Project Zomboid

Project Zomboid

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Item Tags Compatibility Patch
   
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File Size
Posted
Updated
134.955 KB
14 Aug, 2023 @ 12:36am
30 Aug, 2023 @ 9:15pm
18 Change Notes ( view )

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Item Tags Compatibility Patch

In 1 collection by opsedar
opsedar server
221 items
Description
ITCP - Item Tags Compatibility Patch

Compatibility patches for various other mods that uses hardcoded item name, this mod patches them to use in-game existing tags instead.

Problem
  • Items added by Tools of The Trade correctly uses in-game Tags.
  • The Spiffo Army Knife has "Scissors" and "SewingNeedle" Tags.
  • But actions from mods Auto Sewing won't work with it.
  • As it will only works if you specifically have these items "Scissors" & "Needle".
  • So tools from other mods that are tagged correctly won't be usable with other mods (pre tags patch) that have hardcoded values.

Solution
  • This mod fixes that by using the corresponding Tags instead.
  • Recipes or Only Actions added by these patched mods will correctly recognize the items added.
  • Optional but highly recommended: Universal Recipes mod that fix all recipes (pre tags patch) in more efficient way.

Installation
Subscribe to this mod normally and enable it.
ITCP will automatically run patch if any of the patched mod is installed.

Patch lists:

Compatibility
Build 41.78+

Known Issue
None that I know of.

Credits
  • Indie Stone
  • Project Zomboid Modding Community

[ko-fi.com]



My Other Mods



tags=Build 41;Interface
Workshop ID: 3020000656
Mod ID: ITCP
Popular Discussions View All (1)
18
20 Nov, 2024 @ 3:22pm
PINNED: Bug Reports
opsedar
40 Comments
Rusty 3 Oct, 2024 @ 2:21pm 
Any thoughts on adding compatibility for Saph's Cooking?
Schubenwagen 26 Sep, 2024 @ 12:20pm 
So, is anyone else running into doors just not allowing you to pry them open with a crowbar? cause after installing the mod almost half of the doors stopped giving me the option.
3lfu84 7 Mar, 2024 @ 6:12am 
3lfu84 7 Mar, 2024 @ 6:05am 
@opsedar These mods add glass panels https://steamproxy.net/sharedfiles/filedetails/?id=2800412098&searchtext=improvised https://steamproxy.net/sharedfiles/filedetails/?id=3067798182&searchtext=build+menu https://steamproxy.net/sharedfiles/filedetails/?id=3035031408 . I think it would be a great addition to your mod. plus your mod is a great candidate for PZ Community Modding Projects {LINK REMOVED} Check it out if you like :steamthumbsup:
Shiinamei 9 Dec, 2023 @ 7:37pm 
Fix for Braven's Common Sense needed - java.lang.RuntimeException: attempted index: playerHasPryingTool of non-table: null
Kenpa 24 Nov, 2023 @ 11:16am 
Thank you very much for clarifying that.
opsedar  [author] 19 Nov, 2023 @ 6:39pm 
@Kenpachi This mod checks automatically for other mods before patching and would not affect anything if the master file to patch is not there.
Kenpa 19 Nov, 2023 @ 6:44am 
I should've asked. Does this only cover Tools of the Trade? Also, I have no coding skill so I wanted to ask if it's simply okay to add a patch mod like this even if it has no master file to patch? That way I can remove some of the worry of doing so in the future. Does it harm anything if I kept this active regardless? Thanks again for creating this. I plan to test out TotT next play through.
Kenpa 18 Nov, 2023 @ 6:28am 
Thank you.