RimWorld

RimWorld

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Godly Traits
   
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Mod, 1.4
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275.973 KB
15 Aug, 2023 @ 6:19am
11 Sep, 2023 @ 6:14pm
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Godly Traits

Description

Version: 1.2


=DISCLAIMER=
This Mod was made just for me, but I Uploaded it in Case anyone would be Interested in a Generic OP Trait Mod.
I am not Responsible for any Corruptions or Broken things.
Use at your own Risk
(Its my First Mod and it should work but still use Caution, dont wanna Bork your Game up)
=DISCLAIMER=


Adds Multiple Basically OP Traits.
They are so Rare that they have to be
given Manually via Debug or other Mods
that can give/take Traits.

Theres 3 "Severity's" of the Trait
Master - Way stronger than normal Traits but still within Reasoning.. in a way
Demigod - 4x~ Stronger than Master - Powerfull
God - 100x~ Stronger than Demigod - basically OP


> Use Prepare Carefully or Character Editor
to give your Pawns these Traits
(This is a Recommendation, not a need)
(I am not affiliated with them but their Mods are very nice and Powerfull - Check them out)





Full Trait List


Master/Demigod/God of Speed
- Increases Move Speed and Global Work Speed

Master/Demigod/God of Intelligence
- Increases Global Learning Factor

Master/Demigod/God of Protection
- Increases "Toughness", giving you More Health, reducing Damage Taken, Rest and Food Times decreased, Mental Break and Pain Shock lowered, Temperature Resistance, Surgery Success Rate, Food Poison Chance Decreased, Immunity Gain Increased, Toxic and Toxic Envoirnment Resistance

Demigod of Death
- +12 Levels in Shooting and Melee, aswell as 999% Melee and Shooting HitChance/Accuracy

Master of Nutrition
- Increases Eating Speed, Rest Time, Slightly Mental Threshold decrease, Slight Temperature Tolerance, Negates Food Poison Chance, High Foraged Nutrition Rate, 5x Faster Cooking

Master of Sanity
- Mental Break Threshold -0.62

Master of Survival
- Eating & Resting Speed increased, Mental and Pain Threshold Decreased, Slight Temperature Resistance, Food Poison Resistance, Fast Immunity Gain, Toxic and Toxic Envoirnment Resistance, slight Cooking Speed increase

Master of Temperature
- Strong Temperature Tolerance

Protagonist
- All Stats basically strongly Increased to your Favor

Deity
- Godmode

Cursed of Speed
- Instant Work Speed and Stronger Learning, but you walk at 15% Normal Speed and have a Easier Mental break

Cursed of Intelligence
- Global Learning Factor is Deity Like, but you get way more Damage, higher Chance for Food Poisoning, Have to Rest more, Walk Slower, cant hit Melee attacks, high Mental break, slightly lower Work Speed

Accursed Being
- You've met with a terrible Fate haven't you? (If you like Torturing Pawns, give them this Trait)



I hope you found what you searched for
and have fun with it!

Popular Discussions View All (1)
2
26 Oct, 2023 @ 11:54am
Suggestions
CTH2004
52 Comments
CTH2004 4 May @ 2:12am 
very long term, but there is a port over here
blitz260819 3 May @ 7:25pm 
Any plans of updating this awesome mod to 1.5??
CTH2004 25 Mar @ 1:56pm 
fair enough (:
Torodo  [author] 25 Mar @ 1:18pm 
Youre thinking too highly of me xD (I take this as a compliment) I dont have a Github, though i should maybe make one one day, but for now coding is too much big brain work for me so i doubt ill make one.. (maybe)
CTH2004 25 Mar @ 10:19am 
quick question: do you have a github? if so, could you link it? (either account or the repositories of these mods)
Torodo  [author] 25 Mar @ 9:30am 
Yeah i feel like combining them is better since its generally in the "aesthethic" of "Overpowered things" overall which dont suit the normal feel of the game - so its like a "OP Thingamajing Mod" Pack

Also yeye, usually Fanmade things are the best anyway - anything made so you can Enjoy the game better and such without Ulterior moves (like popularity, making money, stuff like that)
CTH2004 25 Mar @ 8:48am 
great!

and, i've found, often the "made for me personall, published because why not" often become the best, as those mods are almost always a labor/ creation of love.

Also, just as a question, do you think it's better if I combine the mods (what I'm leaning towards), or keep them seperate. I think by combining them, it will be easier to integrate the stats with the weapons and traits
Torodo  [author] 25 Mar @ 8:22am 
yeye, any Mods I would make would most likely not be updated but youre free to do whatever with them - you have my permission
Again they were just made for me personally because i wanted this stuff but didnt find anything fitting for me so its more of a "meh here we go" thing
CTH2004 25 Mar @ 7:28am 
yeah, same. That's why my mods spent so long with almost no update...

As the change is bareley anything, I'll make a fork (and mark you as a contripututer)

P.S. I'm assuming it's the same with Godly Weapons, so I'll do the same (might merge them though? hmm...)
Torodo  [author] 25 Mar @ 6:35am 
Sadly due to the Important Problem of -Lazyness- I most likely wont update it until the next time I am actively playing Rimworld again :( Youre 100% Free to copy the code though obviously or do the same kind of Mod
(I sometimes have like this Motivation/Obsession where I only play rimworld for like a week or two and then drop it again and obsess another game, rotates usually sometimes)