Cities: Skylines

Cities: Skylines

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Lumina
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9.551 MB
31 May, 2023 @ 2:15am
14 Sep, 2024 @ 11:37am
41 Change Notes ( view )

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Lumina

In 2 collections by Nyoko
Visual Enhancement Tools by Nyoko
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Visual Toolbox by Nyoko
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Description
Post-Processing Mastery


[www.paypal.com]

Current version: v1.8.6

You can now create Styles!
Head to the Styles tab and create your own Lumina style or preset.
Upload it to the workshop and share it with other users.

Available Lumina Styles on the Workshop

Lumina includes all legacy Relight LUTS found in the original mod.

Compatibility Assistant
Lumina will no longer disable itself when other mods are present. Instead, it will notify you persistently about any conflicts until they are resolved, although you can choose to ignore these messages.

Please be aware that unexpected behavior may occur when using other mods. The decision to proceed is up to you. You can review any conflicts by checking the "Lumina.LogFile" located in the Logs folder at the mod's directory.
You can locate it by using the 'Open Logs' button in options menu.

Enhance your visuals and bring your creative vision to life with the Lumina LUT Bundle 1.


[patreon.com]




Lumina takes Relight and optimizes it for the latest Cities: Skylines version, now utilizing Harmony 2.

Lumina delivers improved performance and stability. This allows for smoother handling of post-processing tasks, enabling you to fine-tune various visual aspects of your virtual city more efficiently.

Lumina not only includes the features of the Shadow Strength Adjuster but also provides additional functionalities such as shadow intensity and shadow bias adjustment. By consolidating these features into a single tool, Lumina simplifies your post-processing workflow.

With Lumina you can:

- Shadow Control: Adjust intensity and bias for perfect lighting.
- Atmospheric Customization: Tweak tint, temperature, and more.
- Fog Mastery: Manage day/♥♥♥ht fog, edge fog, and classics.
- Color Effects: Fine-tune color decay for stunning visuals.
- Cubemap Selection: Switch between day and ♥♥♥ht cubemaps.
- Atmospheric Settings: Explore additional atmosphere tweaks.
- Dynamic Resolution: Seamlessly adjust resolution for optimal performance.

You can now switch between classic fog to enable cubemaps.
You no longer need Daylight Classic nor Cubemap Replacer to use cubemaps.
Lumina allows you to switch Cubemaps/Skyboxes and fog settings.

To use cubemaps enable 'Classic Fog' in Lumina.
If using Render It! enable 'Static Fog' in that mod.

Get Tree Control which enhances the appearance of trees and substitutes the unattractive vanilla LODs, thereby improving their visual quality.


To use Lumina, simply click the UUI button or use the hotkey provided in options. Enjoy!

License

Original Creators of Relight:
- Ronyx69
- Simon Royer
- saki7 (sksk)
- TPB

Contributors to Lumina Mod:
- algernon (Enhancement of Lumina's overall performance, code organization, cubemap restructuring, dynamic resolution restructuring, valuable advice)
- BloodyPenguin (Initial code of the 'Cubemap Replacer' mod)
- Keallu (Code related to compatibility detection)

Code Utilized from Other Mods:
- Render It (Compatibility code)
- Cubemap Replacer (Initial code by BloodyPenguin)
- Dynamic Resolution (Initial release by nlight, adaptation by Gradius Twin)


Asset used in promo
By the amazing Keith3201! My favorite asset ever.


Experiencing issues?
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Consider supporting me!
[ko-fi.com]

Source code:
[github.com]

Get support on Discord
[discord.gg]


tags: Post-Pro Lumina - Render It, Play It | ECX, Eyecandy X, Theme Mixer 2.5 | Graphics, Graphic Mods, Visual | Post-Processing, Image Enhancement, Visual Effects, Color Grading, Bloom, Ambient Occlusion, Depth of Field, Motion Blur, Anti-Aliasing, Sharpening, Tonemapping, Visual Filters, Cinematic, Immersive, Atmospheric, Post-Editing, Post-Production, Visual Enhancement, Realistic Lighting, Dynamic Contrast, Saturation, Vibrance, Shadows, Highlights, Reflections
Popular Discussions View All (2)
1
30 Jul, 2023 @ 7:31am
PINNED: Navigating Lumina: A Q&A Reference
Nyoko
0
1
8 Jul, 2023 @ 10:16pm
PINNED: Relight to Lumina, how?
Nyoko
485 Comments
Gr€€d 5 Jan @ 10:14pm 
my game looked like cheeks, none of the styles were any good
Rimoe 3 Jan @ 8:08pm 
Fail to save custom style
locked in 29 Dec, 2024 @ 11:57am 
The UI for the Dynamic Resolution functionality is broken: what's in the UI is not indicative of the currently applied and active settings. E.g. if I change the resolution scaling to "2", and save and restart the game, the game will be correctly rendered at 2x resolution but the Lumina mod settings UI will still show "1".

The mod is great but the UI, especially in the mod settings is completely unusable. What does "set" mean? Why does nothing happen when I click it? Again great mod but needs some UI work :steamthumbsup:
Taco_mk 28 Dec, 2024 @ 12:16pm 
nvm, I found it
Taco_mk 28 Dec, 2024 @ 12:15pm 
i cant find the Lumina.LogFile
3219649707 28 Dec, 2024 @ 12:27am 
why the fps decline sharp after i subscribe this mod?
×D 27 Dec, 2024 @ 12:23am 
The dynamic resolution in Lumina cant work! I cant active this option
ckingsley_1999 19 Dec, 2024 @ 10:34pm 
I have to agree with darcula2000
DC90X 11 Dec, 2024 @ 1:09am 
Not worth it, every time I load the game, even when I go to apply a preset manually, the exposure and fog settings don't save. It looks terrible by default.
GenericGamer200 9 Dec, 2024 @ 10:28pm 
so i install lumina and dynamic resolution but skyve said it's the successor, so does it mean lumina have option to change the resolutin? does it fine if i run both dynamic res and lumina?