Total War: WARHAMMER III

Total War: WARHAMMER III

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TEB Compatibility Submod for Zorbaz's Crisis on Campaign Overhaul
   
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Tags: mod
File Size
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247.920 KB
30 May, 2023 @ 3:30pm
4 Jun, 2023 @ 10:56pm
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TEB Compatibility Submod for Zorbaz's Crisis on Campaign Overhaul

Description
Makes the new buildings introduced in Cataph's TEB mod compatible with the resource and population mechanics in Zorbaz's Crisis on Campaign overhaul mod.
9 Comments
Antetix 3 Oct, 2023 @ 3:52am 
I tried it with 4.0 and works fine.
zachariah771 1 Oct, 2023 @ 5:52pm 
how about for 4.0?
PartTimePoet  [author] 18 Aug, 2023 @ 10:44am 
It should be working with 3.1 and Zorbaz's mod.
sigmars_disciple 12 Aug, 2023 @ 4:51am 
So is this working correctly, with 3.1 and the bigger update for Zorbaz' mod?
Has anybody tried running this with Building Slots Extended with more slots for Mixer and would be so nice to share their working mod load order?
PartTimePoet  [author] 4 Jun, 2023 @ 10:13pm 
New update released. Let me know if anything breaks.
Thornton 2 Jun, 2023 @ 3:53am 
It would be superb to have these mods working together. They are both fantastic mods and deserve to play nicely with each other as they really improve the Empire campaigns.
If you do decide to go ahead with a sub mod you have my thanks in advance.
But whatever you decide thank you for introducing some really interesting mechanics to gameplay.
PartTimePoet  [author] 31 May, 2023 @ 11:30am 
It actually seems like a mod I'd like to have in my future campaigns though, so I'll look into making it compatible with Crisis on Campaign.
PartTimePoet  [author] 31 May, 2023 @ 11:26am 
I just took a look at Sigmar's Heirs and it seems like every single empire faction has their own unique buildings. That's a shit ton of work. Good luck!
PartTimePoet  [author] 31 May, 2023 @ 10:27am 
@TWToTWT I might if I have a lot of spare time. No guarantees though, as I don't use that mod.