Team Fortress 2

Team Fortress 2

1,004 ratings
Gravel Pit Optimized
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File Size
Posted
Updated
16.977 MB
6 Jun, 2023 @ 1:59pm
17 Jun, 2023 @ 12:42pm
2 Change Notes ( view )

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Gravel Pit Optimized

In 1 collection by dabmasterars
Dabmaster's Community Fixes
21 items
Description
This is a modified version of cp_gravelpit with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed.

IMPORTANT: To play the map after subscribing, type "map workshop/2985864449" in console.

CHANGES
- Added distance fade to some props.
- Added occluders.
- Converted some func_brushes into func_lod. (they disappear after distance)
- Removed some insignificant props.
- Disabled shadows on some props.
- Optimized lightmaps.
- Reduced the file size significantly.

NOTES
This map is supposed to be a community fix.
This map has no gameplay changes, only visual ones.
The map has been compiled with HDR and has built cubemaps.
If you want some feature to be added, feel free to use the comments.

And, of course, all credit for the original map goes to Valve.
21 Comments
Arthur Morgan Gaming 3 Dec, 2023 @ 4:24am 
does it have pyrovison
dabmasterars  [author] 17 Jun, 2023 @ 12:15pm 
fixed!
roy 12 Jun, 2023 @ 3:38pm 
fixing occluders and stuff is rlly good for optimization, but why remove detail props? The reason that modern TF2 runs terrible is because of the software CPU particle effects. The polycount on this game is low enough to run on an ancient GPU and the GPU requirements weren't even that high back in 2007. The game really isn't bottlenecked by polygons and detail props.
_Data_Drain_ 11 Jun, 2023 @ 3:19pm 
@A Pebble, optimization is good no matter what. Even if you're running this game on a top tier PC. It still reduces loadtimes, and even a slight fraction of possible lag. It's good for everyone if the changes aren't visibly worse.
KRISTOF 11 Jun, 2023 @ 11:07am 
good
:steammocking:
FO REAL :D 11 Jun, 2023 @ 9:47am 
Nice
swetz 11 Jun, 2023 @ 9:46am 
hm
macro 11 Jun, 2023 @ 2:15am 
ambatukammm
Sköldmö🧜 10 Jun, 2023 @ 5:12pm 
when you need optimisation for a map made for computers from 2007