tModLoader

tModLoader

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Block's Info Accessories
   
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Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
304.304 KB
27 Aug, 2023 @ 7:49am
14 Jun @ 4:52pm
17 Change Notes ( view )

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Block's Info Accessories

In 1 collection by BlockCrusader
BlockCrusader's Mods
23 items
Description
Block's Info Accessories

Ever wish there were information displays for more things, such as luck? Block's Info Accessories has you covered with 9 new displays, each with corresponding items and configurable integration with the PDA, Cell Phone, and Shellphone!

Introducing:
  • Fortune Mirror - Displays luck, and also increases it a little when equipped! Obtained by shimmering a Magic Mirror (But not a Ice Mirror!)
  • Attendance Log - Displays max and current minion count. Crafted from a Book, Gel, and Black Ink @ Table + Chair.
  • Engineer's Registry - Displays max and current sentry count. Sold by the Goblin Tinkerer.
  • Scrying Mirror - Tinker of the Lucky Mirror, Attendance Form, and Engineer's Register.
  • Hit Marker - Displays 'combo', listing the amount of consecutive hits you've inflicted within 3 seconds of eachother, and the total damage and time duration of the combo. Excellent supplement to the DPS meter. Crafted from a Copper Watch, Lens, and Demonite/Crimtane Bars @ Anvil.
  • Smart Heart - Displays life regen (Or loss, if taking debuff DoT). Obtained by shimmering a Band of Regeneration.
  • Magimeter - Displays mana regen (Or loss, if using mana-consuming weapons/items). Crafted from a Mana Crystal, Glass, Gold/Platinum Bars, and a Diamond @ Work Bench.
  • C.R.M. Counter - Tinker of the Hit Marker, Smart Heart, and Magimeter.
  • Safety Scanner - Displays spawn rate, in the form of average spawn count per seconds (Ex: 1/600 spawn rate => approx. 0.1 spawns per second). Sold by the Skeleton Merchant during a Blood Moon or Solar Eclipse, or while in most underground biome variants; Ice/Snow, Jungle, Desert, Corruption, Crimson, and Hallow.
  • Biome Crystal - Displays the biome(s) you are currently in. Supports many modded biomes from a large handful of mods! Obtained by shimmering a Forest Pylon.
  • Wanted Poster - Displays aggro. Sold by the Arms Dealer.
  • Threat Analyzer - Tinker of Safety Scanner, Biome Crystal, and Wanted Poster.
(Mods supported by Biome Crystal: 'Thorium Mod', 'Calamity Mod', 'Mod of Redemption', 'The Stars Above', 'Spirit Mod', 'Spooky Mod', 'Confection Rebaked', 'The Depths', 'Aequus', 'Verdant', 'Food, Furniture & Fun', and 'Remnants')

Config:
  • PDA/Cell Phone/Shellphone Integration - By default, the Scrying Mirror, C.R.M. Counter, and Threat Analyzer have been added to the PDA's recipe, and provide their displays to it, the Cell Phone, and Shellphone. However, this feature can be toggled, for those who don't want to have to gather even more info accessories for their cellular device. Also supports Thorium's Wishing Glass!
  • Easier Attainment - Don't want to jump through more hoops for more info? With this toggle you can make it so that the Merchant will sell all the new accessories (Excluding the tinkers) based on moon phase, making your life that much easier.

Open Source
  • This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc.
  • You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List).

Localization
This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far:
  • English (Base)
  • Simplified Chinese (Contributed by Urgiv)
  • French (Contributed by DiamondCed)
  • Russian (Contributed by KobaWHO)
If you desire to contribute localization, please make a PR in the GitHub repository for my mods' .tmod files[github.com].

Please first read the pinned discussion 'FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More' if you have any questions!
Originally posted by tModLoader:
Developed By BlockCrusader
Popular Discussions View All (1)
3
30 Aug, 2023 @ 5:36pm
PINNED: FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More
BlockCrusader
70 Comments
BlockCrusader  [author] 14 Jun @ 5:03am 
@HxAbCd, that would be up to the person who contributed the localization in the first place. I'm personally only fluent in English and thus wouldn't be able to update it myself.
HxAbCd 14 Jun @ 4:33am 
The Chinese translation of in-game text and mod description is out of date, could you please update the translation?
Entidad943XD 1 Jun @ 1:08pm 
.
krunkanader 1 Jun @ 10:44am 
Thanks
BlockCrusader  [author] 31 May @ 5:20am 
@krunkanader, info accessories from banks is already a cross-mod feature with QoL 3000 and Global Trinkets, so I've just extended it to also support Fargo's.
Concerning Corruption Core, the boss's spawner will work at any location if you summon it at night. I checked the wiki for Fargo's and confirmed it has an item for setting the time to night/day, so I don't really see a point in adding explicit compatibility since all you have to do is set the time to night for basically the same result.
krunkanader 30 May @ 12:06pm 
I was wondering if you could add for compatibility for this mod, + corruption core boss with fargos npc mod? I want to be able to use info accessories in banks and be able to spawn the core boss in any biome in the way fargos does it
BlockCrusader  [author] 29 May @ 6:19am 
@Nephilim, I'm pretty sure this is a multiplayer issue. In multiplayer the Server handles spawning NPCs; thus clients (The players' machines) don't actually touch spawn limit and rate values. Hence, when a client tries to get the spawn rate and limit in multiplayer, you just get the default values. I'll see if there is a workaround to make the display work in multiplayer, but I'm unsure.
Nephilim 28 May @ 6:09pm 
In multiplayer, the spawn rate meter doesn't seem to work right. It always seems stuck at 5 limit, 0.2 per second. Even during blood moons etc. Single player it works fine. Not sure if an issue with the mod or just multiplayer terraria in general.
momaiblaze 18 May @ 5:03pm 
W mod.
BlockCrusader  [author] 10 May @ 5:42am 
@NoaW, yeah that's a tML glitch, I noticed it a while ago since this mod adds so many info accessories. Come to think of it I should probably report that on their GitHub, I've never seen it on their issue lists before.

P.S. sorry for the late response, usually I'm able to respond quickly because I leave the steam notifications on, but for some reason they aren't working any more.