Arma 3
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Task Force 373 MH-47G SOAR Chinook
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Data Type: Mod
Mod Type: Helicopter
File Size
Posted
Updated
288.875 MB
23 Jun, 2023 @ 6:44pm
9 Aug, 2023 @ 5:43pm
4 Change Notes ( view )

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Task Force 373 MH-47G SOAR Chinook

Description
Task Force 373 Presents The MH-47G SOAR Chinook
Mod Version 1.8

Mod Dependencies: "RHSUSAF"

Faction "TF373 160th SOAR"

Features --------------------------------------------------------------
Fully Integrated AFM and Physx
Helicopter Effects For Dust And Water
Toggle PIP FLIR System
ACRE Comms Integration
Geometry Buoyancy (Can Float For Boat Extractions)
Damage Textures
Full Glass Destruction
Full Rotor Destruction
Reworked Collision Lights
New Rotor blades With Blur
Hands On Door Gunners
ACE Fast Roping With Custom Fast Rope Bars
Vehicle In Vehicle Loading (Which Can Be Used For Helocasting And Recovery) Fits 2x RHS MRZR/1x Assault Boat/3x ATVs
Fully Working ECM Jammer
Helicopter Skis
Rear M240H On Swing Arm For RAF HC-5
MH-47G With and Without Side M240's
Interior Lights (Comes On With Collision Lights)
Fully Working Rescue Hoist System With Animations
Custom Callsign Skins From No Callsign To 21 To 25
Many Options For Hides Such As (Fuel Probe, Flag, Cargo Seats, All Guns/AmmoBoxes And Much More)
Crew Postions With Body Movement For "Hoist Operator", "Loadmaster", and "Backcrew"
2x Custom FFV Seat Positions For The Ramp (FFV = Fire From Vehicle)
4x Custom Floor Seat Positions
Air To Air Refueling Compatible With USAF Pack
Advanced Sling Loading Compatible
Complete Sound Overhaul
IR Laser And Flashlight Compatible With Better CAS Environment (BCE)
Sighted Eotechs Optics For M134 Door Gunners
Texture Overhaul With All Callsigns
Konyo Legacy Textures With All Callsigns
RAF HC-5 Textures With Callsigns
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Please Be Sure To Rate The Mod And Give Me Feedback or Suggestions.

Official Discord Server For The Mod -- https://discord.gg/aj8HKPZsB9
Task Force 373 Unit Discord -- https://discord.gg/HFD5GNC9YF

Special Thanks ----------------------------------------

Konyo - Original Model
Texture Work - Lima
Testing/Ideas - All TF373 OGs
Discord Mods - Bambi, C.White, And Leptic
Discord Community - Screenshots
Media/Thumbnail - KOOP

-------------------------------------------------------
Popular Discussions View All (2)
6
24 Jun @ 2:19pm
PINNED: Frequently Asked Questions
Get Trippy
0
16 Nov, 2023 @ 11:09am
MFD - Heading Indicator (compass) faulty
[niCe] BerlinerCoach
77 Comments
Ferox The Fox 5 Aug @ 8:23pm 
side note, it would be nice if you could completely close the ramp. right now it only really half closes, leaving a gap at the top.

having support for the HMD mod would be cool too!
Ferox The Fox 5 Aug @ 8:12pm 
Would love to see an update to this, improved model and improved flight model. right now it seems to be too nimble and light feeling; handling more like an orca, when it should handle like the huron. i mainly use the British HC-6 variant in game.

if anyone wants to or is able to work on the model, i have some great pictures ((including cockpit ones)) of the real thing that could be useful.
Jack Bakes 21 Jul @ 8:25pm 
Hey Is they a way to Retexture the Chinook, and is they a template
Gilchrist 15 Jul @ 3:45pm 
Might be a problem on my end, but I can't seem to sit on the ramps. I tried with all 6 of them and wasn't able to do it to any of them. The spots don't appear even when interacting via ACE.
tyler60k 2 Jul @ 9:26am 
Hey, does anyone else have an issue with trying to put an AI in the crew chief spot in the editor? If I spawn any of them empty and try to fill it with AI, they'll fill all the spots except the crew chief and I can't figure out why. I've tried running it with just this mod and RHS to see if it was a mod conflict, but it's still doing it.
CRISPRcasanev 23 Jun @ 1:35pm 
Hi Trippy, you absolutely have the most high quality chinook in Arma, but my group needs to tow tanks into the AO (I know its not realistic, but we're more casual). The vanilla chinook and other base chinook workshop mods can, but I would prefer to use your mod. Is there any possibility of 'increased lift' version for us filthy casuals?
[ACPL] Jon 12 May @ 7:47pm 
Would it hurt to include both, tho? :(

Btw, I feel like this heli handles waaaay to well for it's size. Compared to BIS "Chinooklike" helo, RHS CH-47 or AFAIR even original release (think we're using either it or some AFM upgrade of it) of MH-47 this one feels more like a Huey, you don't feel the "weight" of the chopper.

So here's my question:
...is it hard to edit AFM \ weight distribution simulation of the mod? Is there any chance you could make it more akin to what other heavy helis in-game feel like?
Get Trippy  [author] 30 Jan @ 9:20pm 
@[ACPL] Jon Ya in the past like 1995 this mod is based on the current in service MH-47G
[ACPL] Jon 30 Jan @ 7:34pm 
But they used it in the past and we could use it for the missions set in the past :(

Pls provide it as an option for the US variant
Get Trippy  [author] 30 Jan @ 7:30pm 
@[ACPL] Jon Because the 160th SOAR doesn't use a tail gun anymore now that the MH-47G's have the two rear window side M240s but the RAF version still has the ramp gun as they still use it on their HC-5's today.