Barotrauma

Barotrauma

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The Custom Voiceline/Sounds/Musics Template for Barotrauma (Make YOUR submarine talk!)
   
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28 Aug, 2023 @ 9:25am
29 Aug, 2023 @ 1:59am
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The Custom Voiceline/Sounds/Musics Template for Barotrauma (Make YOUR submarine talk!)

Description
You want your sub talking (like my Unoculus)? Try this.
Some asked, and basically, I didn't plan to make a template or a public version or whatever, but here it goes.

The Custom Voiceline/Sounds/Musics Template for Barotrauma.

First, this workshop contains only template and item assemblies to do YOURSELF voicelines/sounds/musics.
There's some for the examples, but this workshop DOES NOT contain voicelines.

All instructions are in .XML files and in Barotrauma (item assemblies).

Some infos:
It's recommended to keep a copy of the template before editing them.
There's some item assemblies if you don't know how to use this. (See the video)
For the sound, it use a LightComponent, but it doesn't act like a light. It will count as a light tho but it's not a light.

How to:
First find/create all your voicelines/sounds and convert them in .ogg.

- Create a new mod with a copy of the template in (don't forget to include it in your "filelist.xml".
- Put your voicelines/sounds in.
- Copy an item as much as you have voicelines/sounds.
- You'll need to change the identifier and the name if you want.
- Put your sound location in the "sound" xml tag.
- Change the range depending on the size of your sub and the volume if it's too loud or too weak.
- Implement them in your sub, use the item assemblies provied if you need.

For a music it's a bit different.
It use a turret and you'll need a start, a loop and a end. So cut your music with a intro, a loop and an ending.
Put these in your mod folder and change the location of sounds (MoveSound, StartMoveSound and EndMoveSound).

You don't need to credit if you use it but it's still appreciated.