Redfall

Redfall

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Red Fall Achievement Guide
By SilverFox
This guide will help you earn all Redfall Achievements.
   
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Introduction & Key Notes
Welcome to the Redfall Commons achievement guide, this guide is intended to help you earn all achievements in the game.

A couple of important things to note before starting the game.

1) The game will require at least 1 play through and 1 partial play through to earn all achievements.
2) The game is split into 2 sections (Redfall Commons and Burial Point) with a brief portion in between called Psychic Woods.
3) After you leave Redfall Commons for the Psychic Woods and Burial Point you cannot return to Redfall Commons so make sure you have done everything you need to before leaving Redfall Commons.
4) Psychic Woods has 2 opposite achievements and only one can be earned per play through, you'll need to play at least to that point a 2nd time time to earn the 2nd Psychic Woods achievement.
4) I wrote this guide while playing on "Daylight" difficulty using mostly Jacob or Layla in single player.
5) You can earn as many as 31 achievements before fighting the Hollow Man and exiting Redfall Commons for the Psychic Woods (32 after defeating the Hollow Man).
6) Most Mission related achievements are one shot only, if you miss it you will need another play through to that point to try again.
7) Guide was written before the Jun 12/2023 v1.1 patch.
Unmissable Achievements
These achievements will be earned just by playing the game through in its entirety.

Ach - I Like My Stakes Rare! - Stake your first vampire

You kill your first vampire in the basement of the Fire Station with a stake as part of the main mission sequence.




Ach – Throw the First Stone – Destroy your First Sin-Eater

The first Sin-Eater you encounter will be in the office of the Aveum clinic on the top floor during the mission “Giving You Tomorrow” and you will have to kill it to progress the story.





Ach – Grounded – Destroy your first Rook

During the “Fall Like Lightning” main mission you return the spectrum analyzer to the small building at the base of the lighthouse. This will anger the Hollow Man and he will initiate a Rook Storm. The Rook will then charge into the lighthouse and you will need to defeat him to progress the story. From this point on Rook storms will occur from time to time whenever you upset the vampire gods through your actions. Killing Blood bags, special vampires (Siphons / Shrouds / Anglers) or raising alarms will contribute towards a Rook storm.

Ach – Radio Silence – Destroy the Hollow Man






Ach - Neighborhood Revitalization - Complete all the main missions in Redfall Commons

This one is earned when you listen to the recording at the fire station of Rebecca Mitchell, prior to heading to the Psychic Woods and on to Burial Point.



Ach – Deforestation – Destroy the Burial Point blood tree

When you reach Burial Point you will need to destroy the blood tree at the Maritime Center to progress the story.



Ach - Silence Is Golden - Destroy Miss Whisper






Ach - Bell-ringer - Destroy Bloody Tom.






Ach - Good Morning - Destroy The Black Sun.






Ach - Sic Transit Umbra - Complete all of the main missions in Burial Point.




Redfall Commons General Game Play Achievements
Ach - Catch and Rescue - Rescue a Civilian Hostage

This will be automatic as you go for the "Skin of their Teeth" achievement.




Ach – Bad Wiring – Disable a tripwire using a rewire kit

Re-wire kits are common loot and can be purchased from Eva at the firehouse or in safehouses if the neighborhood is complete. Simply walk up to a laser trip wire device and press “E” to re-wire it.


Rewire Kit & Laser Tripwire




Ach - Ne Plus Ultra - Loot your first unrivaled item

After liberating the Fire Station by killing the vampire, the “Grim Tide” shotgun will spawn in your back pack, but only if you pre-ordered the game and received the Vampire Hunter Pack. Otherwise, you’ll eventually scavenge one during your play through.

Unrivaled Weapon:

Ach – Home is where the heart is – Unlock your first safehouse

There are 5 safehouses in Redfall, one in each neighborhood, unlock any one of them by turning on the UV lights associated with each safehouse and then enter the safehouse.


Ach – Block Party – Complete all Neighborhoods in Redfall Commons

There are 5 neighborhoods in Redfall, each with a safehouse that has 2 missions available. You will need to capture all 5 safehouses and do all 10 missions to earn this achievement. Make sure to collect the vampire’s skull after each second mission or it will not be considered complete. Also, you will need 3 of those skulls for a later main mission.

Ach – Enter of Your Own Free Will – Enter your first nest door.

Nests appear after you have played about halfway through the main missions in Redfall, simply enter a nest door to earn this.



Nest Marker on the map:

Nest doorway example:

Ach – Heart Attack – Destroy your first next heart

After entering the nest make your way to the nest heart. You can choose to fight the vampires along the way or try to sneak past them (see Empty Nest Syndrome). Once at the nest heart, approach the 3 tethers and press “E” at each one to break the tethers. Once the tethers are destroyed shoot the heart and collect the treasure. After the treasure is collected, you have 1 minute to exit to earn 1000XP. Destroying the red glass portals around the heart will reveal loot with one of them randomly containing the exit door.

Ach – Empty Nest Syndrome – Destroy a nest heart without waking or killing any vampires.

This is most easily done early on when there seems to be fewer vampires in the nests. If you use Jacob, his cloaking ability is very useful for sneaking past vampires. Make sure as you move past the sleeping vampires that you do not break any of the blue tethers coming from them or they will wake up. The tethers are intermittent so time your movements accordingly.

Ach - A Cry in the Dark - Destroy the Wailing Shadow

You will need to travel to the far west on the map to the Hilltop Grave Site, just north of the Autumn Trail Road Historical Marker





Head to the circle of bodies and fire a flare into the air.





After a few seconds the Wailing Shadow (which is a Shroud Vampire) will spawn. Kill the Shroud for the achievement.
Redfall Commons (Briefing Table Mission) Achievements
Achievements related to missions (main / side / safehouse) for Redfall Commons. Most of these can be missed easily.



Ach – I Spit On Your Grave – Steal Dr. Hunt’s Father’s pocketwatch.

Dr Hunt will give you a watch to place on his mother’s grave as part of the mission “A Grave Situation”. Once you reach the grave, place the watch to complete the mission, then press “E” to pick it up again and earn the achievement. If you missed doing this, you can go back and claim it before you fight the Hollow Man. Note this entire chain is on the mission tree but is optional.

Ach – Avenging the Good Doctor – Avenge Dr. Hunt’s death by killing the vampire that killed him.

Simply start the mission at the briefing table in the fire house and head to the same gravestone in the cemetery where you left the watch during “A Grave Situation”. Dr Hunt’s body will be there along with a vampire. Kill the vampire for the achievement.

Ach – Skin of Their Teeth – Complete “A Voice in the Dark” with all hostages alive.


This is a main mission that can’t be missed. After accepting the mission, do the “Dead Catch Records” portion first then head to Samuelson’s shipyard.

To enter the building, climb on the roof and enter through a top window and onto some scaffolding. Best to have a silenced sniper rifle. After climbing through the window, pick off the cultists around the room with the sniper rifle (being careful not to alert them to your presence) then finish with the Executioner near the hostages. Climb down and free the hostages.

Ach - Ask Not For Whom The Horns Blow – Disable the foghorns before going to the Tempestas during the "Fall Like Lightning" main quest.

This is a tricky one. The mission briefing leads you to the Tempestas ship and then to the lighthouse. But to get this achievement you must go to the lighthouse first. In the small building at the base of the lighthouse, there are 2 switches you must pull. Once these are pulled the achievement will pop. If you go to the Temepestas first and then the lighthouse and throw the switches, the achievement will not pop.

Switches


Ach - Contingency Plans - Contingency Plans - Complete all optional campaign missions.





Optional campaign missions are any missions that do not advance the story but that you get from the Mission Briefing Table. Be sure to complete all missions available (before doing Hollow Man) from the table before you leave Redfall Commons as you cannot return. At Burial Point, have all missions complete before starting the "Bloody Tom" mission.

Redfall Commons:
A Grave Situation
A Grave Situation - Reward
A Grave Situation - Find the Doc
Amelia's Memorial

Burial Point:
Keeping Hope Alive
What’s in the Attic
Restore the Lighthouse


Redfall Commons (Side Missions) Achievements
Side Mission Achievements (Redfall)

Ach – Helping Hand – Complete all the side missions in Redfall Commons

There are 5 side missions that must be completed for this achievement:




Carpe Noctem – This mission will trigger over the radio from Eva as soon as you get near your first safehouse. Capture the safehouse, talk to Eva on the radio then do the 2 associated safehouse missions to complete this side mission. See “Welcome to the Neighborhood”. This side mission can be started as soon as you leave the firehouse.

Whiskey and Cigars – In Eva’s Church there is a note on her desk in her office. Read the note to start the mission. Simply go to Eva’s apartment (marked location) and collect the 2 items. Then return them to their proper location in the firehouse kitchen. This side mission can be started as soon as you leave the firehouse.

Note in Eva's Office

Intermission Snack – There is a popcorn machine in the basement of the fire station, read the note on it then head to the Overton Theater (marked location) to get the repair kit from the basement. Return to the fire house where the popcorn machine will be in the garage area to repair. This side mission becomes available as you work through the main missions so check the popcorn machine occasionally as you complete main missions until you see the note on it.

Popcorn Machine Location in the Fire Hall

Taking Back the Airwaves – After capturing the Heritage Rock safehouse there is a note on the board. Read it to trigger the side mission, then go to Bill’s house (marked location) which is near the Shadetree Supper Club. Work your way through the traps without triggering any of the tripwires (necessary to avoud the traps for the Dexterity Save achievement) and get the notes from Bill’s desk, then head to Dead Catch Records and play the tape in the recording studio. This side mission can be started as soon as you leave the firehouse and capture the Heritage Rock safehouse.

Safehouse note:


The Abducted Brother – talk to Joe Creelman about half way through the main missions and he will give you this task. See “Saw that Coming”.

Ach – Welcome to the Neighborhood – Complete your first neighborhood.

This is earned during the “Carpe Noctem” side mission. After capturing any safehouse, approach the map on the wall and tap “E”, you can then accept a safehouse mission. After completing the mission, return to the map and get the second mission which is always “Kill the Vampire Underboss”. Upon killing the Underboss and collecting the skull, return to the safehouse for the achievement. WARNING do not do the “Sedgewick Safehouse” first, leave that as your last safehouse mission to do as the first mission is related to the “Starve the Beast” achievement which is difficult at a low level and can be easily missed. Once you complete the first mission in a safehouse you will be able to purchase med kits / lockpicks / wire kits from the safehouse, after completing the second mission you can purchase ammo there as well.

Safehouse Map with Safehouse Missions:

Safehouse Completed Missions

Ach – Saw That Coming – Spot and avoid the cultist’s trap

This is earned during “The Abducted Brother” side mission given by Joe Creelman in the fire house. Head to the Creelman house (marked location) and go down to the basement, when you get to the locked door, open it and jump back quickly. You can take damage from the resulting explosion and still earn the achievement, just don’t die.

Ach - Dexterity Save - Take the survival tips without triggering the tripwires.

This is earned by making your way through Bill's House (marked location) without triggering any of the tripwires during the "Taking Back the Airwaves" side mission. There are 2 ways to do this:


1) If you are using Jacob, you can wait until you obtain the "Super Cavitation" skill in the Cloak skill tree and simply walk through the tripwires to get upstairs and retrieve the survival tips.

2) If you are using another character or do not have Super Cavitation, then you will need 1 lock pick and at least 1 rewire kit. Use the lock pick to enter Bill's kitchen (there is only 1 way in).

Duck under the first trip wire and climb the white cabinet in front of you.


Turn to the right and jump onto the desk.with the computer.


Edge along the wall very, very slowly while crouching until you drop down to the floor.




Stay crouched and go to your left around the wall to the base of the stairs.




Use the rewire kit to disable the trip wire on the stairs. Climb the stairs carefully going up the middle to avoid the trip wires.


At this point you can either jump on the table and jump to your right over the trip wires, or if you have the rewire kits disable the trip wires and proceed to Bill's office for the survival tips.
Redfall Commons (Safe House Missions) Achievements
Safehouse Mission Achievements (Redfall)

Ach – Starve the Beast – Complete Metamorphosis without the vampire being nourished

This achievement is earned during the first safehouse mission at Sedgewick safehouse and is very missable and probably the toughest achievement in Redfall Commons. After accepting the mission, you go to the Chrysalis location which is either on the front lawn of a house nearby or at a parking garage. The game will give you a few seconds to get set then you will have to destroy all Bloodbags before they reach the Chrysalis. If ANY Bloodbags reach the Chrysalis the achievement will fail. After about a minute the vampire (an Angler) will emerge and you will need to destroy it to earn the achievement. I used Layla with her maxed out ultra power (Jason) to make this somewhat easier. Devinder’s ultimate power is also useful here f you chose him. This can be earned during the first "Haven's Lot" safe house mission in "Burial Point" as well, but it's more difficult because of the fog.

Pro tip : If a blood bag gets through to the chrysalis, quickly quit to the main menu and start again so you don’t have to replay another character to get to that point again in the game. This should be the last thing you do in Redfall before fighting the Hollow Man so that your character is powerful enough to fight off the bloodbags and your level is high enough to have a good ultimate power level, or you can try in co-op with help from teammates.

Ach – Someplace to Be – Reach a landing site before the supplies land

During the first safehouse mission for Shadetree Heights, you’ll need to get to a laser which is in one of two potential locations. If the laser is at the Shadetree Heights Supper Club, activate the laser, hop over the railing and run to the north side of the island (where the fallen log acts as a bridge to the island). It's a little shorter run than the one to the west. There is a second opportunity for this one in Burial Point at the Howl’s Neck safe house, the crates drop straight in front of you on the beach.

Supply Drop Locations:

Northern Location:


Whispering (Psychic) Woods
Ach - Right This Way - Navigate the Psychic Woods without going through the wrong door.

While navigating the Psychic Woods, you will come across a note that tells you to go through red doors. Every time you approach a set of doors, walk up to the door, if it turns red, it's the correct one to go through. Continue to do this until you reach the end of the Psychic Woods.

The door glows red when you are directly in front of it.

















Ach - Nice Try - Go through the wrong door at least three times in the Psychic Woods.

This is the opposite to "Right This Way". Proceed through the woods until you see the 3 doors but instead of going through the one that glows red, go through one of the two that is not red (kind of blueish) the game will kick you back, re-approach the doors and go through the other blueish door, again the game will kick you back, this time go through 1 of the 2 doors you already selected and the achievement will pop.

Non-red door.



Burial Point General Game Play Achievements
Ach - Sisterhood - Discover the fate of the Blackwood sisters and collect their heirloom.

This is a free-from quest not associated with any main / optional / side mission that can be done anytime. Go to the Blackwood house in "Founders Knoll" on the east side of the map. If you're doing the Red Candle side mission you will pass very close to the Blackwood house on the way to the Smith farmhouse. Enter the Blackwood house and go to the left to see a map with pictures on it. Collect each photograph. These are hints as to the the locations of the 3 Blackwood sisters, Agnes, Hester and Katherine. Each sister is in a different location around the map. Get a key from each sister by either fighting and defeating each one or stealing it and avoiding them and return to Blackwood house to open the bedroom doors upstairs with the keys. The final room you open will have the Blackwood house basement key beside the journal. Pickup the key and head to the basement to collect the blood remnant and the achievement.

Blackwood House location (white vampire teeth), just west of the Windy Stead fast travel point.



Map on the floor:


Hester is located very near the Blackwood house on top of a Gazebo (where the key is) right over top of the tunnel where the safe house:



Agnes is an Angler and located on the far west side of the map in a cave in Haven's Lot located here:




Katherine is a Shroud and the hardest to reach. She is also in a cave partially up a steep rock face in Direcliff. You can either fall and take damage to reach her quickly or take the path down to the cave. The icon shows where the path down to the cave starts, it's under a street lamp near the Ranger station.



Cave Location:











Ach - What Lies Below - Uncover the Irving family mausoleum.

This is pretty straight forward achievement, simply head to the mausoleum in Ashumet Springs and ring the bell 6 times for the gate to open and the achievement to pop. You can then go down the hole and kill a special Siphon called "The Burrower" and grab a blood remnant.



Ach - Check Please! - Loot the Table 12 Remnant.



Head to "Jolly's Seaside Corner" just east of the Howl's Neck safe house. The remnant is on the second floor. You'll need to go up here anyway to get the key for the generator for the safe house.



Ach - Neighborhood Watch - Complete all neighborhoods in Burial Point.


This is the Burial Point version of Redfall Commons' "Neighborhood Revitalization". There are 8 neighborhoods in total in Burial Point and you must complete both missions associated with each neighborhood.
Burial Point (Briefing Table Mission) Achievements
Achievements related to main missions for Burial Point. Most of these can be missed easily.
Ach - Rum Runner - Enter Bellwether's stronghold via the bootlegger tunnel.

During the main mission "What Does Bellwether Know?" you need to find a bootlegger tunnel to the west of Wight Barn. You must enter through the tunnel before discovering the farm (cannot discover either the grain elevator or the barn) to get the achievement If you get too close to the barn or elevator and then enter through the tunnel the achievement will not register.





Ach - Blacklight Down - Turn off Bellwether's defensive UV lights and leave them off.

Like Rum Runner above, this also takes place during "What Does Bellwether Know?" After getting Rum Runner, head back out the tunnel and go to the shed with the UV lights. Turn off the lights and leave them off until the objectives for "What Does Bellwether Know?" are complete to earn this achievement. It's best to not collect any data until you have turned off the lights, then collect both sets. Tom's is easy as it is in the tunnel you found in Rum Runner going to the barn.


Ach - From the Shadows - Destroy Gloria during The Key to Wellness.

After working through the Psychic Space you will have the opportunity to fight Gloria (an Angler) to exit, however it's possible to run past Gloria, grab the key and exit without killing her so make sure kill her before exiting.


Ach - Under a Bushel - Get the lamp without encountering The Keeper.

Part of the "Restore the Lighthouse" main mission. The mission requires you to get a bulb from the Keeper's House in the Brighton Bay neighborhood. Approach the house from across the bridge, starting from the Haven's Lot safe house. Once you cross the bridge stay close to the river and out of the Keeper's sight line. The only door that does not require a key is on the west side front of the building. Stay crouched and creep around the front of the building and into the house through the double door. There are 3 regular vampires in the house so be sure to have a stake gun to pick them off quietly. Go upstairs and to the right and Break through the boards to grab the bulb. If you did it correctly the achievement will pop as soon as you pick up the bulb.

Haven's Lot safe house to the SE, go across the bridge to the keeper's house sticking to the river side to avoid being seen.
Back corner of the house to go around, the double doors that are open are beside the bunting.
Open the double doors.


Ach - Bob’s Final Hour - Kill Bob the Radio Host during Lost in the Fog after playing the PSA in Taking Back the Airwaves.

During the "Lost in the Fog" main mission Bob can be found in "New Light Village" in the "Haven's Lot" Neighborhood. Simpy kill him (he spawns a Shroud) for the achievement. You can only get this achievement if you did "Taking Back the Airwaves" in Redfall Commons. Bob is mobile so his location below is approximate.

Ach - Lights Out - Cut the generator at the Coast Guard Station

As you approach the Coast Guard station from the south during "Lost in the Fog", cross the bridge and make a quick right. Ho through the hole in the chain link fence and the off switch is to the right.


Ach - Sepsis - Poison the Bellkeeper’s blood offering during One of Us.






Ach - Bloody Initiate - Reach the end of the infiltration mission path during One of Us.





Ach - So Anyway I Started Blasting - Break infiltration during One of Us by shooting a friendly cultist at the Campgrounds.





All 3 of these are options for doing the One of Us main mission. After starting the mission, head to the camp gate highlighted on the map. When you enter the camp you have 2 options; shoot the cultists or don't shoot the cultists. If you want the "So Anyway I Started Blasting" achievement, just shoot the first cultist you see and it will pop.

If you don't shoot the cultists, you have have the option of doing either the "Sepsis" or "Bloody Initiate" achievements.

Once you pass through the gate, head to the Ranger Lodge to talk to Erica Costelle (make sure you don't shoot anyone or loot anything). She will send you to the Bladewell Sea Caves to get blood. Once you get to the cave you have to make the decision on which of the 2 achievements you want (Sepsis or Bloody Initiate).

If you simply press the button, fill the container and return it to the bowl in the campground you will earn "Bloody Initiate". If you attach the gasoline hose behind the Bloodbag before pressing the button then you can earn "Sepsis" when you pour the blood in the bowl. Note: After poisoning the blood the 3 cultists will become hostile. Killing them has no repercussions.

Pro Tip : To avoid doing 3 play-throughs, force quit to menu the instant "Sepsis" or "Bloody Initiate" pops. Then return to the camp and shoot the first cultist you see and "So Anyway I Started Blasting" will pop. You will then only need a new play through for one achievement (or join a co-op game).

The Bloodbag with the gasoline container behind. Be sure to connect the hose prior to pressing the button if you want the "Sepsis" achievement.




Ach - Revelations - Listen to the Pastor's thrall recording.



Once you accept the "What's in the Attic?" mission you will head to Pastor Powell's residence, the recording can be found on the 2nd floor on a table beside the attic key.



Ach - Harvest’s End - Kill The Harvestman during “The Festival.”

During "The Festival", you will encounter the Harvestman as you attack the Channelers. Kill him before you kill the last Channeler.







Ach-Say Goodbye, Joe - Kill Joe Creelman

Joe appears as a Bloodbag right before where you place the skulls to fight the Black Sun.











Burial Point (Side Missions)
Ach - Good Samaritan - Complete all side missions in Burial Point.

There are 7 side missions in Burial Point that must be completed to earn this achievement. These are listed in the approximate order they are encountered:




1) The Red Candle - Read the note "Stay Away From the Orchard" in front of the map in the Maritime Center shown here to get started.

2) Eclipsed - Hack the garage near Blackwood House or grab the key from inside the nearby unmarked house and read the note "The Black Sun". This mission leads to "Enemy of my Enemy" achievement. See below.

3) Ward Family Tree - After "Keeping Hope Alive" talk to Constance at Maritime Center.

4) What Happened to Ms Wayland - After "The Key to Wellness" main mission this starts automatically. Find her in the basement and read the note to complete this side quest.

5) Dr. Young's Project - Given by Nurse Tran in the Maritime Center after the main mission "Wellness Center" ends.

6) Bird Watching - Speak to Nurse Tran after completing "Ward Family Tree" and "Dr Young's Project" to initiate this side mission. This side mission leads to the achievement "Curious Finch". See below.

7) The Lost Unit - Read the note in the house on the island, then the note in the cave, then collect the 3 supply crates. This side mission is related to "Eagle Eyes". See Below.


Ach - Enemy of My Enemy - Free Trevor Ash from the UV lights.

This achievement comes from the "Eclipse" side mission which you will need to do as you work towards the "Good Samaritan" achievement.



Head to the garage near Blackwood House and enter the house nearby to get the door to the garage (on a desk, 1st floor) or rewire the main door (beware this will set off the alarm). Enter the garage and read the note on the mattress called "The Black Sun". Follow the mission prompts until you reach White Pines trailer park (marked location). Here you will find Trevor frozen by UV Lights. Destroy him for the achievement. Make sure you destroy him before entering the trailer and reading the laptop to finish the mission.

Garage is where the exclamation point is:
The note:

Trevor frozen by the UV lights is here:


Ach - Eagle Eyes - Complete The Lost Unit without triggering any Bellwether tripwires.



This seems to be a very touchy achievement that is earned during "The Lost Unit" side mission. Before you start make sure you have a Stake Gun powerful enough to kill a regular vampire with one stake, a UV gun in your load out and at least one rewire kit. Note that you cannot trip (or have an enemy trip) any laser beam traps and you cannot rewire any either. Killing vampires is ok (and necessary). You also cannot destroy a turret if you get caught in its laser beam but you can hack it. Order is important so be sure to read the 2 notes as set out below first before opening any chests.

To start this mission head to the house below:

Depending which path you take to get there, you may encounter tripwires, don't get caught in the traps or hack them. Once you reach the house you need to climb up the exterior of the building to the 2nd floor and read the note inside "Believers Beware!" on the table to activate the side mission.

After reading the note, go due north to the Direwolf Caverns:

When you enter the cavern you will see 3 trip wires. Navigate around them by climbing the rock face to the left and dropping down.
Move forward to the clearing ahead and climb the obstacles to the plateau. The goal is to get to the ladder top of the picture.

You will likely encounter several sleeping vampires on the plateau, pick them off carefully with the stake gun along with the more powerful vampire floating near the top of the ladder. Climb the ladder and read the note in the corner titled "Bellwether Log"

Climb back down the ladder and head to the right by jumping over the generator with the laser trip wire. Ahead of you on the right is an alcove (with red mist) that contains chest #2, to the left is chest #1 and a turret surrounded by red mist. Hit the mist spewer with your UV gun to turn it to stone, then drop down and quickly hack the turret before jumping over to the chest before the spewer reactivates. Hit the spewer again with the UV gun and go back up to the main path past the friendly turret.

Head into the alcove to get chest #2.

Go back out to the main path from the alcove and continue along until you see chest #3 on your left. Once you open that chest, the achievement should pop.

Note you can also enter the cave from the north, the 3 traps at the entrance are arrayed a little differently and are somewhat trickier to navigate but it can be done. Southern entrance is better because you are closer to the 2nd note when you enter the cave.


Ach - Curious Finch - Read Nurse Tran’s mother’s dedication in his birdwatching book.

This achievement stems from the "Bird Watching" side mission which is available from Dr Tran at the Maritime Center after completing both the "What Happened to Ms Wayland" and "Dr Young's Project" side missions. After recovering the book and returning it to Dr Tran's area in the Maritime Center, press "E" to read the book for the achievement.

Kill Achievements
These achievements are related to killing various types of vampires and other enemies.

Ach - Spit Take – Destroy a Death Mist Spewer

Almost unmissable, Death Mist Spewers are killed with a UV-102B “Medusa” gun. Use the right mouse button to "aim" the gun which give you greater range. Simply shoot the Spewer with the UV gun then melee it after it turns to stone.


Mist Spewer
Mist Spewer after getting hit with the UV gun.
UV Gun



Ach – ICU – Destroy your first watcher
Watchers are perched up high on buildings and have an orange cone of view that swings back and forth. Easily killed with a sniper rifle. The first one I encountered was on the end of the building called “Milo's Mart” near the historical marker on the WSW corner of the map.


Watcher

Ach – Sucks To Be You – Destroy your first Siphon
Siphons are tougher-than-average vampires that float around Redfall and Burial Point. They replenish their health as you attack them by siphoning off your health. To stop the Siphon’s attack, break the line of sight to the Siphon, then lean out and attack with your weapon of choice.


Siphon

Ach - Peek-a-boo – Destroy your first Shroud
Shrouds put up a barrier around you so your line of sight is limited, then they snipe at you from behind the barrier. Moving into buildings or jumping into the back of trucks will make it hard for the Shroud to attack you, once the barrier is dropped exit the building and attack again. There is a Shroud in the Overton Theater in Redfall.

Shroud

Ach - Fly Fisher – Destroy your first Angler
Anglers are tougher-than-average vampires that can turn invisible and pull you into their grasp to attack you at close range. There are 2 marked Anglers in Redfall; “Weeping Tammy” who is an underboss vampire from the Heritage Rock safehouse and Captain Oikonomou who you can kill as an optional mission during the “Fall Like Lightning” main mission when you are at the Tempestas ship.

Angler


Ach - You Clean it Up - Destroy a Bloodbag Without Triggering it to Explode

Pretty simple, just hit a Bloodbag with a UV gun and then melee it.




420'd Bloodbag
Collectables
Ach - Wounded Whispers - Collect your first grave lock






Ach - Faith Healer - Collect all grave locks






There are 100 grave locks to collect; 45 in Redfall Commons and, 55 in Burial Point.

The important thing to note is that once you leave Redfall you cannot return so you must collect all 45 before fighting the Hollow Man.

Of the 45 in Redfall, 43 are always accessible and 2 have some limited availability

The one in the basement of the Aveum clinic is only accessible after the main mission “Giving You Tomorrow” is started. The final grave lock in Redfall is only available during the mission “A Grave Situation: Reward” given by Dr Hunt at the fire station. If you don’t pick it up during that mission you can’t get it as the garage is locked again afterward.

Grave locks are actually useful as they affect how fast your ultimate power recharges.

For complete list of locations check out these links:
Redfall Commons:
https://gamerant.com/redfall-commons-grave-lock-locations-map-where-faith-healer-achievement/
Burial Point:
https://gamerant.com/redfall-grave-lock-locations-burial-point-where-map-all-faith-healer-achievement/

If you prefer a video to pictures this is a good one: by Rickyel: https://steamproxy.net/sharedfiles/filedetails/?id=2976043578


Ach – Blood Will Have Blood – Loot your first blood remnant

During the main missions in Redfall you will receive a message from Eva that there is a gift for you in the basement of the firehouse, which turns out to be a blood remnant. You can also loot these in nests and they are purchasable from stashes in safehouses if the neighborhoods are complete.

Blood Remnant:
Co-op Achievements
In general you earn trust with other characters by doing missions, killing vampires and other enemies as well as reviving fallen friends. Once you reach the the highest trust level the achievement will unlock.


Ach - Scream Team - Gain Layla's complete trust and confidence.






Ach - Blood Brother - Gain Jacob’s complete trust and confidence.






Ach - Friendgineering - Gain Remi’s complete trust and confidence.






Ach - Monster Hunters Club - Gain Devinder's complete trust and confidence.






Ach - Friends 'Til The End - Reach highest tier of trust with three other heroes at once.

You need to have a full team for this one (4 players).
1 Comments
Rickyel™ 2 Jun, 2023 @ 10:17am 
Hello,
Great guide ! Thank you :ok1:
I would really appreciate if you would add the link to my guide for the "Faith Healer" achievement
https://steamproxy.net/sharedfiles/filedetails/?id=2976043578
For reach all grave locks locations.

Thanks again for the guide, great work :GoOver: