Sid Meier's Civilization V

Sid Meier's Civilization V

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Arendelle's (4) Extra Policy Trees and Ideologies
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Mostra gli oggetti etichettati con tutti i termini selezionati: Other, Gameplay, Buildings, Policies, BraveNewWorld
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6.960 MB
9 giu 2023, ore 13:31
15 ott 2023, ore 16:54
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Arendelle's (4) Extra Policy Trees and Ideologies

In 1 collezione di Lord Arendelle
Lord Arendelle's Modpack
25 elementi
Descrizione
Existing Policies were overhauled to be more balanced and well as having powerful capstone finishers to encourage filling out a policy tree.

Based on Reform and Rule by Machiavelli and the NQ modpack's policy trees.
This aims to be a combination of the two with the authors personal tweeks
With an additional:

3 New Policy Trees have been added.
Security - Authority - Diplomacy
Which work similar to the pre BNW trees but with entirely new effects
Think of them as Ideology lites.
IE. Freedom Ideology + Authority = WW2 USA
Freedom Ideology + Security = 19th Century USA
Reactionary Ideology + Security = WW2 England
Autocracy Ideology + Authority = WW2 Germany
Communism Ideology + Security = Cold-War Era China
Freedom Ideology + Diplomacy = Cold-War Canada

1 New Ideology has been added.
Reactionary
The remaining Ideologies have been overhauled:
Freedom-Communism-Autocracy

The Original Policy Trees have been overhauled.

All the Art for the Policy Trees has been changed as well.

Screenshots should give you the main details.
The AI should use these effectivly based on my two playthroughs with the mod.

Compatible with everything unless it touches the Policy or Ideology Trees.
Editing these files will break this mod:
ChooseIdeologyPopup.lua
SocialPolicyPopup.lua
SocialPolicyPopup.xml


If this mod doesn't download you can get download it from Mega:
https://mega.nz/file/jfAByBwI#S4ifYWket3TqNWMqu9ZdeXsiXIpJhE-lHOGucPCKBiI

I'm working on a compatability patch for Gia's core mod. -10/15/23
Discussioni più popolari Visualizza tutte (1)
1
24 giu 2023, ore 19:03
Lucius, the Heavenly Dragon's Suggestions And Ideas Discussion Because The Steam Comments Section Thought This Was Too Many Characters, so I made an overly long title to compensate for that.
Lucius, the Heavenly Dragon
39 commenti
Lord Arendelle  [autore] 19 feb, ore 17:26 
There is no dll changes in this mod. So I have no idea unless the dll mod specifically interacts with the policy trees.
Lord Arendelle  [autore] 19 feb, ore 17:26 
It's not compatible with Vox Populi unfortunately.
The code in that mod is above my pay-grade.
I've had a hard enough time trying to make it compatible with Gaia's Sapiens mod.
Lucius, the Heavenly Dragon 23 gen, ore 7:27 
I'm not the maker of this, but I can assure you it is not.
Gera 13 gen, ore 11:45 
Hello, its compatible with Vox Populi?
MC Vagina 15 nov 2023, ore 5:47 
Maybe it's just me, but my game crashes if I have a dll activated for more civs like 43dll. can be another mod but it seems to be this one. and that would suck hard.
Lord Arendelle  [autore] 20 ott 2023, ore 8:39 
Ya, I usually play on longer timescales. I can make a patch that scales the tech slightly.
Lord Arendelle  [autore] 20 ott 2023, ore 8:39 
The volunteer army was changed to provide bonuses to armies. Rather than just give you units.
I'll check the text in-game to make sure it reflects that.
Lucius, the Heavenly Dragon 20 ott 2023, ore 6:52 
I also felt that, but I switched to Epic and it played much better
rotsenjm95 18 ott 2023, ore 13:55 
Excellent mod but the science adavances too fast because of the bonus that every social policy buildings give. Error in the volunteer army policy, i dont receive any soldier from the foreign legion.
Lord Arendelle  [autore] 15 ott 2023, ore 17:26 
It's updated. All bugs fixed but one.