Team Fortress 2

Team Fortress 2

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Battleburg - Medieval Mode [KOTH]
   
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8.426 MB
23 Jul, 2023 @ 2:48am
23 Jul, 2023 @ 3:15am
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Battleburg - Medieval Mode [KOTH]

Description
IMPORTANT
THIS IS MEDIEVAL MODE MAP, nonMM version is -> here

Somewhere in the mountains, a lonely, dilapidated fortress still remains unconquered. Red and Blue fight for access to a river that could significantly increase the illegal arms trade. The castle is the key to dominating the region. Who will win this siege?


This map has many flaws, i know about this. But i wanted to end it already becouse for the last few years i couldn’t finish any project, so this map was made to break my cycle of unfinished project. This map in untested and probably won’t ever be.
Even though, i still kinda like it and i hope you will too.

This project took 3 weeks to complete. I spent 1 week just fighting with bugs in hammer. But i think it was worth it. I learnt a lot of things during development and i hope my future projects will be better (and look better).

I promised Medieval Mode a long time ago but to be honest i was tired and i didn’t want to do anything with hammer. I fixed some prop issues and that’s all.

Soo, have a good day. I need a rest from Hammer.
5 Comments
TheKillerChicken 16 Aug, 2023 @ 11:34pm 
I agree, it really is.
Guard 2(Never Retired) 4 Aug, 2023 @ 2:10am 
It's criminal how little valve did with medieval mode
TheKillerChicken 3 Aug, 2023 @ 7:28pm 
This is client only. The server is having no issues at all.
TheKillerChicken 3 Aug, 2023 @ 7:13pm 
I am getting an CUtlLinkedList overflow (exhausted index range) error with playerbots. I am playing with more than 32 bots (40 of them), so it could be my problem also.
Meepist 28 Jul, 2023 @ 2:23pm 
This can be funny with 100 players