RimWorld

RimWorld

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Kurin HAR Edition CE Patch
   
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Mod, 1.4
File Size
Posted
Updated
1.004 MB
5 Jun, 2023 @ 11:02am
27 Nov, 2023 @ 4:30pm
7 Change Notes ( view )

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Kurin HAR Edition CE Patch

Description
Fan made full patch for CE compatible.

This patch is recommanded with Oversized Apparel Framework mod so Kurin goggle will be not clipped under overhead helmet.

This patch also uses CE ApperalRenderingExtension.
You can turn off Dubs apparel tweaks option about show hair under hats.
It makes Kurin headgear less layer clipping with hair.

Rimworld 1.4 CE Patch for Kurin HAR mod.

Mod load order:
1. Oversized Apparel Framework
2. CE
3. Humanoid Alien Races
4. DegeneralizeWork
5. Kurin HAR Edition
6. This patch

Changes:
Patch fully updated to 1.4 CE
Armour rebalance
Backpacks spawn fixed
weapon rebalance
Fixed scenario ammo spawn
Functional Kurin Hwacha Turret!
30 Comments
MasterXdoof 8 Jul @ 6:04pm 
Testing again now. There are a lot of XML duplicate errors as well as several patch operations failure errors for Kurin Weapons and Armor. The only mods enabled are CE, Kurin HAR, and Kurin HAR CE patch along with all dependencies.

[Kurin HAR Edition CE Patch] Patch operation Verse.PatchOperationSequence(count=1, lastFailedOperation=Verse.PatchOperationFindMod(Kurin HAR Edition)) failed

However, actually going into DevTest and forcing raid of friendly and enemy Kurin, there aren't any errors; only the startup errors of "XML Duplicate" and "Patch operation failed". Still playable
Neko  [author] 8 Jul @ 4:52am 
@MasterXdoof
Not yet.
Do you find any incompatible content from 1.4 to 1.5 with this patch?
MasterXdoof 7 Jul @ 7:10pm 
Any plans on updating to 1.5 CE now that the update is out?
SVTR-Angelia 6 May @ 11:33pm 
So that means it need Royalty DLC, I see why I cant find this now lol
Neko  [author] 5 May @ 10:53am 
@SVTR-Anglia
It should be sold by Empire or kurin faction.
You can try some save-load exploit on trading to check.
SVTR-Angelia 5 May @ 7:04am 
where can I get a nanoedge polearm, I find this in patch file but I never see this weapon
Neko  [author] 27 Nov, 2023 @ 4:33pm 
@Steakthedog01
Sorry for my late work.
Minor fix updated. Thank your feedback.
Steakthedog01 8 Nov, 2023 @ 9:50pm 
Right, so I have an issue with this mod, not sure if it's on my end or not, but all Kurin Underwear's are locked behind Fabrication. I don't think this is intended behavior, but it has been making my CE runs a bit annoying due to the issue of getting underwear.
skycrossercat 16 Sep, 2023 @ 9:22am 
understood, I will test it in my game to see if anything happen
Neko  [author] 16 Sep, 2023 @ 3:46am 
@skycrossercat
Other underwear still can be made without space tech in my test.
Testing picture: https://i.imgur.com/zdE5zS4.png

<KurinSpacerAssault> is my abandoned tag. NPC kurins don't follow pawnkind code rule occasionally.
I have to explain again which is Kurin NPC pawnkind equipments, background are messed up by random bug from Kurin main mod.
Kurin main mod author and me have tried fixing in vain.