Imperator: Rome

Imperator: Rome

34 ratings
Terra Indomita - Extended Peace deal Mechanic
   
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29 Jul, 2023 @ 6:12pm
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Terra Indomita - Extended Peace deal Mechanic

In 1 collection by Dementive
Terra Indomita Mods
8 items
Description
Adds an "alternative" peace option that gives additional options for peace.

• Demand Gold from your enemies or use one of the following new peace options to debilitate your enemies after war.
• Demand War Reparations - Enemy will pay 10% of their monthly income to you for 5 years.
• Destabilize - Enemy will lose 15 stability, 40 political influence, and their ruler will lose 10 popularity.
• Delegitimize Administration - Enemy loses 2% happiness, 35 PI, 20 legitimacy, and the ruling family loses 250 prestige.
• Steal Knowledge - If the enemy has more total technology than your nation you can "steal knowledge" from them giving you an innovation and some research.
• Extort Population - Take 5-10 pops from the enemies capital and move them to your capital.

This mechanics comes straight from Full Mechanical Overhaul, so do not use FMO and this mod at the same time.

The mod will work with pretty much any mod, but it is recommended you play with Terra Indomita.
5 Comments
Pasheda 24 May @ 5:14pm 
Poorly balanced, better off just taking land and releasing or something. I know values are from original and its not your fault.
Ranger of Ithilien 28 Jan @ 9:17am 
It's ok but getting 10 A.E. for a couple hundred gold isn't worth it.
The Grimwar 25 Oct, 2023 @ 11:52am 
Hey man, you wouldn't mind seriously nerfing the aggressive expansion penalties from enacting alternative peace such as destabilization and stealing tech? Taking 100 gold from an enemy should not give you 17 aggressive expansion.

That aside, I think there should be an option to "Learn from the enemy," in where you take their military experience, which costs no aggressive expansion.
The Grimwar 7 Sep, 2023 @ 11:43am 
Oh ho ho, I'm DEFINITELY using this!
4X-Fan 8 Aug, 2023 @ 9:43am 
Does the AI make use of these options as well? I assume that they evaluate them properly in delas with the human player, but also in deals inbetween AI empires?