Hearts of Iron IV

Hearts of Iron IV

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More Support Tanks
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1.093 MB
17 Aug, 2023 @ 5:22am
6 Apr @ 2:08pm
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More Support Tanks

Description
This mod allows you to put all the usual tank battalions as support companies in your divisions (+ some motorized and mechanized companies as a bonus). The major benefit being that support companies require less tanks, but they come at the cost of a penalty to most stats. Especially minor nations stand to benefit from the added flexibility.

The full-sized super heavy tank battalion (+td, arty and aa) has also been resurrected from the dead.

Updated For 1.14.*/Bolivar/Trial of Allegiance.
Not achievement compatible.
English only (mod remains fully functional in other languages but_there'll_be_underscores).
Adding to existing savegames should be fine but you do so at your own risk.
Works both with and without No Step Back.


FAQ
- Does this mod work with X mod?
Answer: I don't know. Fire up a game and find out. Read the compatibility section below for more details.

Known Bugs
- Some super heavy tank models may not appear (super heavy bob semple for example). Modded models probably also will not appear. I wish I new what's causing this but we'll have to live with it for now.

List of added support companies
light tank
light anti air
light artillery
light tank destroyer

medium tank
medium anti air
medium artillery
medium tank destroyer

heavy tank
heavy anti air
heavy artillery
heavy tank destroyer

super heavy tank battalion (not support company)
super heavy anti-air battalion (not support company)
super heavy artillery battalion (not support company)
super heavy tank destroyer battalion (not support company)

modern tank
modern anti air
modern artillery
modern tank destroyer

amphibious tank (using chassis)
light amphibious (using amphibious drive, nsb only)
medium amphibious
heavy amphibious

mechanized
mechanized recon

amphibious mechanized/amtrack

armoured car

motorized rocket artillery

(modern and super heavy chassis cannot equip amphibious drive, hence no support company for them)

Compatibility
Since the mod does not modify any existing files compatibility with other mods is very high.
The only prerequisite you should consider is if you can actually produce the equipment the companies require (so no Millennium Dawn or TNO for example).
Does not support other types of chassis added by other mods.

Update 1.1
Added amphibious light/medium/heavy tanks.
Fixed some bugs related to the amphibious chassis stats.

Update 1.2
Based on received feedback I've reduced the amount on tanks that are needed to fill a support company.

The new numbers are:
20 for light and medium and modern tanks
16 for heavy and super heavy tanks
14 for anti-air companies

All down from 24 tanks.

The only exception is the light tank recon which remains on 24 tanks. Since editing that number would require changing existing files which i don't want to do to preserve compatibility.

Update 1.3
- Added mechanized recon company.
- Added support amtrack.

Update 1.4
- Added support light tank.
- Added support armoured car.

Update 1.5
- Updated for 1.13
- Removed super heavy tank support companies as they are now in vanilla.
- Ressurected the super heavy tank batallion from the dead in all it's glory!

Let me know if you want the other super heavy batallions back (aa, arty, td). I can bring them back but it might be a bit awkward as the new support companies are effectively identical to the old batallions.

Update 1.6
- Added non-recon support mechanized.
- Added support motorized rocket artillery.
- Took a critical look at the bonusses and debuffs the companies give and made them based upon the values the larger batallions have. (though the differences are small).

Update 1.7
- added super heavy td, arty and aa full-sized battalions.
87 Comments
Mesrszmit 25 Apr @ 8:58am 
This should be vanilla tbh
Burner345-BR 21 Apr @ 3:15am 
Can you teach the AI how to use this companies?
joris327  [author] 21 Apr @ 2:34am 
@FG_Remastered
@Raven

alright, I will add them when I find the time.

@W R A T H

I have not tested it myself, but if you have and they're not there, then it does not work. This mod not playing nice with super heavy tank models is a known bug which i do not know how to fix, sorry.
W R A T H 20 Apr @ 9:05pm 
Does this make the models from the Super Heavy Armor Models reborn mod not work?
FG_Remastered 7 Apr @ 5:20pm 
Not only funny, but historically accurate.
Raven 7 Apr @ 12:17pm 
I will re-suggest non-recon support cavalry, and mechanized versions of medical/logistics because it would be funny
joris327  [author] 6 Apr @ 2:13pm 
Sorry for the late response, had a busy couple of months.

@mdrdcd I have removed the penalty to piercing as I agree that the penalty to hard attack is enough

@Jessy2299 Some tank models disappearing is a known bug and i'm not sure what causes it.
I'll have a look at the debuff situation once I have scraped together some time and motivation.
Jessy2299 25 Mar @ 7:19pm 
Great this should be in the game ! I don't know why though but the Maus model disappear when using this mod... And super heavy tank gain no bonus only debuff if their designation is change. Unlike the other tank categories.
mdrdcd 19 Feb @ 7:23am 
Hello, I really like the mod. Thing is, when I replaced a anti-tank company to a tank destroyer company, I noticed the piercing and hard attack drops even though the TD had much better stats. Maybe if you're thinking about updating this mod, it'd be better if the piercing doesn't scaled down. It's a qualitative property anyway.
joris327  [author] 23 Jan @ 12:29pm 
@AzizAtmaca53 Well, it's a shame we can't talk but feel free to use this mod. The only condition is that you credit me somewhere in the description of your mod. Good luck with your project!