Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
If i'm going to, might as well "remake" it all into a standalone (fork?) mod for 1.5+. For now it's only a hypothetical possibility though.
Not fun times, not much hobby juice.
So turns out it is *not* properly updated to 1.5 and Mile won't finish it.
Perhaps someone else will fix it, I don't know how to at the time.
This patch has no errors in itself now, and once the base mod is fixed this should work.
Until then, if you really want this specific mod, can stay on 1.4.
Or if you just want avali, try the Biotech one?
There is some error spam in the main mod, though. And it doesn't utilize the new pawn rendering.
Other than that, apparently all works?
I'm out of Rim for the time being.
Vine and RimVali doing this kind of things all over the game is a reason why this patch exists)