Cossacks 3

Cossacks 3

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Flat shore
   
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3.331 KB
6 Jun, 2023 @ 2:38pm
6 Jun, 2023 @ 3:15pm
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Flat shore

Description
the modification can look like the screenshot and a little differently, but the edges should still be sharp and flat if everything works.

I also want to note that there is a possibility of a dark screen, but this means that you are in the textures, just move the camera, in some cases, a thin pillar can be created in the town hall of your settlement, but this is not critical, sorry for that.

This modification turns the edges of beaches, rivers, lakes into more strange and non-standard ones for the Cossacks 3 game, they somewhat resemble the first part of the game, so it may be necessary for those who want to make their game more authentic to the first part.

This modification may not work correctly for reasons unknown to me, in case this happened, read the following.

In case the mod doesn't work, I can advise you to create it manually, thanks to the content I provided, just edit the file in the path I provided, replacing all the code that contains the file with the code I provided below, thank you for your understanding.

Way...
\data\gen\localparams.cfg

Code ...

section.begin
LocalTerrainParams : struct.begin
  • : struct.begin
    Name = 0
    HillPointsDensity = 0.00008
    MaxHillsHeight = 1000
    HillsHeightFactor = 1
    GlobalMixFactor = 1
    LocalMixFactor = 1
    OffsetRadius = 0
    SmoothLevel = 0.008
    SmoothPasses = 1
    SmoothFactor = 0.15
    MinHeight = 0
    MaxHeight = 1
    CriticalPointsDist = 0
    struct.end
    struct.end
    section.end

    The modification was created thanks to ChatGPT, so if all the claims are there^^
    Enjoy the game my friend. Google translator.