Total War: ATTILA

Total War: ATTILA

458 ratings
Medieval Kingdoms 1212AD Models Pack 9
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Tags: mod, Graphical
File Size
Posted
Updated
2.550 GB
13 Jul, 2023 @ 11:43am
8 Dec @ 5:24am
15 Change Notes ( view )

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Medieval Kingdoms 1212AD Models Pack 9

In 1 collection by The_Yogi
Medieval Kingdoms Total War 1212
13 items
Description
One of 9 models packs you need to have to play this mod. This is model pack 9 of 9

If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod.

Recommended Mod Loading Order
Medieval Kingdoms 1212AD Scripts
Medieval Kingdoms 1212AD - Custom Cities Beta
Medieval Kingdoms 1212AD Base Pack - Campaign Alpha
Medieval Kingdoms 1212AD Models Pack 1.v2
Medieval Kingdoms 1212AD Models Pack 2
Medieval Kingdoms 1212AD Models Pack 3
Medieval Kingdoms 1212AD Models Pack 4
Medieval Kingdoms 1212AD Models Pack 5
Medieval Kingdoms 1212AD Models Pack 6
Medieval Kingdoms 1212AD Models Pack 7
Medieval Kingdoms 1212AD Models Pack 8
Medieval Kingdoms 1212AD Models Pack 9
Medieval Kingdoms 1212AD Music



======== ASSETS USAGE AND PERMISSION POLICY=========
1. This mod contains both original works made by the team, and Open Source Project (OSP) models.
2. All Original assets, including but not limited to models, textures, 2D images, scripts, that are part of any pack uploaded by the MKTW 1212 team are provided for the exclusive use of the MKTW 1212 mod
3.Any other use must require explicit permission from the modding team itself and without any commercial benefit, whether through the resale of such content or through required donations from third parties.
4.Open source project models have all been provided to the MKTW 1212 under specific conditions by their authors.
5.Any use of Open Source Product Models or derivatives is permissible, as long as their use does not come with monetary profit, is not expressly forbidden by the original creator and does not violate the conditions that the MKTW 1212 team is bound to for the use of these OSP models
========================================================
Popular Discussions View All (6)
9
22 Jun @ 2:03am
Submods don't work for me
db.nicola93
7
5 Nov @ 9:39am
HELP Loading new update!
Fuzzy Nova
2
5 Dec @ 12:05pm
Game tells me mod parts are out of order but they are not
jayjayman
172 Comments
Robelt Bobelt 28 Dec @ 4:03pm 
When I change the loadout of Nikea generals via Pack FileManager - I encounter a T-pose unit, what should I pay attention to in order to fix this? What are the most common causes of this? I did not touch the script text tables and so on, only the VariantMeshDefinition. I ask knowledgeable people to tell me where to look and how to fix it.
xRevolution91 12 Dec @ 5:35pm 
is there any good blood mod?
mpp 3 Dec @ 4:21am 
Thank you for your hard work. Of the general's effects, the upkeep cost discount for all units doesn't work.
NightBall06 19 Nov @ 8:09am 
Hi there. I need some help: When I start the game - it says ".pack files are out of order" - more specifically *BasePack, Models Pack 1-9 and Music
What is wrong? - What can I do?
Cöunt Eastwood 10 Nov @ 4:48pm 
Lol well I think it's time to unsubscribe from this topic for now :D
Big Dog 10 Nov @ 4:03am 
why do some of the HRE units carry Norman banners though ?
Big Dog 10 Nov @ 4:02am 
works fine for me
MiF 6 Nov @ 6:37pm 
Any info on what's wrong with the game? In multiplayer it crashes after 2-3 moves. And the scripts for the population and solutions do not work. I installed everything strictly according to the instructions.
MiF 6 Nov @ 6:35pm 
А есть инфа что с игрой? В мультиплеере вылетает после 2-3 ходов. И не работает скрипты на популяцию и решения. Все поставил строго по инструкции
jkGwalon 22 Oct @ 11:47am 
The game keeps telling me the mods are in the wrong order. Seemes like it doesn't recognise the city beta mod anymore. It keeps crashing.