Arma 3
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Simple Persist
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Data Type: Mod, Server
Mod Type: Mechanics
File Size
Posted
Updated
30.717 KB
19 Jul, 2023 @ 3:40am
28 Nov, 2023 @ 9:10am
24 Change Notes ( view )

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Simple Persist

Description
Simple Persist is a server side mod, which requires no additional setup past enabling.

Fully backwards compatible, it does not care what other mods you are using, what you may remove ect during your playtime.

Features
Currently it will store Player information on Disconnect (Manual abort, crash or Desync) and restore it on Connection:
- Loadout (Vanilla or Modded, supports all armoury loadouts)
- Health (Vanilla or ACE Medical)
- Position
- Player Rations (ACE Only)
- Role based Persistence. Wiki Page [github.com]



Does not require additional mods, external databases, websites ect.
It doesn't even need CBA_A3 or ACE!

Simple Persist is entirely self-contained.
SP retains Player information in the ProfileNamespace. No fancy tricks or back end needed, this means at most you will need to create a new profile when creating a server (or deleting the old profile.vars) in order to make use of this mod.

Originally posted by Tad:
I am not responsible if you end up in the ocean.



Future Plans
There is more to be added in future, such as:
- Vehicles
- Scenic Objects
- Mod compatibilities, IE ACRE channel restore
- Markers (Player side)
- Server Variables (Will need configuration if use is required)
- Anything else that may come up.

However they are currently on-hold pending some more time for development.



Developer's Notes

- Github Link[github.com]
- Wiki Link[github.com]

Please take note, this is not intended to replace ALIVE, RCO Persist or anything else, those mods are more fully featured than this. The aim of this is to provide a simple Player persistence experience.



Reuse
Re-packing, re-uploading and re-publishing this mod are not authorised.

Copyright 2013 [Tad_] This item is not authorized for posting on Steam, except under the Steam account named Tad_



If you have any questions, or issues, please feel free to reach out on the Workshop, or my public Discord Server[discord.gg]

[ko-fi.com] [discord.gg]
78 Comments
Machine Gun Kelly 29 Jul @ 5:44pm 
[PTH] Citizen Battle - "...it does not as it says server-side..." It does not???

The VERY FIRST SENTENCE: "Simple Persist is a server side mod, which requires no additional setup past enabling."

???

;)
[PTH] Citizen Battle 29 Jul @ 11:42am 
Does this need to be loaded with each individual client? I imagine it does not as it says server-side. I just want to be sure.
Inferno | M.D.F 13 Jun @ 9:29am 
Ignoring the mega autistic rant below, is it possible to get stitched wounds to save as stitched? It saves the wound, but not that it is stitched.
Machine Gun Kelly 16 Apr @ 3:15pm 
@ExpensiveBeaver - As your statement shows, your skills at ARMA scripting are lacking. And there is no shame in that as we ALL came from this same point!

In order for the dev to do this, he must KNOW EVERY ITEM'S NAME! For this mod and EVERY OTHER MOD that people have asked him to do. That means knowing AND CODING for THOUSANDS OF MODS/ITEMS! Again, how much did you pay for this? ;)

I can say this with 100% surety, this will NEVER happen! His job would then be like the anti-virus programmer's job is: A NEVER ENDING JOB!

Now, YOU can add those items in YOURSELF! Do note, you will NOT be able to join ANY MP server that uses this mod as your 'mod fix' will NOT BE THE ORIGINAL! You will be kicked! SP? Fine! MP? Not going to happen!


Sorry to disappoint you! The truth is better than a lie...

:)
ExpensiveBeaver 15 Apr @ 1:17pm 
Can you make this work with KAT medical
Mr. Goodcat 6 Mar @ 10:26am 
any chance you can add the unconscious/cardiac arrest states from ace?
Machine Gun Kelly 5 Feb @ 8:43am 
@Komodo - If you are playing SP, just use the save feature built-into ARMA!

:)
Komodo 30 Jan @ 5:07am 
if i play Apex solo and have this, can it save my progress and continue later on?
Tad  [author] 17 Dec, 2023 @ 3:58am 
Nothing, you don't need to change anything for this to work.
i am vincent 6 Dec, 2023 @ 4:23pm 
Hi for this to work, what do the mission respawn settings need to be set to?