Stellaris

Stellaris

277 ratings
Expanded Mods Base
   
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491.838 KB
25 Jun, 2023 @ 9:34pm
8 Jun @ 8:57pm
30 Change Notes ( view )

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Expanded Mods Base

Description
Base files needed for all my mods. Please download and place near the top.
69 Comments
rtrub1 23 hours ago 
Good evening. Will there be a patching coming?
The_Illusive_Man22 21 Jun @ 5:54pm 
I have to comment on a weird bug that happens when my species ascend using psionic ascension and i also ascend other alien species. When i want to hire some xeno leaders, i cant (like if they were excluded from species rights, then i check and the rights are allowing them to be leaders) - can you check out please? - i think this mod is creating conflict
Tovius  [author] 13 Jun @ 2:22pm 
If you click the Tovius's Workshop button above, it'll take you directly to my workshop without having to go through my profile first.
Tovius  [author] 13 Jun @ 2:21pm 
Strange that my workshop is unavailable. I'll have to look into that.
donPabloM 13 Jun @ 1:56pm 
agree @Rhinlord
Rhinlord 12 Jun @ 10:18pm 
I recommend you create a collection of the mods that require this. With your profile private, it is very difficult to actually search your mods. Many of us have large modpacks and have difficulty remembering which mod these types of nondescript required mods are for.
Deusion90 8 Jun @ 9:09pm 
@Tovius Thanks for the quick update. Just started using your expanded starbase mod. Love it.
Tovius  [author] 8 Jun @ 8:43pm 
Fixed
Deusion90 8 Jun @ 5:35pm 
This mod makes the initial main leader of hiveminds and robots count as an extra leader when it shouldn't @Tovius
[HD-3L] Unbindingewe7 20 May @ 1:15pm 
mod causes pop growth bug, no non robots grow when i have it installed