Project Zomboid
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Bloodlust Trait
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28 авг. 2023 г. в 6:09
12 сен в 8:39
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Bloodlust Trait

Описание
With Bloodlust trait you have to kill to stay happy.
Bloodiness of your body, clothing and weapon affects your desire to kill.

Earn the trait by killing hundreds of zombies without rest while being covered in blood.

Features
  • You can't live without a daily afternoon kill!
    Gain boredom, stress, and unhappiness if hasn't killed for a while.

  • Body, clothing, and weapon bloodiness affects your killing mood.
    The bloodier you are - the more often you want to kill.

  • Killing is satisfying.
    Reduce boredom, stress, and unhappiness on kill.
    (Stress reduction includes stress from not smoking)

  • It's so much easier to kill while bathing in blood!
    Sharp* weapons deal more damage based on how bloody you are.
    * Axe, Spear, Long Blade & Small Blade. Also Fists because why not.

  • Bloodlust state moodle.
    Know when you're getting depressed because you haven't killed for a while.
    First level warns that you're close, second indicates bloodlust state.

  • You won't panic in bloodlust state.

  • Get that relief after a long no-killing break!
    Your first hit in bloodlust state will instantly kill the zombie.

  • Everything is customizable with sandbox options.
    Compatible with Change Sandbox Options (by Star) for changing sandbox options at any point in the game.

  • Bloodlust Trigger Addon
    Addon by Glytch3r & Wattson - allows to manually trigger the bloodlust state, adds additional knife damage and makes the player's eyes red during bloodlust.


Earning The Trait

You must be bloody enough.
With default settings, for example, your whole body must be 100% bloody + a little more blood on the clothing or held weapon.

Killing in such bloody state will add bloody kills.
You have to achieve 300 bloody kills by default.

If you washed off the blood - you will lose 1 bloody kill every 10 minutes.
This includes time in your sleep, so 8 hours of sleep will subtract 48 bloody kills.


Adding Trait when Creating a Character

The trait can only be earned by default.

But you can make it pickable by activating one of the BloodlustTrait*Points submods with desired cost.

Current options are: +4 and +2 (Negative), 4, 6, and 8 points (Positive).


Compatibility with Other Bloodlust Traits

Bloodlust Trait should be compatible with any mod that adds bloodlust trait.

These mods are confirmed to be compatible:
- Dynamic Traits
- Evolving Traits World (ETW)
- Expanded Traits
Let me know if there are any other mods that add bloodlust trait.

If you have any of these mods, you should enable BloodlustTraitCompatibility submod. This will remove other mod's versions of bloodlust from character creation, and will convert their traits to my mod's version.
You might also want to disable the ability to earn bloodlust in other mods, so that there is only my way of earning it.

If you want to remove BloodlustTrait mod and convert my trait to other mod's bloodlust trait, you need to enable BloodlustTraitToOtherMods, enter the save and wait a bit. You should see a message indicating that the conversion is done (or just wait a minute), then you can safely remove my mod.

Dynamic Traits
Inspired by bloodlust trait from Dynamic Traits mod.
The trait and moodle icon is theirs.



Workshop ID: 3027121498
Mod ID: BloodlustTrait
Mod ID: BloodlustTraitCompatibility
Mod ID: BloodlustTraitToOtherMods
Mod ID: BloodlustTraitN2Points
Mod ID: BloodlustTraitN4Points
Mod ID: BloodlustTrait4Points
Mod ID: BloodlustTrait6Points
Mod ID: BloodlustTrait8Points
Комментариев: 30
CONTRAmage888 16 сен в 8:24 
ah ok now i get it thank you for explaining it a bit more :steamthumbsup: yeah ill definitely be using this instead of berserk even though how helpful that was, i wished chuckleberry fin would make it as a pickable trait but he has no plans atm to continue on working on the mod.
・・  [создатель] 16 сен в 2:05 
@CONTRAmage888
It's not like Big Bad Beaver's Berserk . This is a character trait like other in-game traits. You can dynamically get it if you kill a few hundreds while your character is fully bloody (See "Earning The Trait" in description)
You can also activate one of the submods to allow the trait to be picked in traits menu before you get in game. (See "Adding Trait when Creating a Character" in description)

I've updated the description and bullet points to be less confusing.
CONTRAmage888 14 сен в 15:53 
so is this like bigbadbeavers berserk mod where the trait exists ingame and not an optional one we can select in the triats menu before we get ingame? also what else does it exactly do? would i get a damage buff to whatever melee im using on the side as well or will it basically only knockout like you said addiction to smoking or being tired too quickly? i read the bullet points you made a couple of times and i dont get it.
・・  [создатель] 14 мая в 5:29 
@Wattson
> i spawned in 300 zombies and killed them. So afterwards i should have the trait right and then the next time im covered in blood it'll activate?

No, only kills that you perform while being fully covered in blood count.
You'll see text like "HELL YEAH!" when the Bloodlust trait is added.

If you want the kills to be counted regardless of how covered in blood you are, set "Bloodiness Threshold" sandbox setting to 0.
The required amount of kills can be set via "Kills Threshold" sandbox setting.
All sandbox settings have detailed in-game tooltips explaining what they do.


Anyway, is the workshop description misleading or haven't you read it?
Your two last comments are answered in the description.
Read "Balancing" and "Earning The Trait" sections.
・・  [создатель] 14 мая в 5:29 
@Wattson
> the submods aren't activating

You are probably trying to activate it on existing save?
To add any mod to existing save, you need to do it on the save itself.
See "Changing mods in an existing world" on the PZwiki:
https://pzwiki.net/wiki/Using_mods
Wattson 13 мая в 20:26 
ah i see, the submods aren't activating. Also when i was testing out the mod i spawned in 300 zombies and killed them. So afterwards i should have the trait right and then the next time im covered in blood it'll activate? I could of just overlooked the details if so my apologizes.
Wehrenslave 11 мая в 15:36 
You have to be a not mentally stable person Mr. Author.
・・  [создатель] 8 мая в 6:22 
@Wattson
What exactly didn't work and how you expect it to work?
What submods (Besides main BloodlustTrait) do you have enabled?

I just tested it, the mod works.

Maybe the issue is that you don't have the Bloodlust trait on your character.
The mod is only activated once you have this trait.

By default, the Bloodlust trait cannot be added during character creation; It can only be earned by killing a specified amount of zombies in a short period of time while being fully covered in blood .

If you want to add the trait while creating your character, you'll need to also enable one of the submods, such as BloodlustTrait4Points, for example. With these submods, you can choose the cost of the trait during character creation.
Wattson 7 мая в 22:03 
After some tinkering i couldn't get bloodlust to work even on its own. Could be an issue on my side or maybe one of the updates broke your mod.
Wattson 4 мая в 22:58 
ok thank you.