Space Engineers

Space Engineers

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WH 40K Monitor light cruiser "Valhalla's Revenge"
   
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Type: World
File Size
Posted
Updated
950.481 KB
18 Aug, 2014 @ 9:15pm
25 Aug, 2014 @ 10:39pm
5 Change Notes ( view )

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WH 40K Monitor light cruiser "Valhalla's Revenge"

Description
Monitor light cruiser "Valhalla's Revenge".

  In fact this project is old, and is a profound alteration of my first job, but with the use of the acquired knowledge and skills. This work is purely decorative and do not claim to functionality.

   Cause alterations served as the appearance of the first ship, which did not match setinga universe Warhammer 40k, as well as the fact that the original ship obsolete. For giving of canon (well, almost) the appearance, I used photos of miniatures BF Gothic, and concepts for the film "The Lord Inquisitor".

Features:

Weight: 148 674 144 kg
Power reactors: 1.61 GW
Energy batteries: 225
With batteries Power: 2.51 GW
Accelerators: 268
Gyros: 858

  The ship has a gravity engine, in addition to allowing the cruise traffic to maneuver left and right.
In this paper, I used the mods , mostly interior, but the use of engines "Titan" I still refused, mainly because of their extravagance, while creating reaktor I have not relied on this load.

Armament:

-68 Missile turrets
-92 Turret "Gatling" (including 11 turrets of fashion)
-34 Interior turret
-68 Rocket launchers, 16 course, 48-board (24 on each side) and 4 in a rotating turret (2 for each)
All turrets / installation connected to several conveyor chains, which are connected to the large containers.


On the ship, you can find the following sections:

-dining room for officers
-dining room for ordinary workers / slaves
-armory
-hospital
-wardroom
-second bridge
-Warehouse supplies
-hydroponics farm
-rektorium / mashinerium
-technical deck
-nef prayer (instead of statues of God-Emperor there hangs Aquila)
-Warehouse resources and assembly line
-are distinct technical areas including engineering tunnels (mainly in the bow and stern)

Mods:
http://steamproxy.net/sharedfiles/filedetails/?id=297532453
http://steamproxy.net/sharedfiles/filedetails/?id=297273684
http://steamproxy.net/sharedfiles/filedetails/?id=298188708
http://steamproxy.net/sharedfiles/filedetails/?id=294618647
http://steamproxy.net/sharedfiles/filedetails/?id=294619787
http://steamproxy.net/sharedfiles/filedetails/?id=297371101
http://steamproxy.net/sharedfiles/filedetails/?id=297134315
http://steamproxy.net/sharedfiles/filedetails/?id=297110720
http://steamproxy.net/sharedfiles/filedetails/?id=295394554
http://steamproxy.net/sharedfiles/filedetails/?id=300429702
http://steamproxy.net/sharedfiles/filedetails/?id=303077877

Thanks to everyone who make mods, you are helping to diversify the game )))
84 Comments
posthy 16 Jun, 2023 @ 9:33am 
Oops, i mssed that. Unfortunately you're right, it just says "File is corrupted" and cannot load it.
Bonifatius  [author] 16 Jun, 2023 @ 6:08am 
@posthy, it's not a bluprient, this is a"world", and vessell probably, will not be working, cause it's wery old ))
posthy 15 Jun, 2023 @ 4:57am 
Subscribed,, but doesn't appear in the blueprint list, can't spawn it in. Has anyone any idea what can be wrong?
DunelmianHooman 21 May, 2023 @ 4:25am 
Congratulations on making something other than a tapered stack of cubes or a slightly bulged rectangle! XD
Weather Man 13 Sep, 2017 @ 7:09pm 
whenever I spawn in, I'm always in the middle of nowhere. Looks cool tho
Chucky Dickens 17 May, 2016 @ 1:54pm 
This has to be the greatest thing I've ever seen in all my days of SE. :rebellion:
Daiemio 12 Apr, 2016 @ 1:51am 
I can't seem to get the mod to work, I even downloaded all the other mods mentioned in this, keep activating the mod but the game says "error loading mod, check mod in world settings" and I'm like.. "wtf?"
Bonifatius  [author] 24 Feb, 2016 @ 5:25pm 
@agrimes Working exclusively design , so some ion accelerators are inside the ship .
Maybe in the future I will update work with powerful engines and or perhaps the Titans . And the same with minor changes in the design.
agrimes 23 Feb, 2016 @ 2:49pm 
any videos must be compiled instead of realtime captures... =\ I had to remove a buch of silly ornamentation for frame rate, I took out some mods it wasn't using/didn't need and added some ones the ship was begging for, (battlecannons, titan engine) I was then flying it back towards the center of the map at a stately pace while working on the gyros, but somene logged in and the hangar rotor glitched and tore a chunk out of the starboard side. =( -- not a fault of the design, all rotor and piston glitches are keen's fault.... but still... I really can't vote up a design that has internal thrusters, that violates the central premise of rocketry. =| I needed to add a stack of thrusters and some hydrogens in the retro direction to make the thing slow down at a measurable rate...
RC8609 16 Dec, 2015 @ 3:58am 
looks more like a Retribution Class Battleship but still a beauty