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the only one it's letting me craft is the double pain one please help
I should put the obtain methods actually in the main post
there should be an update soon
hp drain nerf has been on the list for ages and I need to actually do it smh
BP should be carried between worlds and moving the UI will be added
Something else that's not really a flaw, but just a nitpick. I think the badge icons should be smaller, to match the art style of terraria. As it stands, I personally see them as slightly too high fidelity, too many pixels, and it makes it clear that they're not from Terraria. They stand out a lot.
Again, I adore this mod, it's a really interesting way of adding more progression based items, and I still enjoy it despite its flaws, but I think that these are things that should really be fixed.
Firstly, HP drain is broken beyond belief. 20% damage reduction in combination with Flower Drain's 20% for 40% damage reduction is incredibly strong, but that's not the main issue. The real issue is that 10% lifesteal.
It doesn't have a cooldown, and it activates on every hit. Using it, you can face tank almost every boss in the latter half of hardmode when it becomes available. It's even worse in calamity, when you can face tank post moon lord bosses, like Polterghast, which is normally one of my favorite bosses to fight in Calamity. It just makes the entire game piss easy. If I had a suggestion for how to nerf it, I would reduce it to 5% lifesteal and give it a cooldown of half a second at the bare minimum.