Left 4 Dead 2

Left 4 Dead 2

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Special Infected Synchronization (Sync Only)
   
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Infected: Special Infected
Game Content: Scripts
File Size
Posted
Updated
389.634 KB
4 Aug, 2023 @ 9:29pm
24 Jun @ 10:00am
29 Change Notes ( view )

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Special Infected Synchronization (Sync Only)

In 1 collection by Sisyphean
Special Infected Synchronization Bundle
3 items
Description
This add-on will allow special infected to attack all at once. Unlike my deprecated mutation named "Concerted Contagion", this one will work with any game mode either in single player or on a local server.

What this add-on does is allow the special infected to respawn based on a set timer since the last special infected was killed. Once the time is up, all special infected will be able to spawn and attack at the same time. Unlike the Versus version, only the special infected's spawn rate has been modified, so their behavior will function similarly to Campaign mode.

Overall, this add-on will entice the survivors to be a bit more cautious when dealing with the special infected while giving them more breathing room.

If you want to change the settings of this add-on and/or know what each of them do, see this thread.

If you'd like to use a different version of the add-on, they can be found in the Special Infected Synchronization Bundle.
21 Comments
Sisyphean  [author] 2 Jul @ 9:28pm 
@Xeno :] I don't really see any benefit to modifying the special infected limit in the `Sync Only` version as this add-on was only meant to spawn the special infected together without changing too much of the gameplay. If you'd like to change the special infected limit, I recommend using the `Competitive` version as that add-on has the `MaxSpecials` option set to `4` by default.
Xeno :] 28 Jun @ 5:48am 
Add a toggle to enable 4 SI sync I'm so used to the previous version :/
Maesʇro 16 Jun @ 12:52pm 
Okay, thanks
Sisyphean  [author] 27 May @ 5:14pm 
@Maesʇro Here are the differences of the Special Infected Synchronization add-ons:

- The `Only Sync` add-on simply allows the special infected to attack together without modifying anything else.
- The `AI+` add-on allows the special infected to attack together and modifies the command variables so the special infected can attack more efficiently.
- The `Competitive` add-on allows the special infected to attack together, modifies the command variables, and adds a lot of options to make the gameplay feel more like Versus.
Maesʇro 27 May @ 1:59pm 
What is the difference between all versions of the mod?
Xeno :] 15 May @ 2:39am 
It only happens to sync version and AI+ but the comp version works fine.
Sisyphean  [author] 15 May @ 1:59am 
@Xeno :] I've played a campaign with this add-on alongside the `Deceptive Specials` add-on, and the only time the special infected were unable to respawn was when the director's tempo was at the `RELAX` state. If more people have this problem, then I may have to figure out how I can replicate this issue.
Xeno :] 15 May @ 1:01am 
I have this, and aggressive behaviour mod for Witch, but I don't think it will affect this mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2400935721
Sisyphean  [author] 15 May @ 12:56am 
@Xeno :] That's odd. I've played a campaign with only this add-on enabled, and the special infected were able to respawn in 45 seconds after the last one had been killed.

Did you have other add-ons enabled when you encountered this issue? If so, could you tell me what add-ons you had installed so I can check to see if my add-on is conflicting with those?
Xeno :] 15 May @ 12:27am 
Yeah, there's something wrong with the mod for my end the SI doesn't respawn :/