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i try fixed it
function dealCards(deck)
local seated = #getSeatedPlayers()
c = seated;
if seated == 2 then
c = 4
end
for i = 1, c do
local position = commp0
deck.takeObject({
position = position,
flip = true
})
end
end
a self.createButton inside onLoad fnct in Global.lua
"Error network remote LuaGameObjectScript/RPCCreateButton: exception has been thrown by the target of an invocation" but I don't see any error on scripting during game