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Obsidia Expansion - Arachnas Xenotype
   
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Mod, 1.4, 1.5
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1.945 MB
2023년 6월 17일 오전 6시 23분
2024년 5월 8일 오후 5시 48분
변경 사항 11개 ( 보기 )
이 아이템을 사용하려면 DLC가 있어야 합니다.

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Obsidia Expansion - Arachnas Xenotype

Lored님의 1 모음집
Obsidia Expansion - Collection
아이템 8개
설명

The main innovation of the mod is the Arachna(Spider like) xenotypes, from the planet Obsidia.
Successful result of research to recreate and insertion of genes that imitating the powers of the divinity by the Crimson Arachna Cult. The main feature of the Arachna xenotype series is the presence of several pairs of additional arachna legs, which improve their movement and manipulation, a gland capable of releasing a dangerous neurotoxin, secreting a sticky web with which they can stun and slow down enemies. Arachnas are nocturnal, very aggressive, warlike but weak to temperature extremes and fire.
  • Widow Arachna - quite delicate, but deadly at long range combat and can be excellent psy-users. As a side effect, they gained an affinity for Crafting, but this cost them a large debuff at Animal, Plant, and Mining skills.
  • Wolf Arachna - the most deadly and dangerous, due to their increased aggressiveness, they are equally skilled in both melee and ranged combat, they also have the potential for psy-users. As a side effect, they gained an affinity for Arts, but this cost them a large debuff in Animal, Plant, and Medicine skills.
  • Goliath Arachna - the sturdiest and most furred, but slow and prefers melee combat, they also don't well psy-users. As a side effect, they gained an affinity for Building, but this cost them a large debuff in Animal, Plant, and Cooking skills.




In general, the mod adds:
  • Xenotypes: 3
  • Genes: 23

Q: Is this mod CE compatible?
A: Just like the core mod - Obsidia Expansion.

Q: Will this mod work on 1.0, 1.1 or another game version?
A: Mod only supports the versions stated in the description.

Q: Is this a completed mod?
A: Yes, in terms of content, the mod is complete. But support for the mod continues.

Q: Is this mod save game compatible?
A: Maybe. But due to the fact that the mod introduces a new xenotypes and genes, I still recommend using the mod with new saves.
Translation
  • English - included
  • Ukrainian - included
  • Russian - included
  • Japanese
  • If you would like to translate this mod into your native language, I will be happy to help with this.
Special thanks
For excellent character illustration lns_owl Instagram[www.instagram.com] / Steam

[ko-fi.com]
인기 토론 모두 보기(2)
4
2024년 4월 11일 오후 2시 22분
고정됨: Bug reports / Баг репорт
Lored
3
2023년 9월 6일 오전 9시 48분
고정됨: Suggestions / Предложения
Lored
댓글 15
Lored  [작성자] 2023년 12월 20일 오후 8시 21분 
@K41RY Yes. There will never be a version for HAR.
K41RY 2023년 12월 20일 오후 4시 27분 
Does it actually require BioTech? I only have HAR.
Splinter 2023년 11월 28일 오전 9시 03분 
YOOOOOO spider people!, i don't have biotech yet so i can't play with this mod but spider people is so cool yoooooooooooo
Haerzog 2023년 11월 3일 오후 3시 12분 
Ah, reminds me of City of Villains
DesuVults 2023년 8월 6일 오후 1시 03분 
gonna need an "arachnophobia" trait to just traumatise people when they get near one of these dudes lol
Lored  [작성자] 2023년 6월 28일 오후 12시 40분 
@Glacies It's incredible! :GhostLoveEyes:
Glacies 2023년 6월 28일 오전 7시 50분 
Spiderfolk, Spiderfolk,
When they raid you it ain't no joke,
builds a base, any size,
when you're captured they'll take your eyes,
look out!
here come the Spiderfolk
Jack Salem 2023년 6월 23일 오전 6시 07분 
Ох ты, наконец то кто-то сделал для умений механику накопления зарядов. Вот бы эта механика стала стандартом, а не эти раз в пять дней плюнуть огнем.
Lored  [작성자] 2023년 6월 18일 오전 7시 23분 
@Bobkiri No. These xenotypes, like the previous ones(with latest update), are not part of the main mod anymore, but are completely standalone, including patches for compatibility with the main mod.
Bobkiri 2023년 6월 18일 오전 6시 38분 
is this xeno included in your main mod like other xenos?