Space Engineers

Space Engineers

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MCRN Donnager Class Battleship
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Type: Blueprint
File Size
Posted
Updated
154.061 MB
26 May, 2023 @ 1:38pm
5 Jun, 2023 @ 11:24am
4 Change Notes ( view )
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MCRN Donnager Class Battleship

Description
Note - If you would like to subscribe to the world containing this ship and thus automatically receive all necessary mods, visit this link:
https://steamproxy.net/sharedfiles/filedetails/?id=2980998518

"The Donnager-class battleship is a class of modern Martian Congressional Republic Navy (MCRN) battleship.

Donnager-class battleships are almost 500 meters long, about the same size as a 130-story office building. Measuring 250,000 tons dry weight, pound-for-pound Donnager-class battleships are some of the largest and most capable ships in the Martian Congressional Republic Navy.

As the primary mainstay battleship classification in the MCRN, the Donnager-class serves multiple roles throughout the Sol System. At the time of the UN-MCR War, eight Donnager-class vessels existed in the Solar System, serving in a variety of roles including fleet command and coordination, battleship, force projection, and carrier of gunships and infantry."

This is a major overhaul of my original MCRN Donnager from The Expanse at full 1:1 scale, with details and functions somewhat accurate to the show. Among its features are:

- operable hangar bay with 6 functional docking pads for smaller ships
- 2 large railgun turrets
- 24 forward guided torpedo tubes
- 36 aft guided torpedo tubes
- 58 point defense cannons

The ship's interior can be accessed through the hangar. There are separate buttons for opening and closing the hangar doors, located on the exterior of the ship near the bottom of each door as shown here:



Interior:
Deck 11 - Mid and Forward Weapons Access
Deck 10 - Command Deck / CIC
Deck 9 - Main Galley
Decks 1-6 - Hangar Bay
Deck 5 - Barracks
Deck 4 - Sick Bay
Deck 3 - Small Galley
Deck S1 - Hangar Control
Deck S2 - Main Engineering
Deck S3 - Reactor Access

Hangar doors and docking pads may also be operated from the hangar control room on deck S1.
The Command Deck is accessible on deck 10, with two upward facing pilot seats and four seats for weapons systems officers.

Pilot and WSO seats have controls for activating/de-activating the PDC array and auto-guidance railgun turrets.


IMPORTANT NOTES-
By default, the ship is in Station Mode, so you'll need to convert to ship in order to take her for a spin.

This ship does use WeaponCore, and familiarity with it is strongly encouraged in order to effectively utilize the Donnager's weapons systems.

The railguns are very large, and their rotors should be locked when the ship is under significant thrust.

This ship is massive. It is comprised of a main grid that sits near the maximum shape limit allowed by the game engine, along with numerous subgrids. It was designed to be a faithful replica over great performance. It also utilizes (but DOES NOT REQUIRE) numerous mods. As the vanilla game's options improve, I will try to pare down the mod count.

Furthermore, this ship utilizes numerous scripts created by Whiplash141 (Radar, Ship Integrity Monitoring), and I would like to thank him for his guidance on proper setup. Please check out his incredible work here:
https://steamproxy.net/workshop/filedetails/?id=663612012

Also, not at all required, but I highly recommend these:
https://steamproxy.net/sharedfiles/filedetails/?id=1300118006
https://steamproxy.net/sharedfiles/filedetails/?id=1289657379

I welcome questions and suggestions in the comments below, or at the following links:
https://www.youtube.com/channel/UCmyZ9MEMCCzvZUwfVRc8aGQ
https://twitter.com/MCRNShipyards
discord - Junktabot#6586
28 Comments
Kittenpants  [author] 4 Jun, 2023 @ 5:27pm 
Thank you, Reckless!
Norse_Attack 4 Jun, 2023 @ 4:41pm 
Gorgeous man. And if anyone is interested, Sigma Draconis Expanse is the server themed on expanse itself. Join the beltalowda
Kittenpants  [author] 1 Jun, 2023 @ 8:05pm 
Thank you! I feel it was worthwhile.
Spatial Thought 1 Jun, 2023 @ 7:05pm 
Kittenpants, my hat is off to you! That is a hell of an investment.
Spatial Thought 1 Jun, 2023 @ 6:47pm 
Faceboy. Wow that was close *wipes sweat from brow*
faceboy 1 Jun, 2023 @ 6:35pm 
Spatial Thought good thing I just watched that episode yesterday so it didn't spoil anything lmao
Kittenpants  [author] 1 Jun, 2023 @ 2:27pm 
Well said, Spatial Thought. I didn't spend two years building this beast to have it blow up from clang and a couple of shitty vanilla warheads.
Spatial Thought 1 Jun, 2023 @ 1:54pm 
Faceboy & Kittenpants. It is explained here , jokingly, that the Donnager class of ships can be held together by sheer "middle finger energy". Spoiler warning for later season of the expanse.
Kittenpants  [author] 1 Jun, 2023 @ 1:04pm 
Faceboy well that's for sure. I stuck some "backup" reactors in the engine housings just above the engines, and a block of them midship, above the command center. I don't believe that the engines will have enough power to go at full blast if you nuke the main reactor, but they'll definitely still work.
faceboy 1 Jun, 2023 @ 10:06am 
nah I nuked the reactor warheads and not only was the ship still fine, it flew perfectly fine and didnt even manage to blow the reactor cover off the back, clearly space engineers needs more powerful warheads