Total War: WARHAMMER III

Total War: WARHAMMER III

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Chariots Reborn
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Tags: mod
File Size
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937.596 KB
8 Jul, 2023 @ 12:41pm
9 Jul, 2023 @ 7:32am
5 Change Notes ( view )

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Chariots Reborn

Description
A simple mod to make chariots deadly against infantry as they were designed to.
The goal is to make chariots powerful against infantry but balanced overall. No more pathetic exalted seeker chariot or Settra chariot of the Gods !
Chariots do damage through 2 mechanics : impact force and collision attacks. The first simulates the kinetic energy and the second is here to tune chariots differences.

Impact Force

Impact force is only dependent of the mass ratio and speed delta between 2 units. We could increase only the mass and the speed of chariots however that would result in chariots being unstoppable. To circumvent this matter the general impact force has been increased for all units (Collision_damage_modifier set to 1 and Collision damage_max set to 100). Proper mass increase for chariots has also been used in that regard. Last but not least new abilities add a temporary mass and acceleration increase during the charge.

Collision attacks

Collision attacks have been optimized and improved. First collision attacks hit more frequently with the same values used in Max target and Max target cooldown. Second, weapon strength and bonus vs infantry has been adjusted for most chariots. And last, a new ability chariot charge 2 adds a temporary bonus vs infantry increase.

New chariots abilities

3 new abilities have been added for chariots :
-Chariot charge 1 for low-mid tier chariots
-Chariot charge 2 for elite chariots
-Excess charge for exalted seeker chariot
5 Comments
FinaL 26 Dec, 2023 @ 4:05am 
Thank you ! I want to like chariots and with your mods they aren't fail anymore :)
Irenicus  [author] 9 Jul, 2023 @ 7:33am 
@Dragramm
Should be fixed now. Enjoy ! Any feedback is welcome !
Irenicus  [author] 9 Jul, 2023 @ 4:14am 
Yes I changed the table name but still there seems to be something preventing launching IE campaign. Still checking. Thanks !
less1630 9 Jul, 2023 @ 4:05am 
HI , your MOD battle_entities_tables use data_ name , if will have many problem with other mod
Dragamm 8 Jul, 2023 @ 10:08pm 
Hey, fantastic mod! From the limited practice I could do in custom battles it seemed to really help chariots out. Unfortunately with just this mod enabled I CTD trying to start a Belakor campaign. Tried it like 4 times and everytime it caused a crash. Can't wait for this mod to work as a chariot fan myself!