RimWorld

RimWorld

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Mod, 1.4, 1.5
File Size
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217.838 KB
5 Jul, 2023 @ 4:32pm
12 Jun @ 6:04am
7 Change Notes ( view )
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More Movement Genes

In 1 collection by alite
More Biotech Style Genes
27 items
Description
Adds 22 new movement genes.

Fast Runners - Adds to base speed
Runner: +0.05
Slightly Fast Runner: +0.1
Fast Runner(vanilla): +0.2
Notably Fast Runner: +0.3
Very Fast Runner(vanilla): +0.4
Extremely Fast Runner +0.5
Super Fast Runner +0.6

Slow Runners - Subtracts from base speed
Marginally Slow Runner: -0.05
Somewhat Slow Runner: -0.1
Slow Runner(vanilla): -0.2
Notably Slow Runner: -0.3
Very Slow Runner: -0.4
Extremely Slow Runner: -0.5
Super Slow Runner: -0.6

Naked Speeds - Bonus speed while naked, penalty while clothed
Decent Naked Speed: +0.05 -0.1
Naked Speed(vanilla): +0.1 -0.2
Notable Naked Speed: +0.15 -0.3
Fast Naked Speed: +0.2 -0.4
Extreme Naked Speed: +0.25 -0.5
Super Naked Speed: +0.3 -0.6

Clothed Speeds - Bonus speed while clothed, penalty while naked - The main bonus for these is the suppression of the nudist trait. These genes will be felt most in the early game, before a workshop is built.
Decent Clothed Speed: +0.05 -0.1
Clothed Speed: +0.1 -0.2
Notable Clothed Speed: +0.15 -0.3
Fast Clothed Speed: +0.2 -0.4
Extreme Clothed Speed: +0.25 -0.5
Super Clothed Speed: +0.3 -0.6


Included in More Biotech Style Genes - All in One

Discord link[discord.gg] for those who want an easier way to ask questions, make requests, or just chat. I'll also be posting new releases there.

Easy link to all of my Rimworld mods

[github.com]
[ko-fi.com]
7 Comments
alite  [author] 12 Jun @ 5:43am 
It's not intended to be comparable with extremely fast runner. Much like vanilla's Naked speed, it's more for asthetic choice than anything. Because clothing isn't hard to get, the only major benefit you're intended to get from clothed speed is the suppression of the nudist trait, with all the more expensive variants just returning to the same pattern that naked speed sets (+0.05 speed per change in met).
B flat 7 Jun @ 2:21am 
Or maybe just decrease the cost, idk. It's a hard one to balance since compared to naked speed it doesn't come with downsides unless you're rping a nudist ideology, but it should not be worse than another gene with the same cost.
B flat 7 Jun @ 1:59am 
I love your mods, but I'm not sure I understand the balancing of "clothed speed". 6 met efficiency (6!) to get a +0.25 buff that will not even be noticed most of the time while "extremely fast runner" with the same met efficiency gives +0.5 with no debuffs. It feels like +0.25 (clothed) and -0.6 (unclothed) should be swapped there.
Idiot With A Gun 31 Jan @ 9:38pm 
imagine seeing some naked furry dude fucking gunning it at full speed while also being stronger in every other way since you get such good metabolism
Steve 13 Dec, 2023 @ 5:26pm 
I SO look forward to creating race of crazy super fast naked people
alite  [author] 7 Jul, 2023 @ 4:20am 
That one was a typo, it looks like I accidentally forgot a -, then copied that mistake several times without catching it in any of my testing. Thank you letting me know!
Cluric 7 Jul, 2023 @ 12:06am 
Hi !
First : thank you for this mod and your set of mods in general. Ce concept is simple, but very appreciated !
I think i noticed a mistake in this one however. The "Clothed Speed" in general has a "Positive effect" on metabolism.
In general we can assume people will be clothed, so it seems weird to receive a buff AND a metabolism increase at the same tame. I suppose it's just a typo and I though I let you know.
If it's intended, that's fine by me, I tend to make slightly OP genomes anyway :D

Have a great day !