Total War: WARHAMMER III

Total War: WARHAMMER III

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Campaign Map events(English)
   
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1.064 MB
7 juil. 2023 à 18h01
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Campaign Map events(English)

Description
This mod is used to add random events or wild camps with random locations to the campaign map, and players can attacks the camp to control it or trigger the event by entering the event area. The AI will not participate in random map events, but will participate in the scramble for field camps based on the war logic of the game itself.

Attention:
1、 This mod is only an English patch of the origin mod, it must be used with the origin mod: https://steamproxy.net/sharedfiles/filedetails/?id=2948930943
I am not a native English speaker, all English content is machine translated, and the accuracy of language expression cannot be guaranteed;

2、 This mod may conflict with other mods, if you encounter problems during play, please check if it is caused by conflicts with other mods, in my tests, this mod can be used with SFO and mixu at least;

3、 When adding a field camp, it will stutter, please decide the probability of field camp according to your own computer configuration, 50% is recommended;

4、 This mod only use in Immortal Empires.

Event Description:
1、 The Riddle of the Sphinx:
Pop up a question about the game itself or the game's backstory, answer correctly to get a faction BUFF, wrong answer is DEBUFF;

2、 Mysterious River Troll Hags:
Choosing whether or not to use the River Troll Hag's potion will give the army that triggered the event a powerful BUFF, but also get a DEBUFF;

3、 Rogue Armies:
Enter the event area to trigger the battle event, win to get a certain amount of money and some equipment, according to the difficulty of the battle to determine the amount of money and the quality of equipment;

4、 Jagged crevice of Tzeentch:
Enter the event area to choose whether to teleport back to the capital or to a random location (horde factions do not have a capital, do not choose to teleport back to the capital);

5、 Colosseum:
It is possible to spend money to purchase some basic attributes for the lord or hero that triggers the event;

6、 Wilderness Prison:
Enter the event area to trigger the battle event, and win to get a random lord, the lord's level is determined according to the difficulty of the battle;

7、 Magic Club:
You can spend money to buy a spell for the lord or hero that triggered the event (if the spell on the right side of the character is full, one of the spells will be replaced, so the character who has the full spell should be carefully selected);

8、 Field Camps (Mines):
Camp events, you can get the mine camp after attacking the camp, the mine camp can provide your faction with additional economic income and some trade resources;

9、 Field camp (Stables):
Camp events, after attacking the camp you can get the stable camp, the stable camp can provide your faction with a movement bonus and cavalry enhancement;

10、Field Camps (Nests):
Camp events, you can get nest camps after attacking camps, nest camps can provide you with some wildlife recruitment;
38 commentaires
Andoros 2 oct. à 1h18 
update please
Morcalvin 22 sept. à 4h03 
Does this work with immortal empires expanded?
Mumm-Ra 29 aout à 13h51 
says updated 16 days ago in the mod manager but there's nothing on this page to confirm
ElyonHU 26 juin à 19h46 
its crash pls up
ElyonHU 25 juin à 10h04 
Please Up and add old world ty
Oscar 5 mai à 4h16 
I love the map encounters.
but Is it possible to get an option to turn off "begin of turn events"
They cause a crash sometimes
ElyonHU 3 avr. à 14h38 
Please Up game crash
Hades Cowboy 29 févr. à 12h19 
Does this break coop?
ElyonHU 27 janv. à 5h44 
@TdizzleGod
ElyonHU 27 janv. à 5h43 
i used sfo and immortal empires expanded