Tabletop Simulator

Tabletop Simulator

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Stockpile Complete Edition Scripted
   
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5
Play Time: 30 minutes, 60 minutes
Language: English
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325.300 KB
30 iul. 2023 la 14:31
3 sept. la 8:28
12 notițe privind schimbările ( vizionare )

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Stockpile Complete Edition Scripted

Descriere
This is donnylicious's version of Stockpile with the complete rulebook and the second expansion. Scripting handles the forecast dice and handing out cards each round when you click the respective buttons. It does not assign roles or illicit investment cards.

Illicit Investments expansion sitting on the table courtesy of ZeeGermans.

https://steamproxy.net/sharedfiles/filedetails/?id=1518710617
6 comentarii
Adil3tr  [autor] 3 sept. la 8:28 
Fixed
YAYO 2 iul. la 20:48 
deal stocks - dealCards function have bug. it work only 1 time.

i try fixed it

function dealCards(deck)
local seated = #getSeatedPlayers()
c = seated;

if seated == 2 then
c = 4
end

for i = 1, c do
local position = commp0
deck.takeObject({
position = position,
flip = true
})
end
end
N-Chance 4 mai la 6:59 
Oh, I get it. These Stock Boom/Stock Bust cards are displayed like Stocks while in the deck.
N-Chance 4 mai la 6:46 
Stock Boom & Stock Bust cards are now replaced by some stock cards in the Market Deck. I remember this deck looked like normal this past week.
Il-Roberto 28 mart. la 4:14 
found it!

a self.createButton inside onLoad fnct in Global.lua
Il-Roberto 28 mart. la 3:50 
I get this strange error on load:
"Error network remote LuaGameObjectScript/RPCCreateButton: exception has been thrown by the target of an invocation" but I don't see any error on scripting during game