Arma 3
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RIS - Normandy
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.177 MB
28 Jul, 2023 @ 2:32am
11 Feb @ 1:37am
15 Change Notes ( view )
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RIS - Normandy

In 1 collection by Kamen
Random Infantry Skirmish
81 items
Description
Immediately jump into random infantry skirmish on random place on the map. You can choose any faction, any weapon and any vehicles and just start fighting.

Main features
  • Fast paced, dynamically generated firefight with infantry and land/air vehicles
  • Compatible with any mod that has proper units definitions
  • Fully customizable, set your own rules, select your gear, pick location, pick factions
  • 5 game modes: Push, King of the Hill, Team Deathmatch, Arena Team Deathmatch, Arena Gun Game and Defense
  • Supports Singleplayer, COOP and PvP (up to 8 players per side)

Game modes
  • Push - attack and capture sequence of points, one after another while defenders put fierce resistence
  • King of the Hill - team that has more units in specified area gets points over time, the team that reaches point limit first wins
  • Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins
  • Arena Team Deathmatch - get points for killing enemy units, the team that reaches point limit first wins, fought in small arena
  • Arena Gun Game - starts with predefined list of weapons, everybody starts with the first weapon and progresses to next one once they manage to kill 2 opponents. First player to reach the last weapon and achieve the 2 kills wins the game
  • Defense - defend area against increasingly more difficult waves of enemies

Can't find the map you want? Just use the module version!
RIS - Module The module version allows you to start the mission on any map you want. Note that the module version is a mod that needs to be enabled in the launcher.



2024-02-08
  • Module version released, easily start the game mode to any map you want
  • Fixed issue with dedicated servers
  • Configurable enemy respawn check for Arena modes
2024-02-05
  • Added a Gun Game and Area Team Deathmatch modes
  • Smaller performance improvements and bug fixes
2024-01-22
  • Improved UI, better (squad-based) spawn system
  • Configuration can now be changed ingame, tons of new configuration options
  • New supports, possibility to buy AI vehicle support
  • Bugfixes for MP, PvP added



🟦 Limited multiplayer dedicated servers support
Since this mission relies on UI dialog, where user can configure his experience, dedicated server requires admin to configure and start the mission.

[h1⚠️ Where to report issues / suggest changes[/h1]
Please direct all requests and issues to the source code repository:
https://github.com/SkaceKamen/random-infantry-skirmish/issues
16 Comments
RainJar 7 Feb @ 3:40am 
Does this have blood loss enabled? I can't pinpoint where am I getting it from, but I wanna get rid of it because AI never revives and I don't care about watching my character squirm on the ground instead of respawning
Gonzo-GT 13 Nov, 2023 @ 3:23am 
Would like to see RIS in Polanek from CSLA Operations pack.
Easy 10 Nov, 2023 @ 6:48am 
Is there a posibility we can get the towed AT guns for this SPE?
11_Harley_11 16 Oct, 2023 @ 5:13pm 
RIS are all I play these days on Arma. I absolutely love them.
Is there a RIS coming for Korsac? Love your work man.
Abraham 30 Sep, 2023 @ 3:00am 
optimization is kinda broken
Halcyon 28 Sep, 2023 @ 1:40pm 
can we get RIS for Sa'hatra?
Chuck Jiggles 22 Sep, 2023 @ 5:42am 
Is there a way to get the random AI to use identity names ala "John Doe" instead of "Pvt. 123" in the mission? Just for that little extra immersion when using nametag mods etc.

Anyhow, this mission series has become a mainstay in my group for quick sessions, so thank you for these. :steamthumbsup:
The Highlight Lx2ky 14 Sep, 2023 @ 10:12am 
hey man, could you make an RIS scenario for Sofievka, Ukraine? new map which just dropped
Leandro 7 Sep, 2023 @ 6:06am 
Omaha beach please
Kamen  [author] 22 Aug, 2023 @ 11:11pm 
@A-B-C-D: Not a bad idea. The automatic mission location detection wouldn't be as good as manually tweaked positions, but it would work pretty good.