) :balloonicorn:
Serge Ivanov 30. Juli 2024 um 17:57 
Super cool map, hope it gets in this year.
Tony with the Tommy 2. Juni 2024 um 15:40 
can the 24/7 server come to life again :)
CanadianBill  [Autor] 8. März 2024 um 12:03 
@DaVinchi - Yes it is, since it's a big open cavern open to the elements above
sniper is easy 2. März 2024 um 8:12 
the ground textures inside blu last has grass and moss growing inside of the cracks. is that intentional?
BerrySerious 1. Okt. 2023 um 11:56 
that poor robot heavy