Total War: WARHAMMER III

Total War: WARHAMMER III

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Swissbob's True World Start Positions - Drycha & Nakai
   
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16 czerwca 2023 o 20:00
16 czerwca 2023 o 21:46
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Swissbob's True World Start Positions - Drycha & Nakai

Opis
This is an updated and slightly improved version of swissbob's IE start position changes for the Wargrove of Woe and the Spirit of the Jungle from the mod "True World" : https://steamproxy.net/sharedfiles/filedetails/?id=2872011780

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CHANGES:

• Drycha now starts in the Jungles of Chi'an in Cathay
• Nakai has been moved to the Northeast to give her some room

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CHANGES FROM SWISSBOB'S TRUE WORLD:

• The starting camera is now in the proper location for all campaigns
• The Wood Elves faction that Drycha replaces are now removed entirely, placing the Griffon Wood in the hands of Ogres.


COMPATIBILITY:

As with the original True World, this mod is compatible with any other mod that doesn't mess with the starting locations of factions being moved, as it is entirely script-based.

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OTHER TRUE WORLD START POSITIONS:

Light start position changes:
https://steamproxy.net/sharedfiles/filedetails/?id=2988099329

Imrik & Kugath:
https://steamproxy.net/sharedfiles/filedetails/?id=2990430591

Alith Anar & Cloystra:
https://steamproxy.net/sharedfiles/filedetails/?id=2989893739

Mannfred in Nagashizzar:
https://steamproxy.net/sharedfiles/filedetails/?id=2989907255

All start positions:
https://steamproxy.net/sharedfiles/filedetails/?id=2989017503
Komentarzy: 9
Romulus 16 lipca o 3:15 
I noticed the same thing. However with your other startpos mods enabled the red duke is back in bretonnia.
Nettle 24 grudnia 2023 o 16:14 
Right in front of Drycha, oddly enough.
Porkenstein  [autor] 24 grudnia 2023 o 13:14 
@Nettle, that is extremely strange. I do nothing in the mod related at all to the red duke or mousillon... I'll be updating this soon and will see if I can find anything suspicious. Where is he moved to?
Nettle 24 grudnia 2023 o 13:04 
Yes, that's correct. Disabling this mod solves the issue entirely.
Porkenstein  [autor] 24 grudnia 2023 o 12:38 
@Nettle, hm, if you turn off this mod, the red duke doesn't move?
Nettle 24 grudnia 2023 o 12:10 
30. Guv's Skarsnik Anti Nerf
31. Guv's Hexoatl weaks
32. Guv's Rictus Treatybreak mod
33. Lost and Found Kislev
34. Lost and Found Beastmen
35 .Warhammer Visual Bugfixes
36. Singe's Skills for Bors
37. Singe's Skills for Red Duke (tested, not the cause)
38. Are you Yehtee?
39. Your Mother Stank mod.
40. Skarband in jungle
41. Yuan Bo in Cathay
42. 3d porthole fix
43. Smart Throgg
44. Better Horde Reemergence
45. Your Alith and Drowned mod
46. Your Drycha and Nakai mod
47. Imrik and Kurgath mod
48. Waka's Land Campaign Battles
49. High Elven Archmage added to hef_casters unit set
50. Community Bugfix
51. Guv's Nakai Tweaks
52. Just good Babysitter
53. Improved Daemonic Glory Boons
54. Items and Followers Rebalance
55. Improved Landmarks
56. Daemon Prince Improved Arsenal
57. Guv's Cult of Sotek.
Nettle 24 grudnia 2023 o 12:10 
Quite a few admittedly.

1. Brusiers
2. More Allied Units
3. Skaven Master Assassin Strabismus Surgery
4. Southern Realms
5. Mixu's Unlocker
6. Mod Config tool
7. Ultimate Lighting
8. Brown Beastman
9. Guv's Bret Lord Tweaks
10. Soc Missing Animation
11. Guv's Beastman Overhaul
12. Guv's Norsca
13. YinYang Resize
14. Unliving Dismemberment Fix
15. Improved LOD
16. Battle AI Fix for changling transformation
17. Cannon Targeting fix
18. Boomier Gyrobombs
19. Basic Traits Rebalanced
20. Dead's Cathay Unit Pack
21. Cathay Gate Master
22. Jade Army Expansion
23. Dead's Kislev Blademaster
24. Dead's Kislev Units
25. Distinct Faction Towers
26. Celestial Dragon guard plume fix
27. Empire Visual Update
28. Flogis Battle AI Mod
29. Guv's Frontend Mod
Porkenstein  [autor] 24 grudnia 2023 o 11:57 
@Nettle, absolutely not, what other mods do you have?
Nettle 23 grudnia 2023 o 13:23 
It appears this mod moves the Red Duke along with Drycha, is this intentional"?