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- Simplified Chinese translation added
Big thanks to 54NBB for providing the necessary localization files!
It's fixed now. Thanks for reporting it.
:)
I also never liked the idea of, for example, having cultists team up with the pigmen in the Warrens, or having a madman in the Weald. I think these common enemies for all regions were a necessity from budget constraints. It would have made more sense to have different variants of each enemy reflect whatever physical features are in the region. So for example, cultists that show up in the Cove should have fish features or the mushroom infection in the Weald, and even their abilities should be slightly different.
It might be a mod worth making.