Victoria 3
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Timber to Steel - Naval Expansion Mod
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70.702 MB
27 MAY 2023 a las 12:41 p. m.
21 AGO a las 5:53 p. m.
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Timber to Steel - Naval Expansion Mod

Descripción
Timber to Steel
Timber to Steel is a mod focused on the naval aspect of Victoria 3. Although it can't fundamentally change the mechanics of the game, it adds new buildings, production methods, goods, events and other additions, to give a fuller naval experience.

Notice
The mod has been updated to 1.7, and should be working now.

Main Features
  • New Unit Types: The mod adds several unit types, such as Screw Frigates, Pre-Dreadnoughts and Fleet Carriers, to smooth out the tech tree and provide a more uniform progression.
  • New Research System: Modern ship types such as dreadnoughts are now researched through a journal entry, with additional requirements.
  • New Unit attributes such as armor, penetration, and torpedoes, which can trigger certain battle conditions.
  • Navy Professionalism: Each country has a level of Navy Professionalism, that can be increased or lowered through events or decisions. It impacts a navy's combat performance and might trigger additional events.
  • Buying and Selling of Ships: Countries that don't have access to advanced ship technology might instead choose to purchase the capability from another power, for a cost.
  • Naval Treaties: Late in the game, Great Powers might call a disarmament conference and agree to downsize their navies.
And more: New events, journal entries, characters, etc.

Planned Content
Future content will hopefully include integrating Voice of the People content, a way to exercise gunboat diplomacy, orders to blockade enemies at war, and more events and flavor for existing features.

Translation
Thanks to Koyomim for the Brazilian Portuguese translation.
The Chinese translation is included in
https://steamproxy.net/sharedfiles/filedetails/?id=2880069248&tscn=1701765105

Contact
For feedback, suggestions or bug reports, visit the #timber-to-steel channel on the Victoria 3 Modding Co-op Discord Server
https://discord.gg/RdUEKRjZHj
131 comentarios
GANK 2 SEP a las 7:10 a. m. 
@yimingtheyeeter3000 You are right, I don't have that steel hull either, there is no way to make a dreadnought
indexo4  [autor] 21 AGO a las 5:53 p. m. 
Fixed battleship import offices not being built
sungmo 20 AGO a las 11:01 a. m. 
Is this not fully implemented in version 1.7.5 yet?
Shavius 9 AGO a las 7:05 a. m. 
It seems that purchasing dreadnought no longer create an import office
Gunteraz 8 AGO a las 4:14 a. m. 
Pacifist agitators keep starting "Enact Minimal Navy" movements which are silly because i can't do that. Is there anything that can be done about it?
yimingtheyeeter3000 2 AGO a las 9:46 p. m. 
@indexo4, I looked through, it just isnt there, the ironclad tech give you steel hulls insted of ironclad building
1230james 31 JUL a las 5:46 p. m. 
Might be better to ask the MR people about it since they're better about making compatches + their content is way more involved than this one is
Gaeul 31 JUL a las 1:25 a. m. 
the mod has some conflict with Morgenröte. The mod seems to change the tech tree that lacks the destroyer tech. The Pacific Discovery event would not happen cause lack of techs. Would you make a compatible patch to solve this problem?
Apalm [SWE] 28 JUL a las 12:54 p. m. 
Any planes to do a simular one for the army side of the game?
Gunteraz 28 JUL a las 10:08 a. m. 
Thank you for the update! Everything seems good now. :gearthumbsup: