Stellaris

Stellaris

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Gauntlet's Portraits Unleashed
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516.016 MB
20 Jun, 2023 @ 4:49pm
18 Jun @ 9:49am
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Gauntlet's Portraits Unleashed

In 2 collections by Gauntlet
Gauntlet's Campaign with Friends 3.0
32 items
Gauntlet's Full Compilation
51 items
Description
Gauntlet's Portraits Unleashed

-PARAGONS DLC GENERALLY REQUIRED-

This mod takes almost every Paragon, Leader, Enclave or other portrait that can be found in the game and adds them into new species categories. Each of the new categories comes with a new/recolored city set. I've also taken particular favorite species portraits, duplicated them, and given them additional color variants. In general any portrait has at least five portrait variants and most have ten.

Additionally, this mod includes most or all of the game's rooms, duplicated and recolored for more variety.
56 Comments
Gauntlet  [author] 21 Jul @ 4:51pm 
I don't know the names of the paragons. Virtually all paragon leaders were done, and sharpbeak sounds like the bird guy who I can confirm is in there.
Caterpolaris42 21 Jul @ 1:51pm 
Hi! Just asking for a friend (me) but is there a portrait for Skrand Sharpbeak? His species just looks so awesome!
Gauntlet  [author] 2 Jun @ 3:27pm 
Well I'm sorry to hear you are having trouble, however, I have every DLC and have been playing every day, and don't have any problems with the mod right now. I would consider reinstalling Stellaris and trying from scratch.
Chaos_dark1 2 Jun @ 4:52am 
hey, i love this mod but it doesnt seem to work anymore :(
i have all the dlc, and tried unsubbing fro every mod then downloaded this exclusively to see if it was a conflict and still unfortunately it just doesnt appear in empire creation.
Gauntlet  [author] 8 May @ 4:26pm 
Okay, I added some code back into the original file, it doesn't break anything for the current version, and this should make the mod backwards compatible to 3.11.3 as far as I know.

Let me know if it works for you saganmaineiac
Gauntlet  [author] 8 May @ 4:18pm 
My guess would be "no". They split the file that creates new portrait groups into a total of three files now. So basically the bits of code that dictated what portraits go in which category, are now in a completely new file (and therefore missing from the old file).

It probably won't crash, and, I'd wager existing races will still have the correct portraits, but you won't see any portraits in the categories when making a new race.

City sets and rooms would be unaffected.
saganmaineiac 8 May @ 1:51pm 
Is this still backwards compatible with 3.11.3? Or am I too late to add this in?
Gauntlet  [author] 7 May @ 1:08pm 
Hello peoples, this has now been updated to conform to the new file requirements of Age of Machines. Everything should now be working, but please report any issues.

Thank you.
Walcour 25 Mar @ 6:09pm 
Is there a way we can use the new robot portraits for synth ascended empires rather than gestalt robot empires only
7-A12 17 Jan @ 9:19am 
Does this include the red shroudwalker portraits?