Total War: WARHAMMER III

Total War: WARHAMMER III

27 ratings
Varg unique units for SCM Tribes of the North (5.1)
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
23.324 MB
25 Jul, 2023 @ 11:44pm
25 Jun @ 10:50pm
4 Change Notes ( view )

Subscribe to download
Varg unique units for SCM Tribes of the North (5.1)

Description
Ports a select variety of units from the Legendary Surtha Ek mod to be recruitable by the Varg tribe in Tribes of the North.

The units are:

Varg Chariots:
Basic horse-drawn chariot unit where the driver will also attack in melee with whip. Replaces Marauder Chariots in smith level 1. Has different soldier models.

Varg Ice Wolf Chariots:
Ice wolf-drawn chariot unit where the driver will also attack in melee with whip. Replaces Marauder Ice Wolf Chariots in smith level 2. Has different soldier models.

Varg Gorebeast Chariots:
Gorebeast drawn heavy chariot unit, driver can attack in melee, and is more aggressive than the WoC or Khorne variants. Recruited from smith level 3.

Plague Chariots:
Melee focused chariot drawn by armoured Razorgors. Recruited from smith level 3.

Skullcannon:
Single entity warmachine, same as Khorne version but has a single Marauder as rider instead of Bloodletters. Recruited from smith level 3.

Burning Chariots:
Flying chariot unit with warpfire javelins. Recruited from smith level 3.

Seeker Chariots:
Light chariot with emphasis on dealing damage in charges. Vulnerable in protracted melee. Recruited from smith level 3.

Bowgunners:
Hybrid unit armed with a large crossbow. Recruited from port level 3 or special port buildings.

War Wagons:
Missile chariot similar to the Empire version, but equipped with javelins instead of guns. Replaces Marauder Horse Masters in cavalry building level 3. This unit used to be recruited exclusively from Varg's landmark building in Khemri in the base mod.

Gorebeasts:
War beasts with small unit count intended to fulfill the siege attacker requirement for chariot based armies. Replaces Norscan Ice Trolls in monster building level 1.

Dwarf Sappers:
Small units of corrupted Norse Dwarfs miners with stalk and vanguard deployment abilities, intended to be the more subtle approach for breaking gates in siege battles. Recruited from mining resource buildings (Gemstones, Gold, Iron, Marble, and Obsidian).

Enables the ROR unit "Surtha's Revenge" in Custom Battle. This is the Mammoth Chariot/War Wagon unit featured in TotN. It can only be recruited in campaign at the landmark building in Khemri.

Thanks to the SCM team for developing the Tribes of the North mod!

Historical note: This was a preview submod made for the Surtha Ek mod. Allows for the recruitment of the following unique units added in the mod for the Varg faction in campaign:
9 Comments
medusa0  [author] 24 Apr @ 10:30pm 
@sigmars_disciple:
I am still testing the Tribes of the North mod on my end and do have plans to make a submod to include some of these units later.
Glad you like my mods!
sigmars_disciple 24 Apr @ 8:14pm 
Hey! Oh, it's you @medusaO again, the Dark Father of Norscan modding! Just wanted to say that these units are indeed friggin' cool (and from what I understand not covered in Tribes Of The North at all?) so if the main mod, with or without units submod - but definitely including those cool-a$$ units! - could one lovely day be run alongside TOTN = would be absolutely ace!

Which I assume is exactly what you're already looking into.... So I'm basically late and I'm basically carrying water to a well here. Story of my life.... :) <3 Thx, brother <3
Daverin2112 29 Jul, 2023 @ 9:16pm 
This Hellcannon Chariot is one of the goofiest, most amazing unit concepts I have seen. I am legit gonna play as Surtha just for this. Thanks!

Fantastic job on the Norscan shaman with his own mini missiles and the fire while moving, btw!
medusa0  [author] 27 Jul, 2023 @ 7:09pm 
@Sigmar:
They appear as they are on the parent mod page. Are you using any reskin mods that changes textures for chariots and war wagons?
NowiJ 27 Jul, 2023 @ 3:57pm 
fuck yeah
Sigmar 26 Jul, 2023 @ 2:32pm 
Love the units! Seem to have a possible texture issue on the mammoth chariots and war wagons where gold is stretched over the wood and shields aren't textured, Could it be because of a reskin or is it just a bug or even intentional?
HighKnightsHemplar 26 Jul, 2023 @ 10:09am 
can they be added to wulfrik or all of norsca too?
Sigmar 26 Jul, 2023 @ 6:13am 
Looking forward to having a look at these guys!
Um준식 26 Jul, 2023 @ 5:18am 
good :)