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2: Yes
I presume you can't compensate for poor vision or poor hearing genes with bionic eyes or ears (since in vanilla, you can't compensate for Trotter Hands with bionic arms)?
Does vision impact things like research speed, and hearing affect social impact?
Also, I there's an idea about smell genes: social impact bonus
Let's me explain, dogs can know the mood of a person only smelling him, so, I think that a social impact bonus can be logical
Mods like this add completely new types of genes to the game, which I didn't want to include in MBSG because some people may not want new features, just more fleshed out vanilla genes.