Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Black Ops 1 Zombies Weapon Pack
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1.064 GB
11 Jun, 2023 @ 9:12am
31 Aug @ 7:26am
95 Change Notes ( view )
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Black Ops 1 Zombies Weapon Pack

Description
Adds TheSkyeLord's weapon ports[www.ugx-mods.com] to the four Black Ops maps in Zombie Chronicles with accurate wallbuy replacements, mystery box weapons and minigun replacement for the Death Machine power-up. The four WaW (Rezurrection) maps currently have Black Ops weapons as wallbuys.

Currently uses BOCW versions of the ballistic knife and crossbow: ballistic knife is fully functional but lacks different models for Bowie/Sickle combinations (damage buff still applies), crossbow lacks warning indicators/sounds and PaP 'monkey bomb' effect. Also at the moment does not replace Grenades or Wonder Weapons.
Claymores are available but Spikemores are not. Shangri-La easter egg cannot be completed because it is tripmine-specific.

Also available are optional MP weapons: AK47 (Reznov's Revenge), Uzi (choice between 25- and 32-round mag versions), Skorpion, Stoner63, Enfield, WA2000, PSG1; and the WaW PPSh-41.

Other Changes:
  • Removed pack-a-punch attachments not used in Black Ops
  • Adjusted stats based on the original game
  • Added lobby menu option to change perk machine between PhD Flopper or Widow's Wine
  • Added lobby menu options to remove Widow's Wine, Double Tap,Deadshot (for maps like Ascension) from the Wunderfizz pool or from Perkaholic/other sources as well
  • Added lobby menu option to disable double pack-a-punch
  • Set r_modellodbias to 10, r_lodbiasrigid to -1000, r_dof_enable to 0
  • Added Improved BO3 Ray Gun, though set the damage stats back to original and changed the glow material colours to match Black Ops (white, blue when PaP)
  • Changed PaP camo to more closely resemble the original from Black Ops
  • Added lobby menu option to switch HUD perk icons to Black Ops 1 style, or BO III icons recoloured in the Black Ops 1 style
  • Added random weapon power-up to QED and adjusted random weapon 'starburst' pool
  • Added lobby menu option to disable Gobblegum machines
  • Added lobby menu option to restore classic round change music
  • Added lobby menu option to enable/disable Ray Gun Mark II
  • Restored pre-Zombie-Chronicles zombie sounds, WaW hellhound sounds
  • Added lobby menu option to add the Kino der Toten AUG Wallbuy from Wii
  • Added lobby menu option to change Deadshot price to 1000
  • Added lobby menu option to disable Gobblegum Machine or remove model (collision still applies)
  • Added lobby menu option to change the wallbuy between Claymores or Trip Mines
  • Added option to disable Space Monkey rounds on Ascension
  • Added lobby menu options to remove Ballistic Knife or Crossbow from the mystery box
  • Added lobby menu options to reintroduce BO III weapons to the mystery box
  • Added lobby menu option to disable Der Wunderfizz or remove model (collision still applies)
  • Added lobby menu options to disable or change PaP camos. Multiple camo selections can either be handled by randomly picking one for the game or changing after every PaP.
  • Added lobby menu option to switch between viewmodel and overlay scope (or the ability to change mid-game) across Dragunov, L96A1, G11
  • Added lobby menu option to replace Demonic Announcer with original Samantha, Moon Richtofen, BO II Richtofen, Origins Samantha, Shadowman
  • Added lobby menu option to restore Classic Mystery Box FX
  • Added lobby menu option to lower weapon when it would be blocked by obstructions (weaponrest_enabled 1)
  • Added lobby menu option to restore "FIVE" quotes in Ascension's Red Telephones
  • Added lobby menu option to disable sliding
  • Restored burp sounds after drinking perks for maps that haven't set them
  • Added lobby menu option to replace all grenade wallbuys with frags, semtexes, or leave it at the map's default. For maps like Kino der Toten and Ascension which didn't originally have semtexes
  • Added lobby menu option to change zombie eye glow to orange, blue, red, white, green, purple, pink, or remove altogether
  • Added lobby menu option to revert Double Tap to its WaW/BO incarnation
  • Added lobby menu option to switch Quick Revive with Mule Kick on Shi no Numa
  • Added lobby menu option to disable randomised perk machines on The Giant (+ Shadows of Evil and Zetsubou no Shima)
  • Added lobby menu option to enable zombie rolling/side-stepping
  • Added lobby menu option to restore black-and-white vision in Ascension
  • Added ability to pause in co-op with new in-game menu option

Notes:
  • Death Machine spin up time reduced to 0.1s and spin down time reduced to 0.25s (originally 0.25s, 0.5s)
  • incorrect splash damage, mobility for M72 Anarchy
  • incorrect far range damage values for shotguns
  • Improved Ray Gun glowy material is set to a white colour normally and blue colour when PaP to match the original Black Ops version
  • Weapon Camo Tables modified to match the parts of the weapons that actually had the Black Ops PaP Camo applied (also used for WaW PaP Camo)

Frequently Asked Questions:

Credits thread
Popular Discussions View All (12)
340
25 Sep @ 8:12am
PINNED: Recommendations
TheGoldenBum
181
29 Aug @ 5:04pm
PINNED: Bugs
TheGoldenBum
24
31 Jul @ 12:50pm
Wall Weapon Suggestions for Other Maps
marinesciencedude
270 Comments
Mr Logan 28 Sep @ 12:40am 
Another idea could be to change the zombie AI to be more reminiscent of BO1 and have a 2 hit down system.
shotgun_daddy 24 Sep @ 3:14am 
can u fix the way the characters hold the 1911 plz
Mr Logan 18 Sep @ 1:49am 
Great mod. Fix the crossbow and ballistic knives to the OG and enable dolphin diving. Also there should be an option to disable death machine power ups for maps that did not have it originally too. Also Call of the Dead crashes when mod is enabled. Would be cool to see spikemores. But great mod! Greatly enhances the Chronicle maps ten fold, damn near perfect mod.
Bichosaurio 10 Sep @ 12:05pm 
pls fix the pack a punch camo it look blurry and without color
Flag Assault 3 Sep @ 12:30am 
This and the T6 mod are the definitive weapon mods on the workshop.
Skull💀 30 Aug @ 3:33pm 
Love this mod, Would love to see another version of it that does the same stuff but with WaW weapons and features
Monkeyzon 26 Aug @ 8:10pm 
call of the dead seems to be crashing when I try to play even with default mod settings
hazbat 26 Aug @ 3:49pm 
@ThatGuyAndy yeah same thing happens to me when i try to play with friends
ThatGuyAndy 25 Aug @ 10:12am 
Awesome mod, all I was missing in the Chronicles DLC was the original weapons to give it a real BO1 feel and this fixed all of that and more.

One issue I had today though was while playing with my friends was that we couldn't start a Kino match with the mod loaded. Everyone had Chronicles installed and also the mod loaded before starting the game but while loading into the match they got a 'TTY error mismatch" error. I'm not sure about the exact message but it kept popping up after multiple tries. I would load into the match alone for 10 seconds and then get booted back to the main menu. Then we tried Verruckt with the mod installed and it worked without any issues.
poyzee 22 Aug @ 1:27pm 
@Randomstuff you were never 4 hit with jug that was always 5 hit. At least strictly speaking since Black Ops 1