Remnant II

Remnant II

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All Traits (Including all 3 DLCs)
By EtlinaYT
All traits in Remnant II (Including all 3 DLCs)
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Info
There are 3 types of traits: Normal traits, Core traits, Archetype traits.
All traits have maximum level of 10.
You can spend up to 85 trait points.
Tome of Knowledge now grants Scrap and EXP when the player has reached Trait Cap.
● ● ● Core Traits
Core traits are the same for all classes, and these traits are unlocked as soon as you begin your journey.

Trait Name
Description
Vigor
Increases maximum health by 3 - 30
Endurance
Increases maximum stamina by 3 - 30
Spirit
Increases mod power generation by 2% - 20%
Expertise
Reduces skill cooldowns by 2% - 20%
● Endurance

Increases Maximum Stamina
3/6/9/12/15/18/21/24/27/30
● Expertise

Reduces Skill Cooldowns
2/4/6/8/10/12/14/16/18/20%
● Spirit

Increases Mod Power Generation
2/4/6/8/10/12/14/16/18/20%
● Vigor

Increases Max Health
3/6/9/12/15/18/21/24/27/30
● ● ● Archetype Traits
Archetype traits are locked behind their co-responsible archetypes. They automatically upgrade their effects as you level up your archetype so you don’t need to spend points on them.
When archetype traits reach max level (lvl10), players gain access to this trait for all other archetypes, but using such trait in this way will require players to spend trait points.

Trait Name
Description
Archetype
Affliction (DLC)
Increases status effect duration by 10% - 100%
Ritualist
Ammo Reserves
Increases ammo reserves by 5% - 50%
Gunslinger
Barrier (DLC)
Increases SHIELD Amount by 1.5% - 15%
Warden
Flash Caster
Increases mod and skill casting speed by 5% - 50%
Archon
Fortify
Increases armor effectiveness by 5% - 50%
Engineer
Gifted (DLC)
Increases skill duration by 3% - 30%
Invoker
Kinship
Reduces friendly fire damage dealt and received by 8% - 80%
Handler
Longshot
Increases weapon ideal range from 0.6m - 6m
Hunter
Potency
Increases consumable duration from 10% - 100%
Alchemist
Regrowth
Increases health regen by 0.15/s - 1.5/s
Summoner
Strong Back
Reduces dodge weight threshold by 1.5 - 15
Challenger
Swiftness
Increases all movement speed by 1% - 15% and traversal movement speed (vaulting, ladders, wading) by 5% - 50%.
Explorer
Triage
Increases healing effectiveness by 5% - 50%
Medic
Untouchable
Increases evade window by 3% - 30%
Invader
● Ammo Reserves

Increases Ammo Reserves
5/10/15/20/25/30/35/40/45/50%
Archetype: gunslinger
● Kinship
]
Reduces Friendly Fire damage dealt and received
8/16/24/32/40/48/56/64/72/80%
Archetype: handler
● Swiftness

Increases movement speed and traversal movement speed
MS: 1/2/3/5/6/7/10/11/12/15% & TMS: 5/10/15/20/25/30/45/40/45/50%
Archetype: explorer
● Triage

Increases Healing done by Weapon Mods
5/10/15/20/25/30/35/40/45/50%
Archetype: medic
● Longshot

Increases Weapon Ideal Range
60/120/180/240/300/360/420/480/540/600(cm)
Archetype: hunter
● Potency

Increases Consumable Duration
10/20/30/40/50/60/70/80/90/100%
Archetype: alchemist
● Regrowth

Increases Health Regeneration
0.15/0.3/0.45/0.6/0.75/0.9/1.05/1.2/1.35/1.5 /sec
Archetype: summoner
● Strong Back

Decreases Encumbrance
1.5/3/4.5/6/7.5/9/10.5/12/13.5/15
Archetype: challenger
● Untouchable

Increases Evade Window
3/6/9/12/15/18/21/24/27/30%
Archetype: invader
● Fortify

Increases Armor Effectiveness
5/10/15/20/25/30/35/40/45/50%
Archetype: engineer
● Flash Caster

Increases Mod and Casting Speed
5/10/15/20/25/30/35/40/45/50%
Archetype: archon
● Affliction (DLC: The Awakened King DLC)

Increases status effect duration
10/20/30/40/50/60/70/80/90/100%
Archetype: ritualist
● Gifted (DLC: The Forgotten Kingdom)

Increases the duration of all skills
3/6/9/12/15/18/21/24/27/30%
Archetype: invoker
● Barrier (DLC: The Dark Horizon)

Increases shield amount
1.5/3/4.5/6/7.5/9/10.5/12/13.5/15%
Archetype: warden
● ● ● Normal Traits
Normal traits can be equipped by any archetype, but have to be unlocked first and require trait points to be upgraded.

Trait Name
Description
Source
Amplitude
Increases AOE and AURA size by 5% - 50%
Labyrinth (Campaign)
Arcane Strike
Increases mod power generation from melee attacks by 5% - 50%
Losomn - Harvester's Reach
Barkskin
Increases damage resistance by 1% - 10%
Yaesha - Dappled Glade
Blood Bond
Summons absorb 1% - 10% of damage taken by the caster
Yaesha - Root Nexus
Bloodstream
Increases grey health regeneration by 0.3/s - 3.0/s
Yaesha - Dappled Glade
Chakra
Increases Mod Duration by 3 - 30%
Root Earth (Campaign)
Dark Pact (DLC)
Increases grey health conversion rate by 3% - 30%
Losomn - Forlorn Coast
Insight (DLC)
Automatically generate 1 - 10 Mod Power per second
N'Erud - The Convergence
Fitness
Increases evade distance by 3% - 30%
N'Erud - Vault of the Formless
Footwork
Increases movement speed while aiming by 5% - 50%
N'Erud - Terminus Station
Glutton (CO-OP)
Increases the use speed of consumables and relics by 3% - 30%
Losomn - Great Hall
Handling
Reduces weapon spread and recoil by 4% - 40%
Root Earth (Campaign)
Leech (CO-OP)
Increases Lifesteal Efficacy by 5% - 50%
N'Erud - Dormant N'Erudian Facility
Perception (DLC)
Increases HASTE by 0.3% - 3% and SLOW by 1% - 10%
N'Erud - Stagnant Manufactory
Preservation (DLC)
Increases Shield Duration Received by 3% - 30%
N'Erud - The Dark Horizon
Recovery
Increases stamina regen by 3/s - 30/s
Losomn - Oracle's Refuge
Resolute (DLC)
Reduces Hit Reaction Time by 2.5%-25%
Yaesha - The Forgotten Kingdom
Revivalist
Increases the speed or reviving and being revived by 5% - 50%
Revive an ally (including Dog)
Rugged
Increases the health of archetype summons by 10%-100%
Yaesha - Forgotten Field
Scholar
Increases experience gained by 1% - 15%
Root Earth (Campaign)
Shadeskin
Increases resistance to elemental status effects by 2% - 20%
Losomn - Butcher's Quarter
Siphoner
Increases lifesteal by 0.3% - 3%
N'Erud - Dormant N'Erudian Facility
● Amplitude

Increases AOE Size
5/10/15/20/25/30/35/40/45/50%
Labyrinth
  • Can be found at The Labyrinth. Look through the "broken portal" and jump through, sprint jump to the crystal so you don't die and complete the boss fight.
● Arcane Strike

Increases Mod Power Generation from Melee Damage
5/10/15/20/25/30/35/40/45/50%
● Barkskin

Reduces all incoming Damage
1/2/3/4/5/6/7/8/9/10%
Reward from Meidra in The Far Woods in Yaesha after answering her
questions using selfless answers.
● Blood Bond

Summons absorb x% of damage taken by the caster
1/2/3/4/5/6/7/8/9/10%
Defeat Root Nexus boss during random event in the Far Woods on Yaesha.
● Bloodstream

Increases Grey Health regen
0.3/0.6/0.9/1.2/1.5/1.8/2.1/2.4/2.7/3.0 /sec
Reward from Meidra in The Far Woods in Yaesha after answering her
questions using selfish answers.
● Fitness

Increases Evade Distance
3/6/9/12/15/18/21/24/27/30%
● Footwork

Increases Movement Speed while Aiming
5/10/15/20/25/30/35/40/45/50%
● Glutton

Increases the Use Speed of Consumables and Relics
3/6/9/12/15/18/21/24/27/35%
Reward for completing the Feast challenge in The Great Hall in Losomn in multiplayer.
Eat the rotten food to start it. Have one player die and then revive this player.
● Handling

Reduces Weapon Spread and Recoil
3/6/9/12/15/18/21/24/27/30%
Awarded for defeating the Root Shade boss in the Ashen Wasteland in Root Earth.
● Recovery

Increases Stamina Regen
3/6/9/12/15/18/21/24/27/30 /sec
Reward in Losomn in Cotton's Kilk by bringing the child back to the woman
in Brocwithe Quarter.
● Resonance

Increases Aura Size
5/10/15/20/25/30/35/40/45/50%
Dormant Facility on N'eru. Multiplayer only.

https://youtu.be/yco8b5tf2jc
Once the event in the facility starts, one player should run to the "secret" area of the map, where the Biome-Control Glyph is located. Party member who intend to get Resonance trait must stay outside of the secret area and should not kill all enemies or event ends normally. The part member who performs the purging must follow the path to where the Biome-Control Glyph is located and see a terminal (only active during event). Touching this button will purge all enemies as well as your allies, killing them. The purged allies will receive the Resonance trait. Make sure you get the Biome-Control Glyph while in the room. You'll be locked out of the facility where the event takes place after the purge. With the key, you can access the glyph door at the very start of the dungeon.
● Revivalist

Increases the Speed of Reviving and being Revived
5/10/15/20/25/30/35/40/45/50%
Unlocked by reviving a teammate (handler's Dog Companion included)
● Rugged

Increases the Health of Archetype Summons
10/20/30/40/50/60/70/80/90/100%
Exhaust Laemir dialogue after defeating the Nexus Root and Defiler boss
in Forgotten Field in Yaesha.
● Scholar

Increases Experience Gain
1/2/3/5/6/7/10/11/12/15%
Reward for defeating the final boss in Remnant 2.
● Shadeskin

Increases Resistance to Elemental Status Effect Damage
2/4/6/8/10/12/14/16/18/20%
Reward for completing the event in the Butcher's Quarter in Losomn. Defend the man
hanging above the pyre until the enemies stop coming (focus enemies with torches).
● Siphoner

Increases Lifesteal
0.3/0.6/0.9/1.2/1.5/1.8/2.1/2.4/2.7/3.0%
Dormant Facility on N'Erud.
Clear out all the enemies before the timer runs out to acquire the Trait.
● Chakra

Increases Mod Duration
3/6/9/12/15/18/21/24/27/30%
Shortly after the Corrupted Harbor checkpoint. Twin Root Mantis fight.
● Dark Pact (DLC: The Awakened King)

Increases grey health conversion rate
3/6/9/12/15/18/21/24/27/30%
Forlorn Coast, ring all 3 bells.
  • First Bell: Right before the Crystal Shard next to the Bridge of Boats you must cross.
  • Second Bell: When you go up the demolished mansion and encounter the second Feastmaster, go to the right, it'll be on a raised platform.
  • Third Bell: In the Palace of the One True King, head towards the door that leads to Nimue. Upon exiting back into Forlorn Coast, immediately head Right at the Crystal Shard and the bell will be back there
● Leech (DLC: The Forgotten Kingdom)

Increases Lifesteal Efficacy
5/10/15/20/25/30/35/40/45/50%
Dormant N'Erudian Facility: A MP trait. Get purged while inside the facility.
● Resolute (DLC: The Forgotten Kingdom)

Reduces Hit Reaction Time
2.5/5/7.5/10/12.5/15/17.5/20/22.5/25%
After speaking to Lydusa at The Bloodless Throne.
  • After speaking to Lydusa at The Bloodless Throne where she places a curse upon you, stone statues will start appearing on your death locations. Destroying 15 of these stone statues will grant the Resolute trait.
● Perception (DLC: The Dark Horizon)

Increases HASTE and SLOW bonuses.
Haste: 0.3/0.6/0.9/1.2/1.5/1.8/2.1/2.4/2.7/3.0%
Slow: 1/2/3/4/5/6/7/8/9/10%
At the end of the N'Erud - Stagnant Manufactory dungeon, after activating the console.
● Insight (DLC: The Dark Horizon)

Automatically Generate Mod Power per second.
1/2/3/4/5/6/7/8/9/10 /s mod regen
Kill Alepsis-Taura.
  • Kill Alepsis-Taura (Boss) without destroying all (both) of the prisms/diamonds/manifestations found in Withering Necropolis and Agronomy Sector.
● Preservation (DLC: The Dark Horizon)

Increases SHIELD Duration Received
3/6/9/12/15/18/21/24/27/30%
Activate three pylons that can be found throughout the DLC.
Pylons have a small console that has to be interacted with in order to activate them. Once you activate them.
Please pay your attention
If this guide helped - please rate it up, add to favorites and follow me on Steam.

Check my other Remnant II guides
All Traits
How to get Archon Archetype
All Consumables
All Archetypes and everything about them
Nightweaver's Web Trade
Nimue Trade


9 Comments
EtlinaYT  [author] 14 Jul @ 12:55am 
Updated all information, added table, added missing traits, changed guide picture.
XiangYing 3 Jun @ 11:03pm 
@Etlina Need to change or add / to resonance and put Leech there since people have the DLCs. same for Wayfarer being Chakra, for Resolute you need to progress Yaesha's one shot dlc untill the you get cursed and destroy about 15 statues of yourself and the Archetype Gifted
EtlinaYT  [author] 18 May, 2024 @ 6:51am 
Sadly I never had money to buy dlc and play it and as a person who make this all guides alone - I feel like I do not have a right to just dumb info from wiki without checking it 1st.
Cadester.2004 17 May, 2024 @ 1:30am 
leech?
moat 11 Aug, 2023 @ 9:46pm 
Thank you
EtlinaYT  [author] 8 Aug, 2023 @ 10:19pm 
Fixed
DraGonKniGht2024 8 Aug, 2023 @ 4:35pm 
Also, with the latest big update, they've fixed the Revivalist bug, so you can get it now as Boo said, reviving 15 times.
EtlinaYT  [author] 7 Aug, 2023 @ 11:14am 
Thanks, I fixed it, will test if its fixed already when ive test subject:)
BooVoV 7 Aug, 2023 @ 8:56am 
Revivalist requires you to revive a player 15 times, not 10. Just trying to help out :steamhappy: