tModLoader

tModLoader

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Paper Mario Badges
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
879.444 KB
4 Aug, 2023 @ 6:12pm
10 Oct, 2023 @ 6:58pm
4 Change Notes ( view )

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Paper Mario Badges

Description
Paper Mario Badges
-Adds 24 badges from the Paper mario series
-Badges are equipped like accessories but they have their own slots.
-Each badge costs some amount of Badge Points (BP) to equip.
-You start with 3 and gain 3 more after certain bosses are defeated.
-Badges can be obtained as drops, bought from shops, or crafted

NEW UPDATE - V0.4
-Fixed Power Rush and Mega Rush damage bonuses not actually working

NEW UPDATE - V0.3
-Added Flower Saver, Mega Rush, Lucky Day, and FP Drain
-Changed Power Rush activation to below 25% HP from 10%
-Fixed Refund working on placeable items

NEW UPDATE - V0.2
-Added HP Plus, FP Plus, HP Drain, and Power Rush
-Fixed Happy Flower healing every 5 seconds instead of 30
-Fixed quick equip only ever swapping the first badge which could also let you equip a badge with more BP than you had
-Updated workshop icon
Originally posted by tModLoader:
Developed By Fargowilta
Popular Discussions View All (1)
1
4 Oct, 2023 @ 10:42am
bp discrepancy
Dorrivix
100 Comments
odyssey bro 2 Aug @ 5:46pm 
PLEASE TELL ME HOW TO CRAFT SOME BADGES
the only one it's letting me craft is the double pain one please help
Glacia99 28 Jul @ 11:52pm 
Please do :D
Fargowilta  [author] 26 Jul @ 9:54am 
Happy Heart is from Face Monsters.

I should put the obtain methods actually in the main post
Hero of Hyrule 3 Jul @ 5:17pm 
Hello! I am adding a comment to ask where to find Happy Heart. It says it is dropped from the nurse, but she seems to not be dropping. Is it a very low chance?
Fargowilta  [author] 2 Jul @ 9:00am 
thanks for feedback
there should be an update soon
hp drain nerf has been on the list for ages and I need to actually do it smh

BP should be carried between worlds and moving the UI will be added
yuureiki 5 Jun @ 4:13am 
It seems that the BP progress isn't a character stat that can be carried between worlds. Is this intentional or unintentional?
thewildpikmin 29 May @ 11:06pm 
Also, PLEASE make the drop rate for the Happy Heart badge higher. Having to kill an NPC and wait for it to respawn over and over again is not fun.
thewildpikmin 26 May @ 2:46pm 
Second, the badge slots overlap with other UI elements, namely the NPC list and the extra accessory slots provided by the demon heart, as well as wing slots, which are commonly used. Allowing players to move the UI elements would make the mod so much better and more accessible.
Something else that's not really a flaw, but just a nitpick. I think the badge icons should be smaller, to match the art style of terraria. As it stands, I personally see them as slightly too high fidelity, too many pixels, and it makes it clear that they're not from Terraria. They stand out a lot.
Again, I adore this mod, it's a really interesting way of adding more progression based items, and I still enjoy it despite its flaws, but I think that these are things that should really be fixed.
thewildpikmin 26 May @ 2:46pm 
I adore this mod, but it has some incredibly glaring flaws.
Firstly, HP drain is broken beyond belief. 20% damage reduction in combination with Flower Drain's 20% for 40% damage reduction is incredibly strong, but that's not the main issue. The real issue is that 10% lifesteal.
It doesn't have a cooldown, and it activates on every hit. Using it, you can face tank almost every boss in the latter half of hardmode when it becomes available. It's even worse in calamity, when you can face tank post moon lord bosses, like Polterghast, which is normally one of my favorite bosses to fight in Calamity. It just makes the entire game piss easy. If I had a suggestion for how to nerf it, I would reduce it to 5% lifesteal and give it a cooldown of half a second at the bare minimum.
Waddle 23 May @ 4:28pm 
Could we get the drop chances for all the badges?