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Development stuff/thoughts
Unbind is intended to remain an overbearing command grab, albeit actually punishable and more fair in a few ways now. One counterbalance to it is the loss of ability to use it after hitting it - even though landing it gives him multiple ways to proceed in pressure, he can't just command grab ignorantly after the first time he lands it in an engagement.
The tether itself should be a little more fair now, especially when used in combo as you should be able to burst to avoid looping stuff now
I cannot figure out whats up with Labor of Ahimsa - still open to advice if anybody knows how to fix it, but otherwise it remains a solid oki tool and finisher if you can account for the prediction issues
Kick Air and airdash changes are a little weird, feedback would be great
Hope y'all enjoy the update! Check the codex if you have questions, and lmk if anything in the codex is inaccurate or needs clarification
meeting a friend, te trong, and topple the general display the correct parry frame to use even if thats not actually the frame they hit, I believe this solution is the best within my abilities