Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
I'm wondering why this was put here as when I ran around the map a few times nothing had changed between the button presses. I'm assuming this was just an ol' Halo 2 development inside joke that was supposed to scare the other playtesters?
"M1 - Defensive showcased Halo 2’s new AI systems and is not really meant to be played as a complete campaign experience, though it did get shown off to Electronic Gaming Monthly. While the map was never finished, we adjusted the map so that modders won’t have to do as much heavy lifting on polishing it further or making gameplay modifications."
The only purpose of Defensive was for Bungie to showcase a few new features behind closed doors to the press in 2002 and 2003. These are all neat to go through because they're kind of "What if" situations for the Halo universe, but it's best to go in under the assumption that none of these are feature complete and are solely a way to look at what was historically scrapped for the games to launch.