Kenshi
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RW and Tweaks Patch for Living World
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3.079 MB
19 Aug, 2023 @ 8:29pm
23 Aug, 2023 @ 9:28pm
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RW and Tweaks Patch for Living World

Description
Good news everyone!

After a few trials and errors, it's finally time to publish this patch mod!

WARNING:
PLEASE BACKUP your save and import the game for the mod to take effect!

INSTALLATION/LOAD ORDER:
This mod is an almost standalone patch. You will need *Living World installed and loaded before this patch.*
This mod doesn't need Reactive World installed, it's merged in this patch. More information below.


Main changes:

- Cannibal Factions adapted to LW Deadcat Rebuilded faction;
- Rebel Farmers and Rebel Swordmen and Empire Peasants coexistence;
- Tech Hunters not reporting on UC crimes;
- Drake0713 Move Rebel Farmer HQ to Sho-Battai included;
- Niska24 Shark+ included;
- More coexistence between factions;
- Changes to some LW Overrides and World States;

This is my first big mod project, so please let me know if you find any bugs. I've tested it myself, but there have been many changes, so it's possible that I've missed something along the way.

This is a merged mod combining Reactive World + tweaks and fixes for Living World. While working on the mod, I had to choose between RW + this patch or LW + this patch.
Since I was already tweaking LW I've choose the merged RW+Patch method. I've created this merged mod and manually adjusted the Town Overrides and conflicting World States.

Credits to Shidan, Mad Scientist, Niska24 and Drake0713 for their contributions!
This mod is just a remix that combines the works of Shidan's Reactive World and Mad Scientist's Living World. Plus Niska24 and Drake0713 and some other tweaks.
I want to express my gratitude for their creations and their impact in the modding community.

I hope you like it! Good luck on your journey and have fun!
56 Comments
nhama52232 17 Jul @ 8:06am 
I'm at war with the HN and can't seem to capture all 11 leaders because the last one won't spawn untill I chapter the first 10. The guy in rebirth wasent spawning so I tinkerer in the fcs and made him a housemate in the house and that fixed that one. Then for no reason stack goes to the shek kingdome even tho I didn't capture it's leader. So now I'm 9/11 leaders and I can't figure out why that town got the override even tho it's leader was still alive. He was just swallowed by the game lol. Not sure what can be done at this point. Please help!
amm90 14 Jul @ 8:32am 
Can I also use universal wasteland, legendary of kenshi and a compatibility mod between wasteland and living world?
DoomFlavored 5 Jul @ 11:36pm 
When I have this active, I crash at the Leviathan Coast and the Purple Sands. I haven't been able to narrow down exactly what is causing the crash, but I know it is caused by this specific mod.

I have not tested Reactive World alone, but I have tested with just Living World and everything functions fine.
nhama52232 20 Jun @ 3:20pm 
Blood reaver home gaurd squad not spawning.

Edit: ok after messing around with FCS i realised the cannibal huts were the problem not allowing him to spawn in them. You need to erase them in a fresh game start (IMPORTANT) with the f12 menue; put the same building in a diffrent location inside the town circle (you can move the tents and beds around if you need to). After you replace the cannibal huts, make sure to set one of them as hq king in the interior mode and then save and save the building then save the mod in the f12 menue. Now Import your game and he should spawn in the king hut. I manually set it for him to spawn in a hq king cannibal hut I think (can't remember if that's how it's set or I changed it manually). Oh and erase the swamp hut spawn point for the squad the chief spawns in. It's the cannibal home gaurd blood reaver squad.
BUSHIDO 9 Jun @ 12:39am 
is this still being worked on?
habibiwaliwafi 4 Jun @ 9:17pm 
mod need updates
sandman 20 May @ 7:44am 
Will the latest additions of the Reactive World Mod from 2024 be implemented here?
GuyManBot 21 Apr @ 1:40pm 
So far, I am not noticing any issues. The Dust Bandit civil war is working, but have not gone beyond that. How does this work as far as taking over The Hub tho? Since I believe both mods do a similar thing.
Babaloo321 2 Apr @ 10:05pm 
Is this still working as of the latest patch?
三千123456 1 Apr @ 6:01am 
thanks you