Hearts of Iron IV

Hearts of Iron IV

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Better Mechanics : Frontline AI | Updated
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File Size
Posted
Updated
1.113 MB
4 Jun, 2023 @ 9:39am
20 Jun @ 1:31am
68 Change Notes ( view )

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Better Mechanics : Frontline AI | Updated

In 1 collection by Amine Alkaline
Better Mechanics Collection
35 items
Description

Updated Version of the previous mod to account a bit for modern hoi4.

If you want to help me 'fight' Paradox's mistakes, you can do that here : https://bmc.link/arcanemaster

Not Ironman Compatible

Current Mod Version: 7.2

Compatible with Hoi4 Version(s): 1.14.*

Presentation
Using Better Mechanics: Frontline AI, you can finally go up against the AI Hoi4 deserves. It will now be more difficult to rush Moscow with one division as the AI will prioritize frontlines much more than garrisoning during a war. The AI will also not abandon their frontlines to fight a smaller enemy, so you will be up against a tougher fight.

Features
-AI more reluctant to join wars they're not ready for
-AI will deploy untrained troops more often in a war
-AI more reluctant to do dangerous plans
-AI maintains frontlines while still defending from naval invasions
-AI doesn't commit an insane amount of troops to useless invasions
-AI more cautious with executing plans if troops aren't on the border
-AI less likely to put too many troops in low supply zones
-If AI is losing combat, they will stop attacking in at least 3 ingame days

- Told the AI to focus on following the arrow instead of attacking to the side. This should result in more encirclements, better AI micro, more movement on the frontline, and even the possibility to play the game without microing at all if you wish to do so!
- Told the AI to walk into more empty territory. Still does not reliably do that, but it is better than in vanilla. We're getting there.

- The AI is a much better lend leaser now


- The AI has a much higher priority for area defense missions. This means that the AI will hold more divisions back from the front to defend ports and VPs.
- The AI has a higher priority for the primary front, this means it will commit more divisions to the main threat.
- The AI will abort battle plans more aggressively if the majority of its divisions are considered weak.
- The AI will more aggressively cancel attacks which are not going well.
- The AI will field larger navies whenever possible.
- The AI should be much better at assigning divisions along a front to terrain they perform better in. IE, Mountain Divisions in Mountains.
- The AI significantly lowers the priority of very low supply fronts (IE Africa)
- Added (and tweaked) an AI production fix

- The AI will alawyas use the balanced cohesion setting : it should shuffle its units around less now !

To experience the full might of this mod, I recommend the hand picked selection of these mods for the best experiences :
Better Mechanics : AI DIvisions : https://steamproxy.net/sharedfiles/filedetails/?id=2996504479
Dynamic Research Slots : https://steamproxy.net/sharedfiles/filedetails/?id=2782571928
Realistic Army Sizes : https://steamproxy.net/sharedfiles/filedetails/?id=2640461998
Better Mechanics : Combat https://steamproxy.net/sharedfiles/filedetails/?id=2994638916


Compatibility
Highly Compatible, I really can say that this mod is compatible with lots of mods, as long as tech isn't radically changed , so that means that mods like :
Kaiserreich/KX, R56, EAW, Ultimate Tech Tree or others are compatible with this mod

Mod made in synergy with Vanilla and Kaiserreich

DISCORD SERVER
IMPORTANNT ANNOUNCEMENT :

Due to being very tired of picking up individual requests and wantaing to centralize things a bit, I created a full discord server for my mod collection, please now do everything there, i'll be rarely answering to comments, esecially bug reports and suggestions. You can d all that in the new discord here :
https://discord.gg/y2pRQWggTn

Recommended Collections:

=> Better Mechanics : Ai Compilation is HIGHLY RECOMMENDED https://steamproxy.net/sharedfiles/filedetails/?id=3008926306

Civillian and Military Laws is here : https://steamproxy.net/sharedfiles/filedetails/?id=2983516043
Popular Discussions View All (1)
6
18 May @ 10:01am
BUGS, FIXES, AND OTHER IMPROVEMENTS
Amine Alkaline
713 Comments
Abaddon 20 Jun @ 4:38am 
Appreciate it, thought it was something you may have wanted to look into though.
Amine Alkaline  [author] 20 Jun @ 12:29am 
https://steamproxy.net/sharedfiles/filedetails/?id=2011643646
If you want to use the mechaic along FAI
Amine Alkaline  [author] 19 Jun @ 10:37pm 
@Abaddon
I didnt know it existed/was possible, how exactly does it work ?
Abaddon 19 Jun @ 4:52pm 
Have you considered adding a border avoidance system like the one in Expert AI?
Amine Alkaline  [author] 5 Jun @ 8:42am 
Depends on whoch countr it is
jAi 4 Jun @ 4:42pm 
AI holds Lots of divisions back ?
Amine Alkaline  [author] 2 Jun @ 10:51pm 
Yes
[BLANK] 2 Jun @ 10:50pm 
Will this mod work with Great War Redux?
Amine Alkaline  [author] 27 May @ 7:56am 
reinstall please
Amine Alkaline  [author] 27 May @ 7:56am 
@cpt Maloshenko should be fixed now