Total War: WARHAMMER III

Total War: WARHAMMER III

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The Realm of Chaos Assemble Mod English Translate
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File Size
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2.222 MB
9 Jun, 2023 @ 7:09am
31 Dec, 2023 @ 6:37am
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The Realm of Chaos Assemble Mod English Translate

Description
Description
This mod translates the Realms of Chaos Assemle mod into English.

If you want apply this mod, set the order as shown in the photo above.

About Realm of Chaos Assemle
The Realms of Chaos campaign now includes playable Legendary Lords from previous installments as you journey to the Realms of Chaos to retrieve the soul of the Demon Archduke and save Ursun.
The following additional Legendary Lords are currently playable in Realms of Chaos
  • Emperor Karl Franz - Reikland(The Empire)
  • Balthasar Gelt - The Golden Order
    - Starting position in the region of Brass Keep
  • Volkmar the Grim - Cult of Sigmar
    - Starting position in the region of The Sentinels
  • Thorgrim Grudgebearer - Karaz-A-Karak (Dwarfs)
    - The region of Pillars of Grungni change to Karaz-A-Karak region and starting to this position
  • Ungrim Ironfist - Karak Kadrin
  • Grimgor Ironhide - Grimgor's 'Ardboyz
  • Azhag the Slaughterer - Bonerattlaz
    - Starting position in the region of Karak Ungor
  • Mannfred von Carstein - The Drakenhof Conclave Rebels
  • Heinrich Kemmler - The Barrow Legion
    - Starting position in the region of Castle Drachenfels, and Castle Drachenfels change to 8 slot province capital settlement.
  • Helman Ghorst - Caravan of Blue Roses
  • Khazrak the One-Eye - Warherd of the One-Eye
  • Malagor the Dark Omen - Harbinger of Disaster
  • Morghur the Shadowgave - Warherd of the Shadowgave
  • Taurox the Brass Bull - Slaughterhorn Tribe
  • Sisters of Twilight - Heralds of Ariel
  • Wulfrik the Wanderer - World Walkers
  • Throgg - Wintertooth
  • Louen Leoncouer - Couronne(Bretonnia)
    - The region of Tancred Castle change to Couronne region and starting to this position
  • Imrik - Knights of Caledor
  • Kroq-Gar - Last Defenders
    - Tepok's Spawn change to Last Defender
  • Malus Darkblade - Hag Graef
    - Starting position in the region of Black Rock
  • Throt the Unclean - Clan Moulder
  • Deathmaster Snikch
    - Change starting position to region of Xing Po, and for that Zhao Ming's starting enemy army change to Dissenter Lords of Jinshen.
  • Archaon the Everchosen - Warhost of the Apocalypse
    - Starting position in the region of The Writhing Fortress
  • Prince Sigvald the Magnificent - The Decadent Host
    - Starting position in the region of The Shifting Monolith
  • Kholek Suneater - Heralds of the Tempest
    - Starting position in the region of Zerulous. And Kholek's starting enemy is the Dolgan, and for that Tzarina Katarin's starting enemy army change to Baersonlings.

About Existing changes
Previous series factions that have participated in Realms of Chaos campaigns have unique systems that they received in Immortal Empire Campagins.
  • All of the added Legendary Lords will be able to enter the Rift through the Realm of Chaos to gain Ursun's power, or to save Ursun, and battle the Demon Princes, the champion of each god, and finally battle Bel'akor.
  • Karl Franz can enter the realm of chaos, and both can using the Empire's politics and summon the Elector Counts.
    - In addition, an event has been added that allows not only Kislev but also the Empire to recruit Ulrica Magdova.
  • Thogrim and Ungrim start with have their own unique grudges.
  • Grimgor and Azhag have the Greenskin Waaagh! and salvage system.
  • Norscan Legendary Lords has a Monster Hunt system and plays with the Chaos God's Allegiance system.
  • Manfred von Carstein and Volkmar can play with Nagash's book system.
  • Beastmen Legendary Lords can use the Bloodgrounds and Ruin systems in the Realm of Chaos.
  • The Sisters of Twilight have a Worldroot system in the Wood Elf in the Realms of Chaos campaign and can use the Forge of Daith.
    - In addition, they can recruit the Legendary Hero, Ariel, after completing the Ritual of Rebirth.
  • Imrik can play with Dragon Taming system.
  • Kroq-Gar has a unique Geomantic Web system in the Realms of Chaos campaign
    - In addition, he can recruit the Lord Kroak when he completes a unique quest battle.
  • Malus Darkblade has his own Tzarkhan system.
  • Snikch has with his own unique Shadowy Dealings and Assassinate system.
  • Throt can upgrade units with the Flesh Laboratory system.
    - In addition, he recruit Ghoritch when he completes the unique quest battle.
  • Tretch is... he is nothing special.
  • Bretonnia has own systems: Peasant, Vows, and Green knights.
  • The addition of three new Legendary Lords (Archaon, Kholek, and Sigvald), and for that rebuilt Norscan starting position regions in the Chaos Wastes.
  • With the above additional playable Legendary Lords, changed the starting enemy armies for Legendary Lords of the original Realm of Chaos campaign.
Additional Endgame system in Realm of Chaos
We've added a Endgame crisis like the Immortal Empires campaign. However, it's built differently than the original Immortal Empires's Endgame.

Additional Sea lane system in Realm of Chaos
It's like the Immortal Empires campaign, but with a different kind of sea lanes.
  • Uzkulak canal - Zharr-Nagrund <-> Frozen Sea - Journey duration: 2 turns
  • Southern Sea Lane - Dragon Isles <-> Sea of Claws - Journey duration: 4 turns
  • Dragon Isles Sea Lane - Dragon Isles <-> Dark Land Southern Coast - Journey duration: 0 turns

22 Comments
Paradux 18 May @ 8:02am 
Nevermind. It seems some races' Protection buildings have that attribute while others don't.
Paradux 18 May @ 7:41am 
Do protection buildings from races that are normally not playable on the Realms of Chaos map also block the creation of Chaos Rifts? While the tooltip doesn't mention it, I am not sure, if it is something in the background that might work anyway.
Paradux 17 May @ 9:38am 
@Wōtanz thank you for responding. I am enjoying your mod a lot.
Wōtanz  [author] 17 May @ 7:43am 
@Paradux Maybe? But do not expecting. May have disappointed.
Paradux 17 May @ 6:26am 
Would it be possible to give factions with special victory conditions access to the Realms of Chaos portal race? Having Elspeth, the Changeling or even Chaos Dwarf participating would be great, especially for multiplayer.
Azikiel 30 Apr @ 11:43pm 
the portals arent opening for me, anyone have any idea whats up?
ElyonHU 3 Apr @ 2:36pm 
Please Up
DSM 13 Feb @ 3:03am 
This mod is great. There doesn't appear to be a way to remove realm of chaos traits for the Empire however.
Sifo-Dyaz Nutz 5 Feb @ 7:48am 
This mod is great for the dozens and dozens of ROC fans lol. Mixu's LLs seems to work fine but Legendary Characters seems to break the scripting -- realms never open, quests never pop up, etc. Would be awesome if this could be made compatible!
Firaeveus Carron 17 Sep, 2023 @ 4:01pm 
The quest to unlock Harald Hammerstorm does not work with Archaon / Warriors of Chaos (also posted this on the main mod).