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The redundant dreadnought technology was a result of a change in an old version of the mod that I forgot to revert. It's been removed, although I don't think it affected the game.
And I thought I had updated the ai strategies file, but I seems it had been reverted to an older version. It's since been corrected to 1.7.
Also the 00_default_strategy file seems a total mess right now. It looks like it hasnt been updated in a year, missing all the changes Paradox has made over the past 2-3 patch cycles (Which there are many). I would advise to perhaps not use the mod before default_strategy file has been looked at.
The mod doesn't change any commander orders, it's probably a different mod causing it
It does exist, they're unlocked in the Naval Yards by researching the Ironclad tech.
I made older unit types not upgradable to prevent countries from modernizing too quickly. I think think this shouldn't be too much of a problem since starting navies that use them tend to be pretty small.
The other types of ships were made upgradable because late game navies can be huge, and disbanding and rebuilding each one of them would be too much work