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Сообщить о проблеме с переводом
It's not like Big Bad Beaver's Berserk . This is a character trait like other in-game traits. You can dynamically get it if you kill a few hundreds while your character is fully bloody (See "Earning The Trait" in description)
You can also activate one of the submods to allow the trait to be picked in traits menu before you get in game. (See "Adding Trait when Creating a Character" in description)
I've updated the description and bullet points to be less confusing.
> i spawned in 300 zombies and killed them. So afterwards i should have the trait right and then the next time im covered in blood it'll activate?
No, only kills that you perform while being fully covered in blood count.
You'll see text like "HELL YEAH!" when the Bloodlust trait is added.
If you want the kills to be counted regardless of how covered in blood you are, set "Bloodiness Threshold" sandbox setting to 0.
The required amount of kills can be set via "Kills Threshold" sandbox setting.
All sandbox settings have detailed in-game tooltips explaining what they do.
Anyway, is the workshop description misleading or haven't you read it?
Your two last comments are answered in the description.
Read "Balancing" and "Earning The Trait" sections.
> the submods aren't activating
You are probably trying to activate it on existing save?
To add any mod to existing save, you need to do it on the save itself.
See "Changing mods in an existing world" on the PZwiki:
https://pzwiki.net/wiki/Using_mods
What exactly didn't work and how you expect it to work?
What submods (Besides main BloodlustTrait) do you have enabled?
I just tested it, the mod works.
Maybe the issue is that you don't have the Bloodlust trait on your character.
The mod is only activated once you have this trait.
By default, the Bloodlust trait cannot be added during character creation; It can only be earned by killing a specified amount of zombies in a short period of time while being fully covered in blood .
If you want to add the trait while creating your character, you'll need to also enable one of the submods, such as BloodlustTrait4Points, for example. With these submods, you can choose the cost of the trait during character creation.