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I'll review and then place this juicy content somewhere in my Stuff Surplus roadmap
When being worn Heartdew Crown gives the player 4 sanity every 10 seconds can heal the player and others around them but uses up sanity for every heal
its healing percentage will also scale off of the players sanity and the healing will be split with other Followers in its radius.
'Heartdew Flower' will occasionally drop Heartdew petals in the day time when its fully blooming and or if it has gotten hit and will regrow them once a day if it has lost all of it's petals it will not drop anymore petals until it is back at 6 petals
'Heartdew Petals' can be used as fire fuel for 30 seconds of fuel,can be eaten for and give 10 sanity and, can be used to craft healing and sanity items one called 'heartdew crown'
let me list things out a bit more for the heartdew flower and add what i want to do and give
'Heartdew Flower' a flower that heals things around it for 20hp every 30 seconds
it can be destroyed and will drop it's core/pistil called 'heartdew pistil' its respawn time will be 6 days it will take 13 hits to kill the flower and can only be used by a axe for each and every 2 hits 1 petal will break off it has 6 heartdew petals